1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-18 14:21:41 +00:00
Files
godot/doc/classes
Pedro J. Estébanez 24ff292999 Polish rendering driver refactor further
Mainly:
- Make `max_descriptors_per_pool` project setting Vulkan-specific.
- Use a common, render driver agnostic magic FourCC for shader binary data.
- Downgrade spirv_reflect to Vulkan-only dependency.
- Add a `RENDER_DRIVER_*` macro to GLSL shader code for per-driver customizations.
2022-10-06 21:08:54 +02:00
..
2022-09-15 11:39:03 +02:00
2022-09-30 14:23:36 +02:00
2022-09-30 14:23:36 +02:00
2022-09-10 12:17:37 +02:00
2022-09-10 12:17:37 +02:00
2022-09-01 18:39:17 +02:00
2022-09-01 22:13:46 +02:00
2022-09-21 08:25:48 +02:00
2022-09-15 12:03:02 +02:00
2022-09-01 22:13:46 +02:00
2022-09-30 14:23:36 +02:00
2022-09-06 13:38:40 +03:00
2022-09-30 14:23:36 +02:00
2022-09-01 22:13:46 +02:00
2022-09-15 11:39:03 +02:00
2022-08-23 19:49:50 +02:00
2022-08-23 19:49:50 +02:00
2022-09-20 22:20:11 +02:00
2022-09-20 22:20:11 +02:00
2022-09-29 13:34:28 +02:00
2022-08-08 21:08:26 -07:00
2022-10-05 21:44:24 +01:00
2022-08-04 13:45:54 -05:00
2022-09-21 13:28:29 +02:00
2022-09-21 13:28:29 +02:00
2022-09-18 23:52:50 +02:00
2022-08-24 12:08:17 +02:00
2022-09-03 17:06:36 +02:00
2022-09-03 17:06:36 +02:00
2022-08-02 11:53:28 -05:00