1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00
Files
godot/core/math
Aaron Franke 218f38c7ec Expose is_equal_approx and restore == to be exact again
This commit changes behavior for GDScript and C#.

Also did some organizing of the order to logically group related methods, mostly for Rect2 and AABB.
2019-10-14 16:48:59 -04:00
..
2019-09-27 11:24:59 -04:00
2019-01-01 12:58:10 +01:00
2019-08-19 16:31:05 +02:00