This website requires JavaScript.
Explore
Help
Sign In
godotengine
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced
2026-01-03 19:11:41 +00:00
Code
Releases
Wiki
Activity
Files
00a791f04e9b936e158172cd78984cd4b485b0dd
godot
/
modules
/
interactive_music
History
Thaddeus Crews
eb5103093c
Merge pull request
#99327
from colinator27/sync-bar-beats
...
Implement `AudioStreamSynchronized::get_bar_beats()`, fix division by zero
2024-12-05 14:12:26 -06:00
..
doc_classes
Fix many untagged true/false/null in the documentation
2024-11-10 11:26:39 +01:00
editor
Rename internal Button icon to button_icon to match exposed methods
2024-10-29 16:23:03 -07:00
audio_stream_interactive.cpp
Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero
2024-11-16 11:44:53 -05:00
audio_stream_interactive.h
fix fade_beats defined as int in audio_stream_interactive.h
2024-11-13 19:51:38 +02:00
audio_stream_playlist.cpp
Fix new stream types
mix()
not returning 0 when inactive
2024-07-18 11:18:38 -04:00
audio_stream_playlist.h
…
audio_stream_synchronized.cpp
Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero
2024-11-16 11:44:53 -05:00
audio_stream_synchronized.h
Implement get_bar_beats() for AudioStreamSynchronized, fix division by zero
2024-11-16 11:44:53 -05:00
config.py
…
register_types.cpp
[Audio] Prevent crash in interactive playback
2024-07-17 18:58:36 +02:00
register_types.h
…
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00