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020ac29fc3542a88f988262c7b4ccbccd5c2557c
godot
/
servers
/
rendering
/
renderer_rd
/
shaders
/
effects
History
Bastiaan Olij
d09ad714bf
Fixing artifacts in SSR
2022-10-04 23:47:13 +11:00
..
blur_raster_inc.glsl
…
blur_raster.glsl
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bokeh_dof_inc.glsl
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bokeh_dof_raster.glsl
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bokeh_dof.glsl
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copy_to_fb.glsl
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copy.glsl
…
cube_to_dp.glsl
…
cubemap_downsampler_inc.glsl
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cubemap_downsampler_raster.glsl
…
cubemap_downsampler.glsl
…
cubemap_filter_raster.glsl
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cubemap_filter.glsl
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cubemap_roughness_inc.glsl
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cubemap_roughness_raster.glsl
…
cubemap_roughness.glsl
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fsr_upscale.glsl
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resolve.glsl
…
screen_space_reflection_filter.glsl
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screen_space_reflection_inc.glsl
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screen_space_reflection_scale.glsl
…
screen_space_reflection.glsl
Fixing artifacts in SSR
2022-10-04 23:47:13 +11:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00
specular_merge.glsl
…
ss_effects_downsample.glsl
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ssao_blur.glsl
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ssao_importance_map.glsl
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ssao_interleave.glsl
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ssao.glsl
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ssil_blur.glsl
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ssil_importance_map.glsl
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ssil_interleave.glsl
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ssil.glsl
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subsurface_scattering.glsl
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taa_resolve.glsl
…
tonemap.glsl
Merge pull request
#66466
from clayjohn/FXAA-fix
2022-09-27 09:58:22 +02:00
vrs.glsl
…