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Files
godot/editor/filesystem_dock.cpp
MillionOstrich 078371cfb6 Fix dragging a resource onto filesystem dock
Call push_item before save_resource_as because the save button uses editor_history current.
Reject the drop in can_drop_data if it isn't on a folder or the files list.
Removed some duplicated code
2017-11-03 20:50:51 +00:00

52 KiB