This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2025-11-19 14:31:59 +00:00
Code
Releases
Wiki
Activity
Files
07406af6cc0d02e2ee958079a48c6791e1a6871b
godot
/
servers
/
rendering
/
renderer_rd
/
forward_clustered
History
Rémi Verschelde
2597f60de1
Merge pull request
#88830
from beiller/bugfix/taa_xr_fix
...
Add fix for TAA passes rendering black meshes on XR
2024-03-26 13:45:10 +01:00
..
render_forward_clustered.cpp
Merge pull request
#88830
from beiller/bugfix/taa_xr_fix
2024-03-26 13:45:10 +01:00
render_forward_clustered.h
Implement hooks into renderer
2024-02-18 21:54:21 +11:00
scene_shader_forward_clustered.cpp
Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals
2024-03-07 17:40:49 +01:00
scene_shader_forward_clustered.h
Enhance checks and user experience around tangents.
2023-11-01 22:40:42 +01:00
SCsub
Move clustered renderer functionality
2021-04-05 23:11:38 +10:00