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0ed8be946fca691a563e2de465bc3d554efc3897
godot
/
platform
/
android
/
java
/
app
History
Fredia Huya-Kouadio
0ed8be946f
Add configs to specify the min and target sdk versions.
...
(cherry picked from commit
65cfa28cce
)
2021-12-09 23:02:13 +01:00
..
assetPacks
/installTime
Add support for Play Asset Delivery.
2021-09-15 06:02:53 -07:00
assets
Enable
doNotStrip
when doing development/debugging within Android Studio
2021-03-17 15:17:02 +01:00
res
Fix custom boot splash image scaling.
2021-04-12 16:39:32 -07:00
src/com/godot
/game
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2021-05-04 14:45:16 +02:00
AndroidManifest.xml
Update Oculus vr configs and add support for accessing Oculus OpenXR runtime
2021-08-27 11:16:20 -07:00
build.gradle
Add configs to specify the min and target sdk versions.
2021-12-09 23:02:13 +01:00
config.gradle
Add configs to specify the min and target sdk versions.
2021-12-09 23:02:13 +01:00
gradle.properties
Disable resource optimizations for release builds as it breaks the legacy build system.
2021-07-20 16:36:00 -07:00
settings.gradle
Add support for Play Asset Delivery.
2021-09-15 06:02:53 -07:00