Provides access to an embedded Godot instance. GodotInstance represents a running Godot instance that is controlled from an outside codebase, without a perpetual main loop. It is created by the C API [code]libgodot_create_godot_instance[/code]. Only one may be created per process. Notifies the instance that it is now in focus. Notifies the instance that it is now not in focus. Returns [code]true[/code] if this instance has been fully started. Runs a single iteration of the main loop. Returns [code]true[/code] if the engine is attempting to quit. Notifies the instance that it is going to be paused. Notifies the instance that it is being resumed. Finishes this instance's startup sequence. Returns [code]true[/code] on success.