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godot/platform/javascript
bruvzg 1af06d3d46 Rename scancode to keycode.
Add `physical_keycode` (keyboard layout independent keycodes) to InputEventKey and InputMap.
Fix non-latin keyboard layout keycodes on Linux/X11 (fallback to physical keycodes).
2020-02-25 12:30:33 +02:00
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2020-01-01 11:16:22 +01:00
2020-02-13 10:36:44 +01:00
2020-02-25 12:30:33 +02:00
2020-02-12 23:13:53 +01:00
2020-02-25 12:30:33 +02:00