1
0
mirror of https://github.com/godotengine/godot.git synced 2025-12-06 17:25:19 +00:00
Files
godot/core/io
Rindbee 00d5da2f09 Clear the previously set state when configuring for a new scene root node
Saving a subscene causes the main scene to be re-instantiated. And the resource
instance in the main scene will be reused when the main scene is re-instantiated.
So for resources with `resource_local_to_scene` enabled, resetting state may be
necessary (at least for `ViewportTexture`).

(cherry picked from commit 4795c3cdfa)
2023-10-19 21:49:00 +02:00
..
2023-05-22 15:03:05 -03:00
2023-01-19 13:02:18 +01:00
2023-01-19 13:02:18 +01:00
2023-01-30 15:53:23 +01:00
2023-01-14 14:41:51 +01:00
2023-01-05 13:25:55 +01:00
2023-05-22 15:03:05 -03:00