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04a4270a3485bcc4bd1ce8f7095fe9ea36bc5518
godot
/
scene
/
gui
/
texture_button.h
MrCdK
9927b70efb
The TextureButton's bitmask takes into account the stretch mode selected
...
When the stretch is tile the mask gets applied to each tile.
2018-01-19 00:01:23 +01:00
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