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godot/servers/rendering/rasterizer_rd/shaders
Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms.
Adds two keywords to shader language for uniforms:
-'global'
-'instance'

This allows them to reference values outside the material.
2020-04-17 12:35:41 -03:00
..
2020-03-27 15:21:27 -03:00
2020-04-14 11:13:34 -03:00
2020-03-27 15:21:27 -03:00