You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 12:00:25 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			101 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			4.6 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="PhysicsDirectSpaceState2DExtension" inherits="PhysicsDirectSpaceState2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		Provides virtual methods that can be overridden to create custom [PhysicsDirectSpaceState2D] implementations.
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		This class extends [PhysicsDirectSpaceState2D] by providing additional virtual methods that can be overridden. When these methods are overridden, they will be called instead of the internal methods of the physics server.
 | 
						|
		Intended for use with GDExtension to create custom implementations of [PhysicsDirectSpaceState2D].
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
		<method name="_cast_motion" qualifiers="virtual required">
 | 
						|
			<return type="bool" />
 | 
						|
			<param index="0" name="shape_rid" type="RID" />
 | 
						|
			<param index="1" name="transform" type="Transform2D" />
 | 
						|
			<param index="2" name="motion" type="Vector2" />
 | 
						|
			<param index="3" name="margin" type="float" />
 | 
						|
			<param index="4" name="collision_mask" type="int" />
 | 
						|
			<param index="5" name="collide_with_bodies" type="bool" />
 | 
						|
			<param index="6" name="collide_with_areas" type="bool" />
 | 
						|
			<param index="7" name="closest_safe" type="float*" />
 | 
						|
			<param index="8" name="closest_unsafe" type="float*" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="_collide_shape" qualifiers="virtual required">
 | 
						|
			<return type="bool" />
 | 
						|
			<param index="0" name="shape_rid" type="RID" />
 | 
						|
			<param index="1" name="transform" type="Transform2D" />
 | 
						|
			<param index="2" name="motion" type="Vector2" />
 | 
						|
			<param index="3" name="margin" type="float" />
 | 
						|
			<param index="4" name="collision_mask" type="int" />
 | 
						|
			<param index="5" name="collide_with_bodies" type="bool" />
 | 
						|
			<param index="6" name="collide_with_areas" type="bool" />
 | 
						|
			<param index="7" name="results" type="void*" />
 | 
						|
			<param index="8" name="max_results" type="int" />
 | 
						|
			<param index="9" name="result_count" type="int32_t*" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="_intersect_point" qualifiers="virtual required">
 | 
						|
			<return type="int" />
 | 
						|
			<param index="0" name="position" type="Vector2" />
 | 
						|
			<param index="1" name="canvas_instance_id" type="int" />
 | 
						|
			<param index="2" name="collision_mask" type="int" />
 | 
						|
			<param index="3" name="collide_with_bodies" type="bool" />
 | 
						|
			<param index="4" name="collide_with_areas" type="bool" />
 | 
						|
			<param index="5" name="results" type="PhysicsServer2DExtensionShapeResult*" />
 | 
						|
			<param index="6" name="max_results" type="int" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="_intersect_ray" qualifiers="virtual required">
 | 
						|
			<return type="bool" />
 | 
						|
			<param index="0" name="from" type="Vector2" />
 | 
						|
			<param index="1" name="to" type="Vector2" />
 | 
						|
			<param index="2" name="collision_mask" type="int" />
 | 
						|
			<param index="3" name="collide_with_bodies" type="bool" />
 | 
						|
			<param index="4" name="collide_with_areas" type="bool" />
 | 
						|
			<param index="5" name="hit_from_inside" type="bool" />
 | 
						|
			<param index="6" name="result" type="PhysicsServer2DExtensionRayResult*" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="_intersect_shape" qualifiers="virtual required">
 | 
						|
			<return type="int" />
 | 
						|
			<param index="0" name="shape_rid" type="RID" />
 | 
						|
			<param index="1" name="transform" type="Transform2D" />
 | 
						|
			<param index="2" name="motion" type="Vector2" />
 | 
						|
			<param index="3" name="margin" type="float" />
 | 
						|
			<param index="4" name="collision_mask" type="int" />
 | 
						|
			<param index="5" name="collide_with_bodies" type="bool" />
 | 
						|
			<param index="6" name="collide_with_areas" type="bool" />
 | 
						|
			<param index="7" name="result" type="PhysicsServer2DExtensionShapeResult*" />
 | 
						|
			<param index="8" name="max_results" type="int" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="_rest_info" qualifiers="virtual required">
 | 
						|
			<return type="bool" />
 | 
						|
			<param index="0" name="shape_rid" type="RID" />
 | 
						|
			<param index="1" name="transform" type="Transform2D" />
 | 
						|
			<param index="2" name="motion" type="Vector2" />
 | 
						|
			<param index="3" name="margin" type="float" />
 | 
						|
			<param index="4" name="collision_mask" type="int" />
 | 
						|
			<param index="5" name="collide_with_bodies" type="bool" />
 | 
						|
			<param index="6" name="collide_with_areas" type="bool" />
 | 
						|
			<param index="7" name="rest_info" type="PhysicsServer2DExtensionShapeRestInfo*" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="is_body_excluded_from_query" qualifiers="const">
 | 
						|
			<return type="bool" />
 | 
						|
			<param index="0" name="body" type="RID" />
 | 
						|
			<description>
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
	</methods>
 | 
						|
</class>
 |