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godot/modules
Rémi Verschelde 0faafa6f4d Fix crash when extending non-existing GDScript file
Fixes #21682 with a partial revert of #21411.
The ~Ref() destructor (from 'scriptres') already takes care
of freeing the 'script' resource.
2018-09-10 20:46:20 +02:00
..
2018-07-17 12:03:45 +08:00
2018-08-26 09:19:02 +08:00
2018-08-27 04:08:04 +02:00
2018-07-17 12:03:45 +08:00