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0289309270fb1ab0badcd006a5a7f955eebbe8bf
godot
/
drivers
/
vulkan
History
Skyth
ba556ebe03
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
..
godot_vulkan.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
rendering_context_driver_vulkan.cpp
…
rendering_context_driver_vulkan.h
…
rendering_device_driver_vulkan.cpp
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
rendering_device_driver_vulkan.h
Refactor rendering driver copy APIs to fix D3D12 issues.
2025-11-26 12:00:02 +03:00
rendering_shader_container_vulkan.cpp
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
rendering_shader_container_vulkan.h
Metal: Stable argument buffers; GPU rendering crashes; visionOS exports
2025-10-28 08:45:26 +11:00
SCsub
Revert "SCons: Add
CPPEXTPATH
for external includes"
2025-10-06 13:09:22 -05:00
vulkan_hooks.cpp
…
vulkan_hooks.h
OpenXR: Fix Vulkan validation errors and get
XR_META_foveation_eye_tracked
working on Meta Quest devices
2025-11-26 05:02:22 -06:00