/**************************************************************************/ /* margin_container_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "margin_container_editor_plugin.h" #include "editor/scene/canvas_item_editor_plugin.h" #include "editor/themes/editor_scale.h" void MarginContainerEditorPlugin::edit(Object *p_object) { if (margin_container) { margin_container->disconnect(SNAME("draw"), callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); } margin_container = Object::cast_to(p_object); if (margin_container) { margin_container->connect(SNAME("draw"), callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); } CanvasItemEditor::get_singleton()->update_viewport(); } bool MarginContainerEditorPlugin::handles(Object *p_object) const { return Object::cast_to(p_object) != nullptr; } void MarginContainerEditorPlugin::forward_canvas_draw_over_viewport(Control *p_viewport_control) { if (!margin_container) { return; } Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * margin_container->get_screen_transform(); // NOTE: This color is copied from Camera2DEditor::forward_canvas_draw_over_viewport. // We may want to unify them somehow in the future. Color border_color = Color(1, 1, 0.25, 0.63); int border_width = Math::round(1 * EDSCALE); Rect2 rect = margin_container->_edit_get_rect(); int margin_left = margin_container->get_margin_size(SIDE_LEFT); int margin_top = margin_container->get_margin_size(SIDE_TOP); int margin_right = margin_container->get_margin_size(SIDE_RIGHT); int margin_bottom = margin_container->get_margin_size(SIDE_BOTTOM); Vector2 p1, p2; // Calculate left margin line. p1 = xform.xform(rect.position + Vector2(margin_left, margin_top)); p2 = xform.xform(rect.position + Vector2(margin_left, rect.size.y - margin_bottom)); p_viewport_control->draw_line(p1, p2, border_color, border_width); // Calculate top margin line. p1 = xform.xform(rect.position + Vector2(margin_left, margin_top)); p2 = xform.xform(rect.position + Vector2(rect.size.x - margin_right, margin_top)); p_viewport_control->draw_line(p1, p2, border_color, border_width); // Calculate right margin line. p1 = xform.xform(rect.position + Vector2(rect.size.x - margin_right, margin_top)); p2 = xform.xform(rect.position + Vector2(rect.size.x - margin_right, rect.size.y - margin_bottom)); p_viewport_control->draw_line(p1, p2, border_color, border_width); // Calculate bottom margin line. p1 = xform.xform(rect.position + Vector2(margin_left, rect.size.y - margin_bottom)); p2 = xform.xform(rect.position + Vector2(rect.size.x - margin_right, rect.size.y - margin_bottom)); p_viewport_control->draw_line(p1, p2, border_color, border_width); }