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godot/core/math
Alexander Alekseev 26963473a9 Vector3::round, Vector2::round & Vector2::ceil methods were added.
Now both structs (Vector2 & Vector3) have round, floor & ceil methods.
(see #18603)
2018-05-04 12:43:50 +03:00
..
2018-02-08 19:59:52 +03:00
2018-03-06 10:34:37 +03:00
2018-04-13 13:50:17 +03:00
2018-01-01 14:40:47 +01:00