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godot/servers/rendering/renderer_rd/shaders
Hugo Locurcio 1a41a177e4 Use less blur for distant directional shadow splits
This makes the transition between shadow splits less noticeable,
specially when the expensive Blend Splits property is disabled.
2022-04-11 19:37:49 +02:00
..
2021-05-03 21:54:11 +10:00
2022-02-23 12:02:24 +01:00
2022-02-15 19:20:31 +01:00
2021-06-05 09:28:56 -03:00