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	We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
		
			
				
	
	
		
			20 lines
		
	
	
		
			877 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			20 lines
		
	
	
		
			877 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeVec3Parameter" inherits="VisualShaderNodeParameter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		A [Vector3] parameter to be used within the visual shader graph.
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	</brief_description>
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	<description>
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		Translated to [code]uniform vec3[/code] in the shader language.
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	</description>
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	<tutorials>
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	</tutorials>
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	<members>
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		<member name="default_value" type="Vector3" setter="set_default_value" getter="get_default_value" default="Vector3(0, 0, 0)">
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			A default value to be assigned within the shader.
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		</member>
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		<member name="default_value_enabled" type="bool" setter="set_default_value_enabled" getter="is_default_value_enabled" default="false">
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			Enables usage of the [member default_value].
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		</member>
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	</members>
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</class>
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