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Dedicated server exports don't perform any rendering, so there's no point in including baked shaders. Doing so saves a few MBs in PCK size if the shader baker was enabled in the export options.
iOS platform port
This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.
This platform derives from the Apple embedded abstract platform (drivers/apple_embedded).
This platform uses shared Apple code (drivers/apple).
See also misc/dist/apple_embedded_xcode folder for the Xcode
project template used for packaging the iOS export templates.
Documentation
- Compiling for iOS
- Instructions on building this platform port from source.
- Exporting for iOS
- Instructions on using the compiled export templates to export a project.