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0e5c337453072e56df89e94daa55b857e8cdf84e
godot
/
servers
/
rendering
/
renderer_rd
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forward_mobile
History
BlueCube3310
189c8eb671
Implement shadowmasks for LightmapGI
...
Co-authored-by: dearthdev <
nathandearthdev@gmail.com
>
2024-12-12 11:00:28 +01:00
..
render_forward_mobile.cpp
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
render_forward_mobile.h
Implement shadowmasks for LightmapGI
2024-12-12 11:00:28 +01:00
scene_shader_forward_mobile.cpp
Merge pull request
#99257
from darksylinc/matias-TheForge-pr04-excluded-ubo+render_opt
2024-12-10 14:15:55 -06:00
scene_shader_forward_mobile.h
Add specialization for directional light split blend and fog.
2024-12-03 15:12:46 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00