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			23 lines
		
	
	
		
			1008 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			1008 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="UniformSetCacheRD" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		Uniform set cache manager for Rendering Device based renderers.
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	</brief_description>
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	<description>
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		Uniform set cache manager for Rendering Device based renderers. Provides a way to create a uniform set and reuse it in subsequent calls for as long as the uniform set exists. Uniform set will automatically be cleaned up when dependent objects are freed.
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	</description>
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	<tutorials>
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	</tutorials>
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	<methods>
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		<method name="get_cache" qualifiers="static">
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			<return type="RID" />
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			<param index="0" name="shader" type="RID" />
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			<param index="1" name="set" type="int" />
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			<param index="2" name="uniforms" type="RDUniform[]" />
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			<description>
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				Creates/returns a cached uniform set based on the provided uniforms for a given shader.
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			</description>
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		</method>
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	</methods>
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</class>
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