You've already forked godot
							
							
				mirror of
				https://github.com/godotengine/godot.git
				synced 2025-11-04 12:00:25 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			55 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
 | 
						|
<class name="EditorCommandPalette" inherits="ConfirmationDialog" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
 | 
						|
	<brief_description>
 | 
						|
		Godot editor's command palette.
 | 
						|
	</brief_description>
 | 
						|
	<description>
 | 
						|
		Object that holds all the available Commands and their shortcuts text. These Commands can be accessed through [b]Editor > Command Palette[/b] menu.
 | 
						|
		Command key names use slash delimiters to distinguish sections, for example: [code]"example/command1"[/code] then [code]example[/code] will be the section name.
 | 
						|
		[codeblocks]
 | 
						|
		[gdscript]
 | 
						|
		var command_palette = EditorInterface.get_command_palette()
 | 
						|
		# external_command is a function that will be called with the command is executed.
 | 
						|
		var command_callable = Callable(self, "external_command").bind(arguments)
 | 
						|
		command_palette.add_command("command", "test/command",command_callable)
 | 
						|
		[/gdscript]
 | 
						|
		[csharp]
 | 
						|
		EditorCommandPalette commandPalette = EditorInterface.Singleton.GetCommandPalette();
 | 
						|
		// ExternalCommand is a function that will be called with the command is executed.
 | 
						|
		Callable commandCallable = new Callable(this, MethodName.ExternalCommand);
 | 
						|
		commandPalette.AddCommand("command", "test/command", commandCallable)
 | 
						|
		[/csharp]
 | 
						|
		[/codeblocks]
 | 
						|
		[b]Note:[/b] This class shouldn't be instantiated directly. Instead, access the singleton using [method EditorInterface.get_command_palette].
 | 
						|
	</description>
 | 
						|
	<tutorials>
 | 
						|
	</tutorials>
 | 
						|
	<methods>
 | 
						|
		<method name="add_command">
 | 
						|
			<return type="void" />
 | 
						|
			<param index="0" name="command_name" type="String" />
 | 
						|
			<param index="1" name="key_name" type="String" />
 | 
						|
			<param index="2" name="binded_callable" type="Callable" />
 | 
						|
			<param index="3" name="shortcut_text" type="String" default=""None"" />
 | 
						|
			<description>
 | 
						|
				Adds a custom command to EditorCommandPalette.
 | 
						|
				- [param command_name]: [String] (Name of the [b]Command[/b]. This is displayed to the user.)
 | 
						|
				- [param key_name]: [String] (Name of the key for a particular [b]Command[/b]. This is used to uniquely identify the [b]Command[/b].)
 | 
						|
				- [param binded_callable]: [Callable] (Callable of the [b]Command[/b]. This will be executed when the [b]Command[/b] is selected.)
 | 
						|
				- [param shortcut_text]: [String] (Shortcut text of the [b]Command[/b] if available.)
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
		<method name="remove_command">
 | 
						|
			<return type="void" />
 | 
						|
			<param index="0" name="key_name" type="String" />
 | 
						|
			<description>
 | 
						|
				Removes the custom command from EditorCommandPalette.
 | 
						|
				- [param key_name]: [String] (Name of the key for a particular [b]Command[/b].)
 | 
						|
			</description>
 | 
						|
		</method>
 | 
						|
	</methods>
 | 
						|
	<members>
 | 
						|
		<member name="dialog_hide_on_ok" type="bool" setter="set_hide_on_ok" getter="get_hide_on_ok" overrides="AcceptDialog" default="false" />
 | 
						|
	</members>
 | 
						|
</class>
 |