You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 12:00:25 +00:00 
			
		
		
		
	We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
		
			
				
	
	
		
			23 lines
		
	
	
		
			980 B
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			980 B
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="RDAttachmentFormat" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		Attachment format (used by [RenderingDevice]).
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		This object is used by [RenderingDevice].
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<members>
 | 
						|
		<member name="format" type="int" setter="set_format" getter="get_format" enum="RenderingDevice.DataFormat" default="36">
 | 
						|
			The attachment's data format.
 | 
						|
		</member>
 | 
						|
		<member name="samples" type="int" setter="set_samples" getter="get_samples" enum="RenderingDevice.TextureSamples" default="0">
 | 
						|
			The number of samples used when sampling the attachment.
 | 
						|
		</member>
 | 
						|
		<member name="usage_flags" type="int" setter="set_usage_flags" getter="get_usage_flags" default="0">
 | 
						|
			The attachment's usage flags, which determine what can be done with it.
 | 
						|
		</member>
 | 
						|
	</members>
 | 
						|
</class>
 |