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godot/core/math
lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting
Uses (real_t) casting to ensure appropriate calculations are done in 32 bit where real_t is compiled as 32 bit.
2022-02-24 08:15:10 +00:00
..
2022-01-03 21:27:34 +01:00
2022-01-03 21:27:34 +01:00
2022-01-03 21:27:34 +01:00
2022-01-03 21:27:34 +01:00