A scalable [Texture2D] based on an SVG image. A scalable [Texture2D] based on an SVG image. [SVGTexture]s are automatically re-rasterized to match font oversampling. Creates a new [SVGTexture] and initializes it by allocating and setting the SVG data from string. Returns the [RID] of the texture rasterized to match the oversampling of the currently drawn canvas item. Returns SVG source code. Resizes the texture to the specified dimensions. Sets SVG source code. SVG texture scale. [code]1.0[/code] is the original SVG size. Higher values result in a larger image. If set, remaps SVG texture colors according to [Color]-[Color] map. Overrides texture saturation.