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godot/drivers/gles3/shaders
ywmaa 0a9ad8f9de Implement vertex shading
This adds support in all backends, but the Compatibility renderer works the best.
Mobile and Forward+ can only support one directional light shader (the first in the tree)
While the Compatibility renderer supports any number of shadows.

Co-authored-by: Clay John <claynjohn@gmail.com>
2024-09-29 00:36:09 +02:00
..
2024-09-29 00:36:09 +02:00
2024-09-20 08:09:48 -05:00