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0f38e7961731fd52c64d15b631a6b9ab05b38ce5
godot
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servers
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rendering
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renderer_rd
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shaders
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effects
History
Hugo Locurcio
787a1e006b
Fix glow in Mix mode not working correctly when FXAA is enabled
...
Glow must be performed after FXAA to ensure correct appearance.
2022-06-15 22:23:56 +02:00
..
blur_raster_inc.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
blur_raster.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof_inc.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof_raster.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
bokeh_dof.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
copy_to_fb.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
copy.glsl
Split out bokeh_dof and copy effects
2022-05-11 11:08:56 +10:00
SCsub
Splitting tonemapper into its own class
2022-04-28 15:00:30 +10:00
tonemap.glsl
Fix glow in Mix mode not working correctly when FXAA is enabled
2022-06-15 22:23:56 +02:00