/**************************************************************************/ /* editor_dock_manager.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "editor_dock_manager.h" #include "scene/gui/box_container.h" #include "scene/gui/button.h" #include "scene/gui/label.h" #include "scene/gui/split_container.h" #include "scene/gui/tab_container.h" #include "scene/main/window.h" #include "editor/docks/editor_dock.h" #include "editor/editor_node.h" #include "editor/editor_string_names.h" #include "editor/gui/editor_bottom_panel.h" #include "editor/gui/window_wrapper.h" #include "editor/settings/editor_settings.h" #include "editor/themes/editor_scale.h" #include "scene/resources/style_box_flat.h" enum class TabStyle { TEXT_ONLY, ICON_ONLY, TEXT_AND_ICON, }; static inline Ref _get_dock_icon(const EditorDock *p_dock, const Callable &p_icon_fetch) { Ref icon = p_dock->get_dock_icon(); if (icon.is_null() && !p_dock->get_icon_name().is_empty()) { icon = p_icon_fetch.call(p_dock->get_icon_name()); } return icon; } bool EditorDockDragHint::can_drop_data(const Point2 &p_point, const Variant &p_data) const { return can_drop_dock; } void EditorDockDragHint::drop_data(const Point2 &p_point, const Variant &p_data) { // Drop dock into last spot if not over tabbar. if (drop_tabbar->get_rect().has_point(p_point)) { drop_tabbar->_handle_drop_data("tab_container_tab", p_point, p_data, callable_mp(this, &EditorDockDragHint::_drag_move_tab), callable_mp(this, &EditorDockDragHint::_drag_move_tab_from)); } else { dock_manager->_move_dock(dock_manager->_get_dock_tab_dragged(), dock_manager->dock_slot[occupied_slot], drop_tabbar->get_tab_count()); } } void EditorDockDragHint::_drag_move_tab(int p_from_index, int p_to_index) { dock_manager->_move_dock_tab_index(dock_manager->_get_dock_tab_dragged(), p_to_index, true); } void EditorDockDragHint::_drag_move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_index) { dock_manager->_move_dock(dock_manager->_get_dock_tab_dragged(), dock_manager->dock_slot[occupied_slot], p_to_index); } void EditorDockDragHint::gui_input(const Ref &p_event) { ERR_FAIL_COND(p_event.is_null()); Ref mm = p_event; if (mm.is_valid()) { Point2 pos = mm->get_position(); // Redraw when inside the tabbar and just exited. if (mouse_inside_tabbar) { queue_redraw(); } mouse_inside_tabbar = drop_tabbar->get_rect().has_point(pos); } } void EditorDockDragHint::set_slot(EditorDockManager::DockSlot p_slot) { occupied_slot = p_slot; drop_tabbar = dock_manager->dock_slot[occupied_slot]->get_tab_bar(); } void EditorDockDragHint::_notification(int p_what) { switch (p_what) { case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: { if (EditorSettings::get_singleton()->check_changed_settings_in_group("interface/theme")) { dock_drop_highlight->set_corner_radius_all(EDSCALE * EDITOR_GET("interface/theme/corner_radius").operator int()); if (mouse_inside) { queue_redraw(); } } } break; case NOTIFICATION_THEME_CHANGED: { valid_drop_color = get_theme_color(SNAME("accent_color"), EditorStringName(Editor)); } break; case NOTIFICATION_MOUSE_ENTER: case NOTIFICATION_MOUSE_EXIT: { mouse_inside = p_what == NOTIFICATION_MOUSE_ENTER; queue_redraw(); } break; case NOTIFICATION_DRAG_BEGIN: { Control *dragged_dock = dock_manager->_get_dock_tab_dragged(); if (!dragged_dock) { return; } can_drop_dock = true; dock_drop_highlight->set_border_color(valid_drop_color); dock_drop_highlight->set_bg_color(valid_drop_color * Color(1, 1, 1, 0.1)); } break; case NOTIFICATION_DRAG_END: { dock_manager->_dock_drag_stopped(); can_drop_dock = false; mouse_inside = false; hide(); } break; case NOTIFICATION_DRAW: { if (!mouse_inside) { return; } // Draw highlights around docks that can be dropped. Rect2 dock_rect = Rect2(Point2(), get_size()).grow(2 * EDSCALE); draw_style_box(dock_drop_highlight, dock_rect); // Only display tabbar hint if the mouse is over the tabbar. if (drop_tabbar->get_global_rect().has_point(get_global_mouse_position())) { drop_tabbar->_draw_tab_drop(get_canvas_item()); } } break; } } EditorDockDragHint::EditorDockDragHint() { dock_manager = EditorDockManager::get_singleton(); set_as_top_level(true); dock_drop_highlight.instantiate(); dock_drop_highlight->set_corner_radius_all(EDSCALE * EDITOR_GET("interface/theme/corner_radius").operator int()); dock_drop_highlight->set_border_width_all(Math::round(2 * EDSCALE)); } //////////////////////////////////////////////// //////////////////////////////////////////////// void DockSplitContainer::_update_visibility() { if (is_updating) { return; } is_updating = true; bool any_visible = false; for (int i = 0; i < get_child_count(false); i++) { Control *c = Object::cast_to(get_child(i, false)); if (!c || !c->is_visible() || c->is_set_as_top_level()) { continue; } any_visible = c; break; } set_visible(any_visible); is_updating = false; } void DockSplitContainer::add_child_notify(Node *p_child) { SplitContainer::add_child_notify(p_child); Control *child_control = nullptr; for (int i = 0; i < get_child_count(false); i++) { Control *c = Object::cast_to(get_child(i, false)); if (!c || c->is_set_as_top_level()) { continue; } if (p_child == c) { child_control = c; break; } } if (!child_control) { return; } child_control->connect(SceneStringName(visibility_changed), callable_mp(this, &DockSplitContainer::_update_visibility)); _update_visibility(); } void DockSplitContainer::remove_child_notify(Node *p_child) { SplitContainer::remove_child_notify(p_child); Control *child_control = nullptr; for (int i = 0; i < get_child_count(false); i++) { Control *c = Object::cast_to(get_child(i, false)); if (!c || c->is_set_as_top_level()) { continue; } if (p_child == c) { child_control = c; break; } } if (!child_control) { return; } child_control->disconnect(SceneStringName(visibility_changed), callable_mp(this, &DockSplitContainer::_update_visibility)); _update_visibility(); } DockSplitContainer::DockSplitContainer() { if (EDITOR_GET("interface/touchscreen/enable_touch_optimizations")) { callable_mp((SplitContainer *)this, &SplitContainer::set_touch_dragger_enabled).call_deferred(true); } } //////////////////////////////////////////////// //////////////////////////////////////////////// EditorDock *EditorDockManager::_get_dock_tab_dragged() { if (dock_tab_dragged) { return dock_tab_dragged; } Dictionary dock_drop_data = dock_slot[DOCK_SLOT_LEFT_BL]->get_viewport()->gui_get_drag_data(); // Check if we are dragging a dock. if (dock_drop_data.get("type", "").operator String() != "tab") { return nullptr; } const String tab_type = dock_drop_data.get("tab_type", ""); if (tab_type == "tab_container_tab") { Node *source_tab_bar = EditorNode::get_singleton()->get_node(dock_drop_data["from_path"]); if (!source_tab_bar) { return nullptr; } TabContainer *source_tab_container = Object::cast_to(source_tab_bar->get_parent()); if (!source_tab_container) { return nullptr; } dock_tab_dragged = Object::cast_to(source_tab_container->get_tab_control(dock_drop_data["tab_index"])); if (!dock_tab_dragged) { return nullptr; } for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (dock_slot[i]->is_visible_in_tree()) { dock_drag_rects[i]->set_rect(dock_slot[i]->get_global_rect()); dock_drag_rects[i]->show(); } } return dock_tab_dragged; } return nullptr; } void EditorDockManager::_dock_drag_stopped() { dock_tab_dragged = nullptr; } void EditorDockManager::_dock_split_dragged(int p_offset) { EditorNode::get_singleton()->save_editor_layout_delayed(); } void EditorDockManager::_dock_container_gui_input(const Ref &p_input, TabContainer *p_dock_container) { Ref mb = p_input; if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { int tab_id = p_dock_container->get_tab_bar()->get_hovered_tab(); if (tab_id < 0) { return; } // Right click context menu. dock_context_popup->set_dock(Object::cast_to(p_dock_container->get_tab_control(tab_id))); dock_context_popup->set_position(p_dock_container->get_screen_position() + mb->get_position()); dock_context_popup->popup(); } } void EditorDockManager::_bottom_dock_button_gui_input(const Ref &p_input, EditorDock *p_dock, Button *p_bottom_button) { Ref mb = p_input; if (mb.is_valid() && mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) { // Right click context menu. dock_context_popup->set_dock(p_dock); dock_context_popup->set_position(p_bottom_button->get_screen_position() + mb->get_position()); dock_context_popup->popup(); } } void EditorDockManager::_dock_container_update_visibility(TabContainer *p_dock_container) { if (!docks_visible) { return; } // Hide the dock container if there are no tabs. p_dock_container->set_visible(p_dock_container->get_tab_count() > 0); } void EditorDockManager::_update_layout() { if (!dock_context_popup->is_inside_tree() || EditorNode::get_singleton()->is_exiting()) { return; } dock_context_popup->docks_updated(); update_docks_menu(); EditorNode::get_singleton()->save_editor_layout_delayed(); } void EditorDockManager::update_docks_menu() { docks_menu->clear(); docks_menu->reset_size(); const Ref default_icon = docks_menu->get_editor_theme_icon(SNAME("Window")); const Color closed_icon_color_mod = Color(1, 1, 1, 0.5); bool global_menu = !bool(EDITOR_GET("interface/editor/use_embedded_menu")) && NativeMenu::get_singleton()->has_feature(NativeMenu::FEATURE_GLOBAL_MENU); bool dark_mode = DisplayServer::get_singleton()->is_dark_mode_supported() && DisplayServer::get_singleton()->is_dark_mode(); int icon_max_width = EditorNode::get_singleton()->get_editor_theme()->get_constant(SNAME("class_icon_size"), EditorStringName(Editor)); // Add docks. docks_menu_docks.clear(); int id = 0; const Callable icon_fetch = callable_mp((Window *)docks_menu, &Window::get_editor_theme_native_menu_icon).bind(global_menu, dark_mode); for (EditorDock *dock : all_docks) { if (!dock->enabled) { continue; } if (dock->shortcut.is_valid()) { docks_menu->add_shortcut(dock->shortcut, id); docks_menu->set_item_text(id, dock->get_display_title()); } else { docks_menu->add_item(dock->get_display_title(), id); } docks_menu->set_item_icon_max_width(id, icon_max_width); const Ref icon = _get_dock_icon(dock, icon_fetch); docks_menu->set_item_icon(id, icon.is_valid() ? icon : default_icon); if (!dock->open) { docks_menu->set_item_icon_modulate(id, closed_icon_color_mod); docks_menu->set_item_tooltip(id, vformat(TTR("Open the %s dock."), dock->get_display_title())); } else { docks_menu->set_item_tooltip(id, vformat(TTR("Focus on the %s dock."), dock->get_display_title())); } docks_menu_docks.push_back(dock); id++; } } void EditorDockManager::_docks_menu_option(int p_id) { EditorDock *dock = docks_menu_docks[p_id]; ERR_FAIL_NULL(dock); ERR_FAIL_COND_MSG(!all_docks.has(dock), vformat("Menu option for unknown dock '%s'.", dock->get_display_title())); if (dock->enabled && dock->open) { PopupMenu *parent_menu = Object::cast_to(docks_menu->get_parent()); ERR_FAIL_NULL(parent_menu); parent_menu->hide(); } focus_dock(dock); } void EditorDockManager::_window_close_request(WindowWrapper *p_wrapper) { // Give the dock back to the original owner. EditorDock *dock = _close_window(p_wrapper); ERR_FAIL_COND(!all_docks.has(dock)); if (dock->previous_at_bottom || dock->dock_slot_index != DOCK_SLOT_NONE) { dock->open = false; open_dock(dock); focus_dock(dock); } else { close_dock(dock); } } EditorDock *EditorDockManager::_close_window(WindowWrapper *p_wrapper) { p_wrapper->set_block_signals(true); EditorDock *dock = Object::cast_to(p_wrapper->release_wrapped_control()); p_wrapper->set_block_signals(false); ERR_FAIL_COND_V(!all_docks.has(dock), nullptr); dock->dock_window = nullptr; dock_windows.erase(p_wrapper); p_wrapper->queue_free(); return dock; } void EditorDockManager::_open_dock_in_window(EditorDock *p_dock, bool p_show_window, bool p_reset_size) { ERR_FAIL_NULL(p_dock); Size2 borders = Size2(4, 4) * EDSCALE; // Remember size and position before removing it from the main window. Size2 dock_size = p_dock->get_size() + borders * 2; Point2 dock_screen_pos = p_dock->get_screen_position(); WindowWrapper *wrapper = memnew(WindowWrapper); wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), p_dock->get_display_title())); wrapper->set_margins_enabled(true); EditorNode::get_singleton()->get_gui_base()->add_child(wrapper); _move_dock(p_dock, nullptr); wrapper->set_wrapped_control(p_dock); p_dock->dock_window = wrapper; p_dock->open = true; p_dock->show(); wrapper->connect("window_close_requested", callable_mp(this, &EditorDockManager::_window_close_request).bind(wrapper)); dock_windows.push_back(wrapper); if (p_show_window) { wrapper->restore_window(Rect2i(dock_screen_pos, dock_size), EditorNode::get_singleton()->get_gui_base()->get_window()->get_current_screen()); _update_layout(); if (p_reset_size) { // Use a default size of one third the current window size. Size2i popup_size = EditorNode::get_singleton()->get_window()->get_size() / 3.0; p_dock->get_window()->set_size(popup_size); p_dock->get_window()->move_to_center(); } p_dock->get_window()->grab_focus(); } } void EditorDockManager::_restore_dock_to_saved_window(EditorDock *p_dock, const Dictionary &p_window_dump) { if (!p_dock->dock_window) { _open_dock_in_window(p_dock, false); } p_dock->dock_window->restore_window_from_saved_position( p_window_dump.get("window_rect", Rect2i()), p_window_dump.get("window_screen", -1), p_window_dump.get("window_screen_rect", Rect2i())); } void EditorDockManager::_dock_move_to_bottom(EditorDock *p_dock, bool p_visible) { _move_dock(p_dock, nullptr); p_dock->at_bottom = true; p_dock->previous_at_bottom = false; p_dock->update_layout(EditorDock::DOCK_LAYOUT_HORIZONTAL); // Force docks moved to the bottom to appear first in the list, and give them their associated shortcut to toggle their bottom panel. Button *bottom_button = EditorNode::get_bottom_panel()->add_item(p_dock->get_display_title(), p_dock, p_dock->shortcut, true); bottom_button->connect(SceneStringName(gui_input), callable_mp(this, &EditorDockManager::_bottom_dock_button_gui_input).bind(bottom_button).bind(p_dock)); EditorNode::get_bottom_panel()->make_item_visible(p_dock, p_visible); } void EditorDockManager::_dock_remove_from_bottom(EditorDock *p_dock) { p_dock->at_bottom = false; p_dock->previous_at_bottom = true; EditorNode::get_bottom_panel()->remove_item(p_dock); p_dock->update_layout(EditorDock::DOCK_LAYOUT_VERTICAL); } bool EditorDockManager::_is_dock_at_bottom(EditorDock *p_dock) { ERR_FAIL_COND_V(!all_docks.has(p_dock), false); return p_dock->at_bottom; } void EditorDockManager::_move_dock_tab_index(EditorDock *p_dock, int p_tab_index, bool p_set_current) { TabContainer *dock_tab_container = Object::cast_to(p_dock->get_parent()); if (!dock_tab_container) { return; } dock_tab_container->set_block_signals(true); int target_index = CLAMP(p_tab_index, 0, dock_tab_container->get_tab_count() - 1); dock_tab_container->move_child(p_dock, dock_tab_container->get_tab_control(target_index)->get_index(false)); p_dock->previous_tab_index = target_index; if (p_set_current) { dock_tab_container->set_current_tab(target_index); } dock_tab_container->set_block_signals(false); } void EditorDockManager::_move_dock(EditorDock *p_dock, Control *p_target, int p_tab_index, bool p_set_current) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot move unknown dock '%s'.", p_dock->get_display_title())); Node *parent = p_dock->get_parent(); if (parent == p_target) { if (p_tab_index >= 0 && parent) { // Only change the tab index. _move_dock_tab_index(p_dock, p_tab_index, p_set_current); } return; } // Remove dock from its existing parent. if (parent) { if (p_dock->dock_window) { _close_window(p_dock->dock_window); } else if (p_dock->at_bottom) { _dock_remove_from_bottom(p_dock); } else { p_dock->previous_at_bottom = false; TabContainer *parent_tabs = Object::cast_to(parent); if (parent_tabs) { p_dock->previous_tab_index = parent_tabs->get_tab_idx_from_control(p_dock); } parent->set_block_signals(true); parent->remove_child(p_dock); parent->set_block_signals(false); if (parent_tabs) { _dock_container_update_visibility(parent_tabs); } } } // Add dock to its new parent, at the given tab index. if (!p_target) { return; } p_target->set_block_signals(true); p_target->add_child(p_dock); p_target->set_block_signals(false); TabContainer *dock_tab_container = Object::cast_to(p_target); if (dock_tab_container) { if (dock_tab_container->is_inside_tree()) { _update_tab_style(p_dock); } if (p_tab_index >= 0) { _move_dock_tab_index(p_dock, p_tab_index, p_set_current); } _dock_container_update_visibility(dock_tab_container); } } void EditorDockManager::_update_tab_style(EditorDock *p_dock) { if (!p_dock->enabled || !p_dock->open) { return; // Disabled by feature profile or manually closed by user. } if (p_dock->dock_window || p_dock->at_bottom) { return; // Floating or sent to bottom. } TabContainer *tab_container = get_dock_tab_container(p_dock); ERR_FAIL_NULL(tab_container); int index = tab_container->get_tab_idx_from_control(p_dock); ERR_FAIL_COND(index == -1); const TabStyle style = (TabStyle)EDITOR_GET("interface/editor/dock_tab_style").operator int(); const Ref icon = _get_dock_icon(p_dock, callable_mp((Control *)tab_container, &Control::get_editor_theme_icon)); switch (style) { case TabStyle::TEXT_ONLY: { tab_container->set_tab_title(index, p_dock->get_display_title()); tab_container->set_tab_icon(index, Ref()); tab_container->set_tab_tooltip(index, String()); } break; case TabStyle::ICON_ONLY: { tab_container->set_tab_title(index, icon.is_valid() ? String() : p_dock->get_display_title()); tab_container->set_tab_icon(index, icon); tab_container->set_tab_tooltip(index, p_dock->get_display_title()); } break; case TabStyle::TEXT_AND_ICON: { tab_container->set_tab_title(index, p_dock->get_display_title()); tab_container->set_tab_icon(index, icon); tab_container->set_tab_tooltip(index, String()); } break; } } void EditorDockManager::save_docks_to_config(Ref p_layout, const String &p_section) const { // Save docks by dock slot. for (int i = 0; i < DOCK_SLOT_MAX; i++) { String names; for (int j = 0; j < dock_slot[i]->get_tab_count(); j++) { String name = Object::cast_to(dock_slot[i]->get_tab_control(j))->get_effective_layout_key(); if (!names.is_empty()) { names += ","; } names += name; } String config_key = "dock_" + itos(i + 1); if (p_layout->has_section_key(p_section, config_key)) { p_layout->erase_section_key(p_section, config_key); } if (!names.is_empty()) { p_layout->set_value(p_section, config_key, names); } int selected_tab_idx = dock_slot[i]->get_current_tab(); if (selected_tab_idx >= 0) { p_layout->set_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx", selected_tab_idx); } } if (p_layout->has_section_key(p_section, "dock_0")) { // Clear the keys where the dock has no slot so it is overridden. p_layout->erase_section_key(p_section, "dock_0"); } // Save docks in windows. Dictionary floating_docks_dump; for (WindowWrapper *wrapper : dock_windows) { EditorDock *dock = Object::cast_to(wrapper->get_wrapped_control()); Dictionary window_dump; window_dump["window_rect"] = wrapper->get_window_rect(); int screen = wrapper->get_window_screen(); window_dump["window_screen"] = wrapper->get_window_screen(); window_dump["window_screen_rect"] = DisplayServer::get_singleton()->screen_get_usable_rect(screen); String name = dock->get_effective_layout_key(); floating_docks_dump[name] = window_dump; // Append to regular dock section so we know where to restore it to. int dock_slot_id = dock->dock_slot_index; String config_key = "dock_" + itos(dock_slot_id + 1); String names = p_layout->get_value(p_section, config_key, ""); if (names.is_empty()) { names = name; } else { names += "," + name; } p_layout->set_value(p_section, config_key, names); } p_layout->set_value(p_section, "dock_floating", floating_docks_dump); // Save closed and bottom docks. Array bottom_docks_dump; Array closed_docks_dump; for (const EditorDock *dock : all_docks) { const String section_name = p_section + "/" + dock->get_effective_layout_key(); dock->save_layout_to_config(p_layout, section_name); if (!dock->at_bottom && dock->open && (!dock->previous_at_bottom || !dock->dock_window)) { continue; } const String name = dock->get_effective_layout_key(); if (dock->at_bottom || (dock->previous_at_bottom && dock->dock_window)) { bottom_docks_dump.push_back(name); } if (!dock->open) { closed_docks_dump.push_back(name); } int dock_slot_id = dock->dock_slot_index; String config_key = "dock_" + itos(dock_slot_id + 1); String names = p_layout->get_value(p_section, config_key, ""); if (names.is_empty()) { names = name; } else { names += "," + name; } p_layout->set_value(p_section, config_key, names); } p_layout->set_value(p_section, "dock_bottom", bottom_docks_dump); p_layout->set_value(p_section, "dock_closed", closed_docks_dump); // Save SplitContainer offsets. for (int i = 0; i < vsplits.size(); i++) { if (vsplits[i]->is_visible_in_tree()) { p_layout->set_value(p_section, "dock_split_" + itos(i + 1), vsplits[i]->get_split_offset()); } } for (int i = 0; i < hsplits.size(); i++) { p_layout->set_value(p_section, "dock_hsplit_" + itos(i + 1), int(hsplits[i]->get_split_offset() / EDSCALE)); } } void EditorDockManager::load_docks_from_config(Ref p_layout, const String &p_section, bool p_first_load) { Dictionary floating_docks_dump = p_layout->get_value(p_section, "dock_floating", Dictionary()); Array dock_bottom = p_layout->get_value(p_section, "dock_bottom", Array()); Array closed_docks = p_layout->get_value(p_section, "dock_closed", Array()); bool allow_floating_docks = EditorNode::get_singleton()->is_multi_window_enabled() && (!p_first_load || EDITOR_GET("interface/multi_window/restore_windows_on_load")); // Store the docks by name for easy lookup. HashMap dock_map; for (EditorDock *dock : all_docks) { dock_map[dock->get_effective_layout_key()] = dock; } // Load docks by slot. Index -1 is for docks that have no slot. for (int i = -1; i < DOCK_SLOT_MAX; i++) { if (!p_layout->has_section_key(p_section, "dock_" + itos(i + 1))) { continue; } Vector names = String(p_layout->get_value(p_section, "dock_" + itos(i + 1))).split(","); for (int j = names.size() - 1; j >= 0; j--) { const String &name = names[j]; const String section_name = p_section + "/" + name; if (!dock_map.has(name)) { continue; } EditorDock *dock = dock_map[name]; if (!dock->enabled) { // Don't open disabled docks. dock->load_layout_from_config(p_layout, section_name); continue; } bool at_bottom = false; if (allow_floating_docks && floating_docks_dump.has(name)) { dock->previous_at_bottom = dock_bottom.has(name); _restore_dock_to_saved_window(dock, floating_docks_dump[name]); } else if (dock_bottom.has(name)) { _dock_move_to_bottom(dock, false); at_bottom = true; } else if (i >= 0) { _move_dock(dock, dock_slot[i], 0); } dock->load_layout_from_config(p_layout, section_name); if (closed_docks.has(name)) { _move_dock(dock, closed_dock_parent); dock->open = false; dock->hide(); } else { // Make sure it is open. dock->open = true; // It's important to not update the visibility of bottom panels. // Visibility of bottom panels are managed in EditorBottomPanel. if (!at_bottom) { dock->show(); } } dock->dock_slot_index = i; dock->previous_tab_index = i >= 0 ? j : 0; } } // Set the selected tabs. for (int i = 0; i < DOCK_SLOT_MAX; i++) { if (dock_slot[i]->get_tab_count() == 0 || !p_layout->has_section_key(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx")) { continue; } int selected_tab_idx = p_layout->get_value(p_section, "dock_" + itos(i + 1) + "_selected_tab_idx"); if (selected_tab_idx >= 0 && selected_tab_idx < dock_slot[i]->get_tab_count()) { dock_slot[i]->set_block_signals(true); dock_slot[i]->set_current_tab(selected_tab_idx); dock_slot[i]->set_block_signals(false); } } // Load SplitContainer offsets. for (int i = 0; i < vsplits.size(); i++) { if (!p_layout->has_section_key(p_section, "dock_split_" + itos(i + 1))) { continue; } int ofs = p_layout->get_value(p_section, "dock_split_" + itos(i + 1)); vsplits[i]->set_split_offset(ofs); } for (int i = 0; i < hsplits.size(); i++) { if (!p_layout->has_section_key(p_section, "dock_hsplit_" + itos(i + 1))) { continue; } int ofs = p_layout->get_value(p_section, "dock_hsplit_" + itos(i + 1)); hsplits[i]->set_split_offset(ofs * EDSCALE); } update_docks_menu(); } void EditorDockManager::bottom_dock_show_placement_popup(const Rect2i &p_position, EditorDock *p_dock) { ERR_FAIL_COND(!all_docks.has(p_dock)); dock_context_popup->set_dock(p_dock); Vector2 popup_pos = p_position.position; popup_pos.y += p_position.size.height; if (!EditorNode::get_singleton()->get_gui_base()->is_layout_rtl()) { popup_pos.x -= dock_context_popup->get_size().width; popup_pos.x += p_position.size.width; } dock_context_popup->set_position(popup_pos); dock_context_popup->popup(); } void EditorDockManager::set_dock_enabled(EditorDock *p_dock, bool p_enabled) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot set enabled unknown dock '%s'.", p_dock->get_display_title())); if (p_dock->enabled == p_enabled) { return; } p_dock->enabled = p_enabled; if (p_enabled) { open_dock(p_dock, false); } else { close_dock(p_dock); } } void EditorDockManager::close_dock(EditorDock *p_dock) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot close unknown dock '%s'.", p_dock->get_display_title())); if (!p_dock->open) { return; } _move_dock(p_dock, closed_dock_parent); p_dock->open = false; p_dock->hide(); _update_layout(); } void EditorDockManager::open_dock(EditorDock *p_dock, bool p_set_current) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot open unknown dock '%s'.", p_dock->get_display_title())); if (p_dock->open) { return; } p_dock->open = true; p_dock->show(); // Open dock to its previous location. if (p_dock->previous_at_bottom) { _dock_move_to_bottom(p_dock, true); } else if (p_dock->dock_slot_index != DOCK_SLOT_NONE) { TabContainer *slot = dock_slot[p_dock->dock_slot_index]; int tab_index = p_dock->previous_tab_index; if (tab_index < 0) { tab_index = slot->get_tab_count(); } _move_dock(p_dock, slot, tab_index, p_set_current); } else { _open_dock_in_window(p_dock, true, true); return; } _update_layout(); } TabContainer *EditorDockManager::get_dock_tab_container(Control *p_dock) const { return Object::cast_to(p_dock->get_parent()); } void EditorDockManager::focus_dock(EditorDock *p_dock) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot focus unknown dock '%s'.", p_dock->get_display_title())); if (!p_dock->enabled) { return; } if (!p_dock->open) { open_dock(p_dock); } if (p_dock->dock_window) { p_dock->get_window()->grab_focus(); return; } if (p_dock->at_bottom) { EditorNode::get_bottom_panel()->make_item_visible(p_dock, true, true); return; } if (!docks_visible) { return; } TabContainer *tab_container = get_dock_tab_container(p_dock); if (!tab_container) { return; } int tab_index = tab_container->get_tab_idx_from_control(p_dock); tab_container->get_tab_bar()->grab_focus(); tab_container->set_current_tab(tab_index); } void EditorDockManager::add_dock(EditorDock *p_dock) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(all_docks.has(p_dock), vformat("Cannot add dock '%s', already added.", p_dock->get_display_title())); p_dock->dock_slot_index = p_dock->default_slot; all_docks.push_back(p_dock); p_dock->connect("tab_style_changed", callable_mp(this, &EditorDockManager::_update_tab_style).bind(p_dock)); p_dock->connect("renamed", callable_mp(this, &EditorDockManager::_update_tab_style).bind(p_dock)); if (p_dock->default_slot != DOCK_SLOT_NONE) { open_dock(p_dock, false); } else { closed_dock_parent->add_child(p_dock); p_dock->hide(); _update_layout(); } } void EditorDockManager::remove_dock(EditorDock *p_dock) { ERR_FAIL_NULL(p_dock); ERR_FAIL_COND_MSG(!all_docks.has(p_dock), vformat("Cannot remove unknown dock '%s'.", p_dock->get_display_title())); _move_dock(p_dock, nullptr); all_docks.erase(p_dock); p_dock->disconnect("tab_style_changed", callable_mp(this, &EditorDockManager::_update_tab_style)); p_dock->disconnect("renamed", callable_mp(this, &EditorDockManager::_update_tab_style)); _update_layout(); } void EditorDockManager::set_docks_visible(bool p_show) { if (docks_visible == p_show) { return; } docks_visible = p_show; for (int i = 0; i < DOCK_SLOT_MAX; i++) { dock_slot[i]->set_visible(docks_visible && dock_slot[i]->get_tab_count() > 0); } _update_layout(); } bool EditorDockManager::are_docks_visible() const { return docks_visible; } void EditorDockManager::update_tab_styles() { for (EditorDock *dock : all_docks) { _update_tab_style(dock); } } void EditorDockManager::set_tab_icon_max_width(int p_max_width) { for (int i = 0; i < DOCK_SLOT_MAX; i++) { TabContainer *tab_container = dock_slot[i]; tab_container->add_theme_constant_override(SNAME("icon_max_width"), p_max_width); } } void EditorDockManager::add_vsplit(DockSplitContainer *p_split) { vsplits.push_back(p_split); p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged)); } void EditorDockManager::add_hsplit(DockSplitContainer *p_split) { hsplits.push_back(p_split); p_split->connect("dragged", callable_mp(this, &EditorDockManager::_dock_split_dragged)); } void EditorDockManager::register_dock_slot(DockSlot p_dock_slot, TabContainer *p_tab_container) { ERR_FAIL_NULL(p_tab_container); ERR_FAIL_INDEX(p_dock_slot, DOCK_SLOT_MAX); dock_slot[p_dock_slot] = p_tab_container; p_tab_container->set_custom_minimum_size(Size2(170, 0) * EDSCALE); p_tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL); p_tab_container->set_popup(dock_context_popup); p_tab_container->connect("pre_popup_pressed", callable_mp(dock_context_popup, &DockContextPopup::select_current_dock_in_dock_slot).bind(p_dock_slot)); p_tab_container->set_drag_to_rearrange_enabled(true); p_tab_container->set_tabs_rearrange_group(1); p_tab_container->connect("tab_changed", callable_mp(this, &EditorDockManager::_update_layout).unbind(1)); p_tab_container->connect("active_tab_rearranged", callable_mp(this, &EditorDockManager::_update_layout).unbind(1)); p_tab_container->connect("child_order_changed", callable_mp(this, &EditorDockManager::_dock_container_update_visibility).bind(p_tab_container)); p_tab_container->set_use_hidden_tabs_for_min_size(true); p_tab_container->get_tab_bar()->connect(SceneStringName(gui_input), callable_mp(this, &EditorDockManager::_dock_container_gui_input).bind(p_tab_container)); p_tab_container->hide(); // Create dock dragging hint. dock_drag_rects[p_dock_slot] = memnew(EditorDockDragHint); dock_drag_rects[p_dock_slot]->set_slot(p_dock_slot); dock_drag_rects[p_dock_slot]->hide(); EditorNode::get_singleton()->get_gui_base()->add_child(dock_drag_rects[p_dock_slot]); } int EditorDockManager::get_hsplit_count() const { return hsplits.size(); } int EditorDockManager::get_vsplit_count() const { return vsplits.size(); } PopupMenu *EditorDockManager::get_docks_menu() { return docks_menu; } EditorDockManager::EditorDockManager() { singleton = this; closed_dock_parent = EditorNode::get_singleton()->get_gui_base(); dock_context_popup = memnew(DockContextPopup); EditorNode::get_singleton()->get_gui_base()->add_child(dock_context_popup); docks_menu = memnew(PopupMenu); docks_menu->set_hide_on_item_selection(false); docks_menu->connect(SceneStringName(id_pressed), callable_mp(this, &EditorDockManager::_docks_menu_option)); EditorNode::get_singleton()->get_gui_base()->connect(SceneStringName(theme_changed), callable_mp(this, &EditorDockManager::update_docks_menu)); } //////////////////////////////////////////////// //////////////////////////////////////////////// void DockContextPopup::_notification(int p_what) { switch (p_what) { case Control::NOTIFICATION_LAYOUT_DIRECTION_CHANGED: case NOTIFICATION_TRANSLATION_CHANGED: case NOTIFICATION_THEME_CHANGED: { if (make_float_button) { make_float_button->set_button_icon(get_editor_theme_icon(SNAME("MakeFloating"))); } if (is_layout_rtl()) { tab_move_left_button->set_button_icon(get_editor_theme_icon(SNAME("Forward"))); tab_move_right_button->set_button_icon(get_editor_theme_icon(SNAME("Back"))); tab_move_left_button->set_tooltip_text(TTR("Move this dock right one tab.")); tab_move_right_button->set_tooltip_text(TTR("Move this dock left one tab.")); } else { tab_move_left_button->set_button_icon(get_editor_theme_icon(SNAME("Back"))); tab_move_right_button->set_button_icon(get_editor_theme_icon(SNAME("Forward"))); tab_move_left_button->set_tooltip_text(TTR("Move this dock left one tab.")); tab_move_right_button->set_tooltip_text(TTR("Move this dock right one tab.")); } dock_to_bottom_button->set_button_icon(get_editor_theme_icon(SNAME("ControlAlignBottomWide"))); close_button->set_button_icon(get_editor_theme_icon(SNAME("Close"))); } break; } } void DockContextPopup::_tab_move_left() { TabContainer *tab_container = dock_manager->get_dock_tab_container(context_dock); if (!tab_container) { return; } int new_index = tab_container->get_tab_idx_from_control(context_dock) - 1; dock_manager->_move_dock(context_dock, tab_container, new_index); dock_manager->_update_layout(); dock_select->queue_redraw(); } void DockContextPopup::_tab_move_right() { TabContainer *tab_container = dock_manager->get_dock_tab_container(context_dock); if (!tab_container) { return; } int new_index = tab_container->get_tab_idx_from_control(context_dock) + 1; dock_manager->_move_dock(context_dock, tab_container, new_index); dock_manager->_update_layout(); dock_select->queue_redraw(); } void DockContextPopup::_close_dock() { hide(); dock_manager->close_dock(context_dock); } void DockContextPopup::_float_dock() { hide(); dock_manager->_open_dock_in_window(context_dock); } void DockContextPopup::_move_dock_to_bottom() { hide(); dock_manager->_dock_move_to_bottom(context_dock, true); dock_manager->_update_layout(); } void DockContextPopup::_dock_select_input(const Ref &p_input) { Ref me = p_input; if (me.is_valid()) { Vector2 point = me->get_position(); int over_dock_slot = -1; for (int i = 0; i < EditorDockManager::DOCK_SLOT_MAX; i++) { if (dock_select_rects[i].has_point(point)) { over_dock_slot = i; break; } } if (over_dock_slot != dock_select_rect_over_idx) { dock_select->queue_redraw(); dock_select_rect_over_idx = over_dock_slot; } if (over_dock_slot == -1) { return; } Ref mb = me; TabContainer *target_tab_container = dock_manager->dock_slot[over_dock_slot]; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) { if (dock_manager->get_dock_tab_container(context_dock) != target_tab_container) { dock_manager->_move_dock(context_dock, target_tab_container, target_tab_container->get_tab_count()); context_dock->dock_slot_index = over_dock_slot; dock_manager->_update_layout(); hide(); } } } } void DockContextPopup::_dock_select_mouse_exited() { dock_select_rect_over_idx = -1; dock_select->queue_redraw(); } void DockContextPopup::_dock_select_draw() { Color used_dock_color = Color(0.6, 0.6, 0.6, 0.8); Color hovered_dock_color = Color(0.8, 0.8, 0.8, 0.8); Color tab_selected_color = dock_select->get_theme_color(SNAME("mono_color"), EditorStringName(Editor)); Color tab_unselected_color = used_dock_color; Color unused_dock_color = used_dock_color; unused_dock_color.a = 0.4; Color unusable_dock_color = unused_dock_color; unusable_dock_color.a = 0.1; // Update sizes. Size2 dock_size = dock_select->get_size(); dock_size.x /= 6.0; dock_size.y /= 2.0; Size2 center_panel_size = dock_size * 2.0; Rect2 center_panel_rect(center_panel_size.x, 0, center_panel_size.x, center_panel_size.y); if (dock_select->is_layout_rtl()) { dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UR] = Rect2(Point2(), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BR] = Rect2(Point2(0, dock_size.y), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UL] = Rect2(Point2(dock_size.x, 0), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BL] = Rect2(dock_size, dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UR] = Rect2(Point2(dock_size.x * 4, 0), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BR] = Rect2(Point2(dock_size.x * 4, dock_size.y), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UL] = Rect2(Point2(dock_size.x * 5, 0), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BL] = Rect2(Point2(dock_size.x * 5, dock_size.y), dock_size); } else { dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UL] = Rect2(Point2(), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BL] = Rect2(Point2(0, dock_size.y), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_UR] = Rect2(Point2(dock_size.x, 0), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_LEFT_BR] = Rect2(dock_size, dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UL] = Rect2(Point2(dock_size.x * 4, 0), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BL] = Rect2(Point2(dock_size.x * 4, dock_size.y), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_UR] = Rect2(Point2(dock_size.x * 5, 0), dock_size); dock_select_rects[EditorDockManager::DOCK_SLOT_RIGHT_BR] = Rect2(Point2(dock_size.x * 5, dock_size.y), dock_size); } int max_tabs = 3; int rtl_dir = dock_select->is_layout_rtl() ? -1 : 1; real_t tab_height = 3.0 * EDSCALE; real_t tab_spacing = 1.0 * EDSCALE; real_t dock_spacing = 2.0 * EDSCALE; real_t dock_top_spacing = tab_height + dock_spacing; TabContainer *context_tab_container = dock_manager->get_dock_tab_container(context_dock); int context_tab_index = -1; if (context_tab_container && context_tab_container->get_tab_count() > 0) { context_tab_index = context_tab_container->get_tab_idx_from_control(context_dock); } // Draw center panel. Rect2 center_panel_draw_rect = center_panel_rect.grow_individual(-dock_spacing, -dock_top_spacing, -dock_spacing, -dock_spacing); dock_select->draw_rect(center_panel_draw_rect, unusable_dock_color); // Draw all dock slots. for (int i = 0; i < EditorDockManager::DOCK_SLOT_MAX; i++) { Rect2 dock_slot_draw_rect = dock_select_rects[i].grow_individual(-dock_spacing, -dock_top_spacing, -dock_spacing, -dock_spacing); real_t tab_width = Math::round(dock_slot_draw_rect.size.width / max_tabs); Rect2 tab_draw_rect = Rect2(dock_slot_draw_rect.position.x, dock_select_rects[i].position.y, tab_width - tab_spacing, tab_height); if (dock_select->is_layout_rtl()) { tab_draw_rect.position.x += dock_slot_draw_rect.size.x - tab_draw_rect.size.x; } bool is_context_dock = context_tab_container == dock_manager->dock_slot[i]; int tabs_to_draw = MIN(max_tabs, dock_manager->dock_slot[i]->get_tab_count()); if (i == dock_select_rect_over_idx) { dock_select->draw_rect(dock_slot_draw_rect, hovered_dock_color); } else if (tabs_to_draw == 0) { dock_select->draw_rect(dock_slot_draw_rect, unused_dock_color); } else { dock_select->draw_rect(dock_slot_draw_rect, used_dock_color); } // Draw tabs above each used dock slot. for (int j = 0; j < tabs_to_draw; j++) { Color tab_color = tab_unselected_color; if (is_context_dock && context_tab_index == j) { tab_color = tab_selected_color; } Rect2 tabj_draw_rect = tab_draw_rect; tabj_draw_rect.position.x += tab_width * j * rtl_dir; dock_select->draw_rect(tabj_draw_rect, tab_color); } } } void DockContextPopup::_update_buttons() { TabContainer *context_tab_container = dock_manager->get_dock_tab_container(context_dock); bool dock_at_bottom = dock_manager->_is_dock_at_bottom(context_dock); // Update tab move buttons. tab_move_left_button->set_disabled(true); tab_move_right_button->set_disabled(true); if (!dock_at_bottom && context_tab_container && context_tab_container->get_tab_count() > 0) { int context_tab_index = context_tab_container->get_tab_idx_from_control(context_dock); tab_move_left_button->set_disabled(context_tab_index == 0); tab_move_right_button->set_disabled(context_tab_index >= context_tab_container->get_tab_count() - 1); } dock_to_bottom_button->set_visible(!dock_at_bottom && bool(context_dock->available_layouts & EditorDock::DOCK_LAYOUT_HORIZONTAL)); reset_size(); } void DockContextPopup::select_current_dock_in_dock_slot(int p_dock_slot) { context_dock = Object::cast_to(dock_manager->dock_slot[p_dock_slot]->get_current_tab_control()); _update_buttons(); } void DockContextPopup::set_dock(EditorDock *p_dock) { context_dock = p_dock; _update_buttons(); } EditorDock *DockContextPopup::get_dock() const { return context_dock; } void DockContextPopup::docks_updated() { if (!is_visible()) { return; } _update_buttons(); } DockContextPopup::DockContextPopup() { dock_manager = EditorDockManager::get_singleton(); dock_select_popup_vb = memnew(VBoxContainer); add_child(dock_select_popup_vb); HBoxContainer *header_hb = memnew(HBoxContainer); tab_move_left_button = memnew(Button); tab_move_left_button->set_accessibility_name(TTRC("Move Tab Left")); tab_move_left_button->set_flat(true); tab_move_left_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY); tab_move_left_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_tab_move_left)); header_hb->add_child(tab_move_left_button); Label *position_label = memnew(Label); position_label->set_text(TTR("Dock Position")); position_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); position_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER); header_hb->add_child(position_label); tab_move_right_button = memnew(Button); tab_move_right_button->set_accessibility_name(TTRC("Move Tab Right")); tab_move_right_button->set_flat(true); tab_move_right_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY); tab_move_right_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_tab_move_right)); header_hb->add_child(tab_move_right_button); dock_select_popup_vb->add_child(header_hb); dock_select = memnew(Control); dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE); dock_select->connect(SceneStringName(gui_input), callable_mp(this, &DockContextPopup::_dock_select_input)); dock_select->connect(SceneStringName(draw), callable_mp(this, &DockContextPopup::_dock_select_draw)); dock_select->connect(SceneStringName(mouse_exited), callable_mp(this, &DockContextPopup::_dock_select_mouse_exited)); dock_select->set_v_size_flags(Control::SIZE_EXPAND_FILL); dock_select_popup_vb->add_child(dock_select); make_float_button = memnew(Button); make_float_button->set_text(TTR("Make Floating")); if (!EditorNode::get_singleton()->is_multi_window_enabled()) { make_float_button->set_disabled(true); make_float_button->set_tooltip_text(EditorNode::get_singleton()->get_multiwindow_support_tooltip_text()); } else { make_float_button->set_tooltip_text(TTR("Make this dock floating.")); } make_float_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY); make_float_button->set_h_size_flags(Control::SIZE_EXPAND_FILL); make_float_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_float_dock)); dock_select_popup_vb->add_child(make_float_button); dock_to_bottom_button = memnew(Button); dock_to_bottom_button->set_text(TTR("Move to Bottom")); dock_to_bottom_button->set_tooltip_text(TTR("Move this dock to the bottom panel.")); dock_to_bottom_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY); dock_to_bottom_button->set_h_size_flags(Control::SIZE_EXPAND_FILL); dock_to_bottom_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_move_dock_to_bottom)); dock_to_bottom_button->hide(); dock_select_popup_vb->add_child(dock_to_bottom_button); close_button = memnew(Button); close_button->set_text(TTR("Close")); close_button->set_tooltip_text(TTR("Close this dock.")); close_button->set_focus_mode(Control::FOCUS_ACCESSIBILITY); close_button->set_h_size_flags(Control::SIZE_EXPAND_FILL); close_button->connect(SceneStringName(pressed), callable_mp(this, &DockContextPopup::_close_dock)); dock_select_popup_vb->add_child(close_button); }