/**************************************************************************/ /* particles_2d_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "particles_2d_editor_plugin.h" #include "core/io/image_loader.h" #include "editor/editor_node.h" #include "editor/editor_string_names.h" #include "editor/editor_undo_redo_manager.h" #include "editor/gui/editor_file_dialog.h" #include "scene/2d/cpu_particles_2d.h" #include "scene/2d/gpu_particles_2d.h" #include "scene/gui/box_container.h" #include "scene/gui/check_box.h" #include "scene/gui/margin_container.h" #include "scene/gui/option_button.h" #include "scene/gui/popup_menu.h" #include "scene/gui/spin_box.h" #include "scene/resources/image_texture.h" #include "scene/resources/particle_process_material.h" void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) { if (p_idx == MENU_GENERATE_VISIBILITY_RECT) { if (need_show_lifetime_dialog(generate_seconds)) { generate_visibility_rect->popup_centered(); } else { _generate_visibility_rect(); } } else { Particles2DEditorPlugin::_menu_callback(p_idx); } } void GPUParticles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) { Particles2DEditorPlugin::_add_menu_options(p_menu); p_menu->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT); } void Particles2DEditorPlugin::_browse_mask_texture_pressed() { browsing_texture_type = TEXTURE_TYPE_MASK; file_dialog->popup_file_dialog(); } void Particles2DEditorPlugin::_browse_direction_texture_pressed() { browsing_texture_type = TEXTURE_TYPE_DIRECTION; file_dialog->popup_centered(); } void Particles2DEditorPlugin::_file_selected(const String &p_file) { switch (browsing_texture_type) { case TEXTURE_TYPE_MASK: { mask_img_path_line_edit->set_text(p_file); break; } case TEXTURE_TYPE_DIRECTION: { direction_img_path_line_edit->set_text(p_file); break; } } _validate_textures(); } void Particles2DEditorPlugin::_process_emission_masks(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size) { Ref mask_img; mask_img.instantiate(); Error err = ImageLoader::load_image(mask_img_path_line_edit->get_text(), mask_img); ERR_FAIL_COND_MSG(err != OK, vformat("Error loading image '%s'.", mask_img_path_line_edit->get_text())); if (mask_img->is_compressed()) { mask_img->decompress(); } mask_img->convert(Image::FORMAT_RGBA8); ERR_FAIL_COND(mask_img->get_format() != Image::FORMAT_RGBA8); Size2i mask_img_size = mask_img->get_size(); ERR_FAIL_COND(mask_img_size.width == 0 || mask_img_size.height == 0); r_image_size = mask_img_size; r_valid_positions.resize(mask_img_size.width * mask_img_size.height); MaskMode emission_mode = static_cast(emission_mask_mode->get_selected()); DirectionMode direction_mode = static_cast(emission_direction_mode->get_selected()); if (direction_mode != DIRECTION_MODE_NONE) { r_valid_normals.resize(mask_img_size.width * mask_img_size.height); } bool capture_colors = emission_mask_colors->is_pressed(); if (capture_colors) { r_valid_colors.resize(mask_img_size.width * mask_img_size.height * 4); } int valid_point_count = 0; { Vector mask_img_data = mask_img->get_data(); const uint8_t *mask_img_ptr = mask_img_data.ptr(); for (int mask_img_x = 0; mask_img_x < mask_img_size.width; mask_img_x++) { for (int mask_img_y = 0; mask_img_y < mask_img_size.height; mask_img_y++) { uint8_t mask_alpha = mask_img_ptr[(mask_img_y * mask_img_size.width + mask_img_x) * 4 + 3]; if (mask_alpha <= 128) { continue; } if (emission_mode == MASK_MODE_SOLID) { r_valid_positions.write[valid_point_count++] = Point2(mask_img_x, mask_img_y); } else { bool pixel_is_on_border = false; for (int x = mask_img_x - 1; x <= mask_img_x + 1; x++) { for (int y = mask_img_y - 1; y <= mask_img_y + 1; y++) { if (x < 0 || y < 0 || x >= mask_img_size.width || y >= mask_img_size.height || mask_img_ptr[(y * mask_img_size.width + x) * 4 + 3] <= 128) { pixel_is_on_border = true; break; } } if (pixel_is_on_border) { break; } } if (!pixel_is_on_border) { continue; } r_valid_positions.write[valid_point_count] = Point2(mask_img_x, mask_img_y); if (direction_mode == DIRECTION_MODE_GENERATE) { Vector2 normal; for (int x = mask_img_x - 2; x <= mask_img_x + 2; x++) { for (int y = mask_img_y - 2; y <= mask_img_y + 2; y++) { if (x == mask_img_x && y == mask_img_y) { continue; } if (x < 0 || y < 0 || x >= mask_img_size.width || y >= mask_img_size.height || mask_img_ptr[(y * mask_img_size.width + x) * 4 + 3] <= 128) { normal += Vector2(x - mask_img_x, y - mask_img_y).normalized(); } } } normal.normalize(); r_valid_normals.write[valid_point_count] = normal; } valid_point_count++; } } } if (capture_colors) { for (int i = 0; i < valid_point_count; ++i) { const Point2i point = r_valid_positions.get(i); r_valid_colors.write[i * 4 + 0] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 0]; r_valid_colors.write[i * 4 + 1] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 1]; r_valid_colors.write[i * 4 + 2] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 2]; r_valid_colors.write[i * 4 + 3] = mask_img_ptr[(point.y * mask_img_size.width + point.x) * 4 + 3]; } } } if (direction_mode == DIRECTION_MODE_TEXTURE) { Ref normal_img; normal_img.instantiate(); err = ImageLoader::load_image(direction_img_path_line_edit->get_text(), normal_img); ERR_FAIL_COND_MSG(err != OK, vformat("Error loading image '%s'.", direction_img_path_line_edit->get_text())); if (normal_img->is_compressed()) { normal_img->decompress(); } normal_img->convert(Image::FORMAT_RGB8); ERR_FAIL_COND(normal_img->get_format() != Image::FORMAT_RGB8); Size2i normal_img_size = normal_img->get_size(); ERR_FAIL_COND(normal_img_size.width == 0 || normal_img_size.height == 0); ERR_FAIL_COND_MSG(normal_img_size != mask_img_size, "Mask and Normal texture must have the same size."); Vector normal_img_data = normal_img->get_data(); const uint8_t *normal_img_ptr = normal_img_data.ptr(); for (int i = 0; i < valid_point_count; ++i) { const Point2i point = r_valid_positions.get(i); const uint8_t normal_r = normal_img_ptr[(point.y * normal_img_size.width + point.x) * 3 + 0]; const uint8_t normal_g = normal_img_ptr[(point.y * normal_img_size.width + point.x) * 3 + 1]; Vector2 normal; normal.x = static_cast(normal_r) / 255.0f - 0.5f; normal.y = static_cast(normal_g) / 255.0f - 0.5f; normal.normalize(); r_valid_normals.write[i] = normal; } } r_valid_positions.resize(valid_point_count); if (!r_valid_normals.is_empty()) { r_valid_normals.resize(valid_point_count); } } Particles2DEditorPlugin::Particles2DEditorPlugin() { file_dialog = memnew(EditorFileDialog); List ext; ImageLoader::get_recognized_extensions(&ext); for (const String &E : ext) { file_dialog->add_filter("*." + E, E.to_upper()); } file_dialog->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE); file_dialog->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected)); emission_mask_dialog = memnew(ConfirmationDialog); emission_mask_dialog->set_title(TTRC("Load Emission Mask")); emission_mask_dialog->add_child(file_dialog); emission_mask_dialog->get_ok_button()->set_disabled(true); VBoxContainer *emvb = memnew(VBoxContainer); emission_mask_dialog->add_child(emvb); HBoxContainer *mask_img_hbox = memnew(HBoxContainer); mask_img_path_line_edit = memnew(LineEdit); mask_img_hbox->add_child(mask_img_path_line_edit); mask_img_path_line_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); mask_img_path_line_edit->set_editable(false); mask_img_path_line_edit->connect(SceneStringName(text_changed), callable_mp(this, &Particles2DEditorPlugin::_validate_textures).unbind(1)); mask_browse_button = memnew(Button); mask_img_hbox->add_child(mask_browse_button); mask_browse_button->connect(SceneStringName(pressed), callable_mp(this, &Particles2DEditorPlugin::_browse_mask_texture_pressed)); emvb->add_margin_child(TTRC("Mask Texture"), mask_img_hbox); emission_mask_mode = memnew(OptionButton); emission_mask_mode->add_item(TTRC("Solid Pixels"), MASK_MODE_SOLID); emission_mask_mode->add_item(TTRC("Border Pixels"), MASK_MODE_BORDER); emission_mask_mode->connect(SceneStringName(item_selected), callable_mp(this, &Particles2DEditorPlugin::_emission_mask_mode_item_changed)); emvb->add_margin_child(TTRC("Mask Mode"), emission_mask_mode); emission_direction_mode = memnew(OptionButton); emission_direction_mode->add_item(TTRC("None"), DIRECTION_MODE_NONE); emission_direction_mode->add_item(TTRC("Generate"), DIRECTION_MODE_GENERATE); emission_direction_mode->add_item(TTRC("Texture"), DIRECTION_MODE_TEXTURE); emission_direction_mode->connect(SceneStringName(item_selected), callable_mp(this, &Particles2DEditorPlugin::_validate_textures).unbind(1)); emission_direction_mode->set_item_disabled(DIRECTION_MODE_GENERATE, true); emvb->add_margin_child(TTRC("Direction Mode"), emission_direction_mode); direction_img_label = memnew(Label); direction_img_label->set_text(TTRC("Direction Texture")); direction_img_label->set_theme_type_variation("HeaderSmall"); emvb->add_child(direction_img_label); direction_img_label->hide(); direction_img_hbox = memnew(HBoxContainer); direction_img_path_line_edit = memnew(LineEdit); direction_img_hbox->add_child(direction_img_path_line_edit); direction_img_path_line_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL); direction_img_path_line_edit->set_editable(false); direction_img_path_line_edit->connect(SceneStringName(text_changed), callable_mp(this, &Particles2DEditorPlugin::_validate_textures).unbind(1)); direction_browse_button = memnew(Button); direction_img_hbox->add_child(direction_browse_button); direction_browse_button->connect(SceneStringName(pressed), callable_mp(this, &Particles2DEditorPlugin::_browse_direction_texture_pressed)); emvb->add_child(direction_img_hbox); direction_img_hbox->hide(); VBoxContainer *optionsvb = memnew(VBoxContainer); emvb->add_margin_child(TTRC("Options"), optionsvb); emission_mask_centered = memnew(CheckBox(TTRC("Centered"))); emission_mask_centered->set_pressed(true); optionsvb->add_child(emission_mask_centered); emission_mask_colors = memnew(CheckBox(TTRC("Copy Color from Mask Texture"))); optionsvb->add_child(emission_mask_colors); error_message = memnew(Label); error_message->set_autowrap_mode(TextServer::AUTOWRAP_WORD_SMART); error_message->set_h_size_flags(Control::SIZE_EXPAND_FILL); error_message->add_theme_color_override(SceneStringName(font_color), EditorNode::get_singleton()->get_editor_theme()->get_color(SNAME("error_color"), EditorStringName(Editor))); emvb->add_child(error_message); EditorNode::get_singleton()->get_gui_base()->add_child(emission_mask_dialog); emission_mask_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask)); emission_mask_dialog->connect(SceneStringName(theme_changed), callable_mp(this, &Particles2DEditorPlugin::_theme_changed)); } void Particles2DEditorPlugin::_set_show_gizmos(Node *p_node, bool p_show) { GPUParticles2D *gpu_particles = Object::cast_to(p_node); if (gpu_particles) { gpu_particles->set_show_gizmos(p_show); } CPUParticles2D *cpu_particles = Object::cast_to(p_node); if (cpu_particles) { cpu_particles->set_show_gizmos(p_show); } // The `selection_changed` signal is deferred. A node could be deleted before the signal is emitted. if (p_show) { p_node->connect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed).bind(p_node)); } else { p_node->disconnect(SceneStringName(tree_exiting), callable_mp(this, &Particles2DEditorPlugin::_node_removed)); } } void Particles2DEditorPlugin::_selection_changed() { const List ¤t_selection = EditorNode::get_singleton()->get_editor_selection()->get_top_selected_node_list(); if (selected_particles.is_empty() && current_selection.is_empty()) { return; } // Turn gizmos on for nodes that are newly selected. HashSet nodes_in_current_selection; for (Node *node : current_selection) { nodes_in_current_selection.insert(node); if (!selected_particles.has(node)) { _set_show_gizmos(node, true); selected_particles.insert(node); } } mask_img_path_line_edit->set_text(""); emission_mask_mode->select(MASK_MODE_SOLID); emission_direction_mode->select(DIRECTION_MODE_NONE); emission_mask_centered->set_pressed(true); emission_mask_colors->set_pressed(false); direction_img_path_line_edit->set_text(""); // Turn gizmos off for nodes that are no longer selected. LocalVector to_erase; for (Node *node : selected_particles) { if (!nodes_in_current_selection.has(node)) { _set_show_gizmos(node, false); to_erase.push_back(node); } } for (Node *node : to_erase) { selected_particles.erase(node); } } void Particles2DEditorPlugin::_node_removed(Node *p_node) { if (selected_particles.erase(p_node)) { _set_show_gizmos(p_node, false); } } void GPUParticles2DEditorPlugin::_generate_visibility_rect() { GPUParticles2D *particles = Object::cast_to(edited_node); double time = generate_seconds->get_value(); float running = 0.0; EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time)); bool was_emitting = particles->is_emitting(); if (!was_emitting) { particles->set_emitting(true); OS::get_singleton()->delay_usec(1000); } Rect2 rect; while (running < time) { uint64_t ticks = OS::get_singleton()->get_ticks_usec(); ep.step(TTR("Generating..."), int(running), true); OS::get_singleton()->delay_usec(1000); Rect2 capture = particles->capture_rect(); if (rect == Rect2()) { rect = capture; } else { rect = rect.merge(capture); } running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0; } if (!was_emitting) { particles->set_emitting(false); } EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Generate Visibility Rect")); undo_redo->add_do_method(particles, "set_visibility_rect", rect); undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect()); undo_redo->commit_action(); } void Particles2DEditorPlugin::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: { EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &Particles2DEditorPlugin::_selection_changed)); } break; } } void Particles2DEditorPlugin::_theme_changed() { mask_browse_button->set_button_icon(mask_browse_button->get_editor_theme_icon(SNAME("FileBrowse"))); direction_browse_button->set_button_icon(direction_browse_button->get_editor_theme_icon(SNAME("FileBrowse"))); } void Particles2DEditorPlugin::_menu_callback(int p_idx) { if (p_idx == MENU_LOAD_EMISSION_MASK) { GPUParticles2D *particles = Object::cast_to(edited_node); if (particles && particles->get_process_material().is_null()) { EditorNode::get_singleton()->show_warning(TTR("Loading emission mask requires ParticleProcessMaterial.")); return; } emission_mask_dialog->popup_centered(); } else { ParticlesEditorPlugin::_menu_callback(p_idx); } } void Particles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) { p_menu->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK); } void Particles2DEditorPlugin::_validate_textures() { DirectionMode direction_mode = static_cast(emission_direction_mode->get_selected()); direction_img_label->set_visible(direction_mode == DIRECTION_MODE_TEXTURE); direction_img_hbox->set_visible(direction_mode == DIRECTION_MODE_TEXTURE); error_message->hide(); emission_mask_dialog->get_ok_button()->set_disabled(true); if (mask_img_path_line_edit->get_text().is_empty()) { emission_mask_dialog->reset_size(); return; } Ref mask_img; mask_img.instantiate(); Error err = ImageLoader::load_image(mask_img_path_line_edit->get_text(), mask_img); if (err != OK) { error_message->show(); error_message->set_text(TTRC("Failed to load mask texture.")); emission_mask_dialog->reset_size(); return; } if (mask_img->is_compressed()) { mask_img->decompress(); } mask_img->convert(Image::FORMAT_RGBA8); if (mask_img->get_format() != Image::FORMAT_RGBA8) { error_message->show(); error_message->set_text(TTRC("Failed to convert mask texture to RGBA8.")); emission_mask_dialog->reset_size(); return; } Size2i mask_img_size = mask_img->get_size(); if (mask_img_size.width == 0 || mask_img_size.height == 0) { error_message->show(); error_message->set_text(TTRC("Mask texture has an invalid size.")); emission_mask_dialog->reset_size(); return; } if (direction_mode == DIRECTION_MODE_TEXTURE) { if (direction_img_path_line_edit->get_text().is_empty()) { return; } Ref direction_img; direction_img.instantiate(); err = ImageLoader::load_image(direction_img_path_line_edit->get_text(), direction_img); if (err != OK) { error_message->show(); error_message->set_text(TTRC("Failed to load direction texture.")); emission_mask_dialog->reset_size(); return; } if (direction_img->is_compressed()) { direction_img->decompress(); } direction_img->convert(Image::FORMAT_RGBA8); if (direction_img->get_format() != Image::FORMAT_RGBA8) { error_message->show(); error_message->set_text(TTRC("Failed to convert direction texture to RGBA8.")); emission_mask_dialog->reset_size(); return; } Size2i direction_img_size = direction_img->get_size(); if (direction_img_size.width == 0 || direction_img_size.height == 0 || direction_img_size != mask_img_size) { error_message->show(); error_message->set_text(TTRC("Direction texture has an invalid size. It must have the same size as the mask texture.")); emission_mask_dialog->reset_size(); return; } } emission_mask_dialog->get_ok_button()->set_disabled(false); emission_mask_dialog->reset_size(); } void Particles2DEditorPlugin::_emission_mask_mode_item_changed(int p_idx) const { emission_direction_mode->set_item_disabled(DIRECTION_MODE_GENERATE, p_idx == static_cast(MASK_MODE_SOLID)); if (emission_direction_mode->get_selected() == DIRECTION_MODE_GENERATE) { emission_direction_mode->select(DIRECTION_MODE_NONE); } } Node *GPUParticles2DEditorPlugin::_convert_particles() { GPUParticles2D *particles = Object::cast_to(edited_node); CPUParticles2D *cpu_particles = memnew(CPUParticles2D); cpu_particles->convert_from_particles(particles); cpu_particles->set_name(particles->get_name()); cpu_particles->set_transform(particles->get_transform()); cpu_particles->set_visible(particles->is_visible()); cpu_particles->set_process_mode(particles->get_process_mode()); cpu_particles->set_z_index(particles->get_z_index()); return cpu_particles; } void GPUParticles2DEditorPlugin::_generate_emission_mask() { GPUParticles2D *particles = Object::cast_to(edited_node); Ref pm = particles->get_process_material(); ERR_FAIL_COND(pm.is_null()); PackedVector2Array emission_positions; PackedVector2Array emission_normals; PackedByteArray emission_colors; Vector2i texture_size; _process_emission_masks(emission_positions, emission_normals, emission_colors, texture_size); ERR_FAIL_COND_MSG(emission_positions.is_empty(), "No pixels with transparency > 128 in image..."); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Load Emission Mask")); ParticleProcessMaterial *pmptr = pm.ptr(); Vector mask_texture_data; int valid_positions_count = emission_positions.size(); int w = 2048; int h = (valid_positions_count / 2048) + 1; mask_texture_data.resize_initialized(w * h * 2 * sizeof(float)); { Vector2 offset; if (emission_mask_centered->is_pressed()) { offset = Vector2(-texture_size.width * 0.5, -texture_size.height * 0.5); } uint8_t *tw = mask_texture_data.ptrw(); float *twf = reinterpret_cast(tw); for (int i = 0; i < valid_positions_count; i++) { twf[i * 2 + 0] = emission_positions[i].x + offset.x; twf[i * 2 + 1] = emission_positions[i].y + offset.y; } } Ref img; img.instantiate(); img->set_data(w, h, false, Image::FORMAT_RGF, mask_texture_data); undo_redo->add_do_property(pmptr, "emission_point_texture", ImageTexture::create_from_image(img)); undo_redo->add_undo_property(pmptr, "emission_point_texture", pm->get_emission_point_texture()); undo_redo->add_do_property(pmptr, "emission_point_count", valid_positions_count); undo_redo->add_undo_property(pmptr, "emission_point_count", pm->get_emission_point_count()); if (emission_mask_colors->is_pressed()) { Vector color_texture_data; color_texture_data.resize_initialized(w * h * 4); { uint8_t *tw = color_texture_data.ptrw(); for (int i = 0; i < valid_positions_count * 4; i++) { tw[i] = emission_colors[i]; } } img.instantiate(); img->set_data(w, h, false, Image::FORMAT_RGBA8, color_texture_data); undo_redo->add_do_property(pmptr, "emission_color_texture", ImageTexture::create_from_image(img)); undo_redo->add_undo_property(pmptr, "emission_color_texture", pm->get_emission_color_texture()); } if (emission_normals.size()) { undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape()); pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS); Vector normal_texture_data; normal_texture_data.resize_initialized(w * h * 2 * sizeof(float)); { uint8_t *tw = normal_texture_data.ptrw(); float *twf = reinterpret_cast(tw); for (int i = 0; i < valid_positions_count; i++) { twf[i * 2 + 0] = emission_normals[i].x; twf[i * 2 + 1] = emission_normals[i].y; } } img.instantiate(); img->set_data(w, h, false, Image::FORMAT_RGF, normal_texture_data); undo_redo->add_do_property(pmptr, "emission_normal_texture", ImageTexture::create_from_image(img)); undo_redo->add_undo_property(pmptr, "emission_normal_texture", pm->get_emission_normal_texture()); } else { undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS); undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape()); } undo_redo->commit_action(); } GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() { handled_type = TTRC("GPUParticles2D"); conversion_option_name = TTR("Convert to CPUParticles2D"); generate_visibility_rect = memnew(ConfirmationDialog); generate_visibility_rect->set_title(TTR("Generate Visibility Rect")); VBoxContainer *genvb = memnew(VBoxContainer); generate_visibility_rect->add_child(genvb); generate_seconds = memnew(SpinBox); generate_seconds->set_min(0.1); generate_seconds->set_max(25); generate_seconds->set_value(2); genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds); EditorNode::get_singleton()->get_gui_base()->add_child(generate_visibility_rect); generate_visibility_rect->connect(SceneStringName(confirmed), callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect)); } Node *CPUParticles2DEditorPlugin::_convert_particles() { CPUParticles2D *particles = Object::cast_to(edited_node); GPUParticles2D *gpu_particles = memnew(GPUParticles2D); gpu_particles->convert_from_particles(particles); gpu_particles->set_name(particles->get_name()); gpu_particles->set_transform(particles->get_transform()); gpu_particles->set_visible(particles->is_visible()); gpu_particles->set_process_mode(particles->get_process_mode()); return gpu_particles; } void CPUParticles2DEditorPlugin::_generate_emission_mask() { CPUParticles2D *particles = Object::cast_to(edited_node); PackedVector2Array valid_positions; PackedVector2Array valid_normals; PackedByteArray valid_colors; Vector2i image_size; _process_emission_masks(valid_positions, valid_normals, valid_colors, image_size); ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image..."); EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton(); undo_redo->create_action(TTR("Load Emission Mask")); int valid_point_count = valid_positions.size(); if (emission_mask_colors->is_pressed()) { PackedColorArray pca; pca.resize(valid_point_count); Color *pcaw = pca.ptrw(); for (int i = 0; i < valid_point_count; i += 1) { Color color; color.r = valid_colors[i * 4 + 0] / 255.0f; color.g = valid_colors[i * 4 + 1] / 255.0f; color.b = valid_colors[i * 4 + 2] / 255.0f; color.a = valid_colors[i * 4 + 3] / 255.0f; pcaw[i] = color; } undo_redo->add_do_property(particles, "emission_colors", pca); undo_redo->add_undo_property(particles, "emission_colors", particles->get_emission_colors()); } if (!valid_normals.is_empty()) { undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS); undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape()); PackedVector2Array norms; norms.resize(valid_normals.size()); Vector2 *normsw = norms.ptrw(); for (int i = 0; i < valid_normals.size(); i += 1) { normsw[i] = valid_normals[i]; } undo_redo->add_do_property(particles, "emission_normals", norms); undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals()); } else { undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_POINTS); undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape()); } { Vector2 offset; if (emission_mask_centered->is_pressed()) { offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5); } PackedVector2Array points; points.resize(valid_positions.size()); Vector2 *pointsw = points.ptrw(); for (int i = 0; i < valid_positions.size(); i += 1) { pointsw[i] = valid_positions[i] + offset; } undo_redo->add_do_property(particles, "emission_points", points); undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_points()); } undo_redo->commit_action(); } CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() { handled_type = TTRC("CPUParticles2D"); conversion_option_name = TTR("Convert to GPUParticles2D"); }