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godot/scene/3d
Omar El Sheikh 2425d798cd Octahedral Normal Support for Sprite and Soft Body
Properly encode the normal and tangent vectors with octahedral
compression
2022-08-20 10:01:46 -07:00
..
2022-07-29 16:26:13 +02:00
2022-05-16 10:37:48 +02:00
2022-01-03 21:27:34 +01:00
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