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	* Add a new GodotInstance GDCLASS that provides startup and iteration commands to control a Godot instance. * Adds a libgodot_create_godot_instance entry point that creates a new Godot instance and returns a GodotInstance object. * Adds a libgodot_destroy_godot_instance entry point that destroys the Godot instance. Sample Apps: https://github.com/migeran/libgodot_project Developed by [Migeran](https://migeran.com) Sponsors & Acknowledgements: * Initial development sponsored by [Smirk Software](https://www.smirk.gg/) * Rebasing to Godot 4.3 and further development sponsored by [Xibbon Inc.](https://xibbon.com) * The GDExtension registration of the host process & build system changes were based on @Faolan-Rad's LibGodot PR: https://github.com/godotengine/godot/pull/72883 * Thanks to Ben Rog-Wilhelm (Zorbathut) for creating a smaller, minimal version for easier review. * Thanks to Ernest Lee (iFire) for his support Co-Authored-By: Gabor Koncz <gabor.koncz@migeran.com> Co-Authored-By: Ben Rog-Wilhelm <zorba-github@pavlovian.net>
		
			
				
	
	
		
			56 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			56 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GodotInstance" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		Provides access to an embedded Godot instance.
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	</brief_description>
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	<description>
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		GodotInstance represents a running Godot instance that is controlled from an outside codebase, without a perpetual main loop. It is created by the C API [code]libgodot_create_godot_instance[/code]. Only one may be created per process.
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	</description>
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	<tutorials>
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	</tutorials>
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	<methods>
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		<method name="focus_in">
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			<return type="void" />
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			<description>
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				Notifies the instance that it is now in focus.
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			</description>
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		</method>
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		<method name="focus_out">
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			<return type="void" />
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			<description>
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				Notifies the instance that it is now not in focus.
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			</description>
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		</method>
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		<method name="is_started">
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			<return type="bool" />
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			<description>
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				Returns [code]true[/code] if this instance has been fully started.
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			</description>
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		</method>
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		<method name="iteration">
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			<return type="bool" />
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			<description>
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				Runs a single iteration of the main loop. Returns [code]true[/code] if the engine is attempting to quit.
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			</description>
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		</method>
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		<method name="pause">
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			<return type="void" />
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			<description>
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				Notifies the instance that it is going to be paused.
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			</description>
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		</method>
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		<method name="resume">
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			<return type="void" />
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			<description>
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				Notifies the instance that it is being resumed.
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			</description>
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		</method>
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		<method name="start">
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			<return type="bool" />
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			<description>
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				Finishes this instance's startup sequence. Returns [code]true[/code] on success.
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			</description>
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		</method>
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	</methods>
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</class>
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