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godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
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Skyth
f6298405f3
Fix radiance/reflection fallback texture types.
2025-12-03 16:15:56 +03:00
..
render_forward_mobile.cpp
Fix radiance/reflection fallback texture types.
2025-12-03 16:15:56 +03:00
render_forward_mobile.h
Resolve depth buffer in pass if supported by driver
2025-11-17 17:29:38 +11:00
scene_shader_forward_mobile.cpp
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
scene_shader_forward_mobile.h
Implement point size emulation in the forward shader for D3D12.
2025-12-02 17:36:31 +03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00