You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 12:00:25 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			93 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			93 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="ResourceSaver" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		A singleton for saving [Resource]s to the filesystem.
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		A singleton for saving resource types to the filesystem.
 | 
						|
		It uses the many [ResourceFormatSaver] classes registered in the engine (either built-in or from a plugin) to save resource data to text-based (e.g. [code].tres[/code] or [code].tscn[/code]) or binary files (e.g. [code].res[/code] or [code].scn[/code]).
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
		<method name="add_resource_format_saver">
 | 
						|
			<return type="void" />
 | 
						|
			<param index="0" name="format_saver" type="ResourceFormatSaver" />
 | 
						|
			<param index="1" name="at_front" type="bool" default="false" />
 | 
						|
			<description>
 | 
						|
				Registers a new [ResourceFormatSaver]. The ResourceSaver will use the ResourceFormatSaver as described in [method save].
 | 
						|
				This method is performed implicitly for ResourceFormatSavers written in GDScript (see [ResourceFormatSaver] for more information).
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="get_recognized_extensions">
 | 
						|
			<return type="PackedStringArray" />
 | 
						|
			<param index="0" name="type" type="Resource" />
 | 
						|
			<description>
 | 
						|
				Returns the list of extensions available for saving a resource of a given type.
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="get_resource_id_for_path">
 | 
						|
			<return type="int" />
 | 
						|
			<param index="0" name="path" type="String" />
 | 
						|
			<param index="1" name="generate" type="bool" default="false" />
 | 
						|
			<description>
 | 
						|
				Returns the resource ID for the given path. If [param generate] is [code]true[/code], a new resource ID will be generated if one for the path is not found. If [param generate] is [code]false[/code] and the path is not found, [constant ResourceUID.INVALID_ID] is returned.
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="remove_resource_format_saver">
 | 
						|
			<return type="void" />
 | 
						|
			<param index="0" name="format_saver" type="ResourceFormatSaver" />
 | 
						|
			<description>
 | 
						|
				Unregisters the given [ResourceFormatSaver].
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="save">
 | 
						|
			<return type="int" enum="Error" />
 | 
						|
			<param index="0" name="resource" type="Resource" />
 | 
						|
			<param index="1" name="path" type="String" default="""" />
 | 
						|
			<param index="2" name="flags" type="int" enum="ResourceSaver.SaverFlags" is_bitfield="true" default="0" />
 | 
						|
			<description>
 | 
						|
				Saves a resource to disk to the given path, using a [ResourceFormatSaver] that recognizes the resource object. If [param path] is empty, [ResourceSaver] will try to use [member Resource.resource_path].
 | 
						|
				The [param flags] bitmask can be specified to customize the save behavior.
 | 
						|
				Returns [constant OK] on success.
 | 
						|
				[b]Note:[/b] When the project is running, any generated UID associated with the resource will not be saved as the required code is only executed in editor mode.
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="set_uid">
 | 
						|
			<return type="int" enum="Error" />
 | 
						|
			<param index="0" name="resource" type="String" />
 | 
						|
			<param index="1" name="uid" type="int" />
 | 
						|
			<description>
 | 
						|
				Sets the UID of the given [param resource] path to [param uid]. You can generate a new UID using [method ResourceUID.create_id].
 | 
						|
				Since resources will normally get a UID automatically, this method is only useful in very specific cases.
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
	</methods>
 | 
						|
	<constants>
 | 
						|
		<constant name="FLAG_NONE" value="0" enum="SaverFlags" is_bitfield="true">
 | 
						|
			No resource saving option.
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_RELATIVE_PATHS" value="1" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Save the resource with a path relative to the scene which uses it.
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_BUNDLE_RESOURCES" value="2" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Bundles external resources.
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_CHANGE_PATH" value="4" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Changes the [member Resource.resource_path] of the saved resource to match its new location.
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_OMIT_EDITOR_PROPERTIES" value="8" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Do not save editor-specific metadata (identified by their [code]__editor[/code] prefix).
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_SAVE_BIG_ENDIAN" value="16" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Save as big endian (see [member FileAccess.big_endian]).
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_COMPRESS" value="32" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Compress the resource on save using [constant FileAccess.COMPRESSION_ZSTD]. Only available for binary resource types.
 | 
						|
		</constant>
 | 
						|
		<constant name="FLAG_REPLACE_SUBRESOURCE_PATHS" value="64" enum="SaverFlags" is_bitfield="true">
 | 
						|
			Take over the paths of the saved subresources (see [method Resource.take_over_path]).
 | 
						|
		</constant>
 | 
						|
	</constants>
 | 
						|
</class>
 |