You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-21 14:57:09 +00:00
103 lines
3.8 KiB
XML
103 lines
3.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="LimitAngularVelocityModifier3D" inherits="SkeletonModifier3D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Limit bone rotation angular velocity.
|
|
</brief_description>
|
|
<description>
|
|
This modifier limits bone rotation angular velocity by comparing poses between previous and current frame.
|
|
You can add bone chains by specifying their root and end bones, then add the bones between them to a list. Modifier processes either that list or the bones excluding those in the list depending on the option [member exclude].
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="clear_chains">
|
|
<return type="void" />
|
|
<description>
|
|
Clear all chains.
|
|
</description>
|
|
</method>
|
|
<method name="get_end_bone" qualifiers="const">
|
|
<return type="int" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Returns the end bone index of the bone chain.
|
|
</description>
|
|
</method>
|
|
<method name="get_end_bone_name" qualifiers="const">
|
|
<return type="String" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Returns the end bone name of the bone chain.
|
|
</description>
|
|
</method>
|
|
<method name="get_root_bone" qualifiers="const">
|
|
<return type="int" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Returns the root bone index of the bone chain.
|
|
</description>
|
|
</method>
|
|
<method name="get_root_bone_name" qualifiers="const">
|
|
<return type="String" />
|
|
<param index="0" name="index" type="int" />
|
|
<description>
|
|
Returns the root bone name of the bone chain.
|
|
</description>
|
|
</method>
|
|
<method name="reset">
|
|
<return type="void" />
|
|
<description>
|
|
Sets the reference pose for angle comparison to the current pose with the influence of constraints removed. This function is automatically triggered when joints change or upon activation.
|
|
</description>
|
|
</method>
|
|
<method name="set_end_bone">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="bone" type="int" />
|
|
<description>
|
|
Sets the end bone index of the bone chain.
|
|
</description>
|
|
</method>
|
|
<method name="set_end_bone_name">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="bone_name" type="String" />
|
|
<description>
|
|
Sets the end bone name of the bone chain.
|
|
[b]Note:[/b] End bone must be the root bone or a child of the root bone.
|
|
</description>
|
|
</method>
|
|
<method name="set_root_bone">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="bone" type="int" />
|
|
<description>
|
|
Sets the root bone index of the bone chain.
|
|
</description>
|
|
</method>
|
|
<method name="set_root_bone_name">
|
|
<return type="void" />
|
|
<param index="0" name="index" type="int" />
|
|
<param index="1" name="bone_name" type="String" />
|
|
<description>
|
|
Sets the root bone name of the bone chain.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="chain_count" type="int" setter="set_chain_count" getter="get_chain_count" default="0">
|
|
The number of chains.
|
|
</member>
|
|
<member name="exclude" type="bool" setter="set_exclude" getter="is_exclude" default="false">
|
|
If [code]true[/code], the modifier processes bones not included in the bone list.
|
|
If [code]false[/code], the bones processed by the modifier are equal to the bone list.
|
|
</member>
|
|
<member name="joint_count" type="int" setter="" getter="_get_joint_count" default="0">
|
|
The number of joints in the list which created by chains dynamically.
|
|
</member>
|
|
<member name="max_angular_velocity" type="float" setter="set_max_angular_velocity" getter="get_max_angular_velocity" default="6.2831855">
|
|
The maximum angular velocity per second.
|
|
</member>
|
|
</members>
|
|
</class>
|