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			101 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
			
		
		
	
	
			101 lines
		
	
	
		
			4.8 KiB
		
	
	
	
		
			XML
		
	
	
	
	
	
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="AnimationNodeBlendSpace1D" inherits="AnimationRootNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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	<brief_description>
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		A set of [AnimationRootNode]s placed on a virtual axis, crossfading between the two adjacent ones. Used by [AnimationTree].
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	</brief_description>
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	<description>
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		A resource used by [AnimationNodeBlendTree].
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		[AnimationNodeBlendSpace1D] represents a virtual axis on which any type of [AnimationRootNode]s can be added using [method add_blend_point]. Outputs the linear blend of the two [AnimationRootNode]s adjacent to the current value.
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		You can set the extents of the axis with [member min_space] and [member max_space].
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	</description>
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	<tutorials>
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		<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
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	</tutorials>
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	<methods>
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		<method name="add_blend_point">
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			<return type="void" />
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			<param index="0" name="node" type="AnimationRootNode" />
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			<param index="1" name="pos" type="float" />
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			<param index="2" name="at_index" type="int" default="-1" />
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			<description>
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				Adds a new point that represents a [param node] on the virtual axis at a given position set by [param pos]. You can insert it at a specific index using the [param at_index] argument. If you use the default value for [param at_index], the point is inserted at the end of the blend points array.
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			</description>
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		</method>
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		<method name="get_blend_point_count" qualifiers="const">
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			<return type="int" />
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			<description>
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				Returns the number of points on the blend axis.
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			</description>
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		</method>
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		<method name="get_blend_point_node" qualifiers="const">
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			<return type="AnimationRootNode" />
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			<param index="0" name="point" type="int" />
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			<description>
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				Returns the [AnimationNode] referenced by the point at index [param point].
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			</description>
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		</method>
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		<method name="get_blend_point_position" qualifiers="const">
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			<return type="float" />
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			<param index="0" name="point" type="int" />
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			<description>
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				Returns the position of the point at index [param point].
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			</description>
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		</method>
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		<method name="remove_blend_point">
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			<return type="void" />
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			<param index="0" name="point" type="int" />
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			<description>
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				Removes the point at index [param point] from the blend axis.
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			</description>
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		</method>
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		<method name="set_blend_point_node">
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			<return type="void" />
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			<param index="0" name="point" type="int" />
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			<param index="1" name="node" type="AnimationRootNode" />
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			<description>
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				Changes the [AnimationNode] referenced by the point at index [param point].
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			</description>
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		</method>
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		<method name="set_blend_point_position">
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			<return type="void" />
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			<param index="0" name="point" type="int" />
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			<param index="1" name="pos" type="float" />
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			<description>
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				Updates the position of the point at index [param point] on the blend axis.
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			</description>
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		</method>
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	</methods>
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	<members>
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		<member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="AnimationNodeBlendSpace1D.BlendMode" default="0">
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			Controls the interpolation between animations.
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		</member>
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		<member name="max_space" type="float" setter="set_max_space" getter="get_max_space" default="1.0">
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			The blend space's axis's upper limit for the points' position. See [method add_blend_point].
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		</member>
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		<member name="min_space" type="float" setter="set_min_space" getter="get_min_space" default="-1.0">
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			The blend space's axis's lower limit for the points' position. See [method add_blend_point].
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		</member>
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		<member name="snap" type="float" setter="set_snap" getter="get_snap" default="0.1">
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			Position increment to snap to when moving a point on the axis.
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		</member>
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		<member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false">
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			If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code].
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			If [code]true[/code], forcing the blended animations to advance frame.
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		</member>
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		<member name="value_label" type="String" setter="set_value_label" getter="get_value_label" default=""value"">
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			Label of the virtual axis of the blend space.
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		</member>
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	</members>
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	<constants>
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		<constant name="BLEND_MODE_INTERPOLATED" value="0" enum="BlendMode">
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			The interpolation between animations is linear.
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		</constant>
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		<constant name="BLEND_MODE_DISCRETE" value="1" enum="BlendMode">
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			The blend space plays the animation of the animation node which blending position is closest to. Useful for frame-by-frame 2D animations.
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		</constant>
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		<constant name="BLEND_MODE_DISCRETE_CARRY" value="2" enum="BlendMode">
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			Similar to [constant BLEND_MODE_DISCRETE], but starts the new animation at the last animation's playback position.
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		</constant>
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	</constants>
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</class>
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