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			72 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/**************************************************************************/
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/*  rendering_server_globals.h                                            */
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/**************************************************************************/
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/*                         This file is part of:                          */
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/*                             GODOT ENGINE                               */
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/*                        https://godotengine.org                         */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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/*                                                                        */
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/* Permission is hereby granted, free of charge, to any person obtaining  */
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/* a copy of this software and associated documentation files (the        */
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/* "Software"), to deal in the Software without restriction, including    */
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/* without limitation the rights to use, copy, modify, merge, publish,    */
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/* distribute, sublicense, and/or sell copies of the Software, and to     */
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/* permit persons to whom the Software is furnished to do so, subject to  */
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/* the following conditions:                                              */
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/*                                                                        */
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/* The above copyright notice and this permission notice shall be         */
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/* included in all copies or substantial portions of the Software.        */
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/*                                                                        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
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/**************************************************************************/
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#pragma once
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#include "servers/rendering/environment/renderer_fog.h"
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#include "servers/rendering/environment/renderer_gi.h"
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#include "servers/rendering/renderer_canvas_cull.h"
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#include "servers/rendering/renderer_canvas_render.h"
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#include "servers/rendering/rendering_method.h"
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#include "servers/rendering/storage/camera_attributes_storage.h"
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#include "servers/rendering/storage/light_storage.h"
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#include "servers/rendering/storage/material_storage.h"
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#include "servers/rendering/storage/mesh_storage.h"
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#include "servers/rendering/storage/particles_storage.h"
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#include "servers/rendering/storage/texture_storage.h"
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#include "servers/rendering/storage/utilities.h"
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class RendererCanvasCull;
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class RendererViewport;
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class RenderingMethod;
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class RenderingServerGlobals {
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public:
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	static bool threaded;
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	static RendererUtilities *utilities;
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	static RendererLightStorage *light_storage;
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	static RendererMaterialStorage *material_storage;
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	static RendererMeshStorage *mesh_storage;
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	static RendererParticlesStorage *particles_storage;
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	static RendererTextureStorage *texture_storage;
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	static RendererGI *gi;
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	static RendererFog *fog;
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	static RendererCameraAttributes *camera_attributes;
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	static RendererCanvasRender *canvas_render;
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	static RendererCompositor *rasterizer;
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	static RendererCanvasCull *canvas;
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	static RendererViewport *viewport;
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	static RenderingMethod *scene;
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};
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#define RSG RenderingServerGlobals
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