/**************************************************************************/ /* test_decal.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "scene/3d/decal.h" #include "tests/test_macros.h" namespace TestDecal { TEST_CASE("[SceneTree][Decal] Getters/Setters") { Decal *decal = memnew(Decal); AABB default_aabb{ Vector3(-1.0f, -1.0f, -1.0f), Vector3(2.0f, 2.0f, 2.0f) }; SUBCASE("Default values") { CHECK_MESSAGE(decal->get_aabb() == default_aabb, "get_aabb() returns the expected values for the default."); } SUBCASE("Set and Get Size") { Vector3 size = Vector3(2.0f, 3.0f, 4.0f); decal->set_size(size); AABB expected_aabb{ Vector3(-1.0f, -1.5f, -2.0f), Vector3(2.0f, 3.0f, 4.0f) }; CHECK_MESSAGE(decal->get_aabb() == expected_aabb, "get_aabb() returns the expected values after setting."); //default back the size in order to use the default_aabb for future assertions decal->set_size(Vector3(2.0f, 2.0f, 2.0f)); } SUBCASE("Set and Get Texture") { Ref albedo_texture; albedo_texture.instantiate(); decal->set_texture(Decal::TEXTURE_ALBEDO, albedo_texture); CHECK_MESSAGE(decal->get_texture(Decal::TEXTURE_ALBEDO) == albedo_texture, "get_texture() returns the expected texture after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting texture."); } SUBCASE("Set and Get Emission Energy") { decal->set_emission_energy(2.0f); CHECK_MESSAGE(decal->get_emission_energy() == 2.0, "get_emission_energy() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting emission energy."); } SUBCASE("Set and Get Albedo Mix") { decal->set_albedo_mix(0.5); CHECK_MESSAGE(decal->get_albedo_mix() == 0.5f, "get_albedo_mix() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting albedo mix."); } SUBCASE("Set and Get Modulate") { Color new_color(0.5f, 0.5f, 0.5f, 1.0f); decal->set_modulate(new_color); CHECK_MESSAGE(decal->get_modulate() == new_color, "get_modulate() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting modulate."); } SUBCASE("Set and Get Upper Fade") { decal->set_upper_fade(0.4f); CHECK_MESSAGE(decal->get_upper_fade() == 0.4f, "get_upper_fade() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting upper fade."); } SUBCASE("Set and Get Lower Fade") { decal->set_lower_fade(0.2f); CHECK_MESSAGE(decal->get_lower_fade() == 0.2f, "get_lower_fade() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting lower fade."); } SUBCASE("Set and Get Normal Fade") { decal->set_normal_fade(0.1f); CHECK_MESSAGE(decal->get_normal_fade() == 0.1f, "get_normal_fade() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting normal fade."); } SUBCASE("Enable and Check Distance Fade") { decal->set_enable_distance_fade(true); CHECK_MESSAGE(decal->is_distance_fade_enabled() == true, "is_distance_fade_enabled() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after enabling distance fade."); } SUBCASE("Set and Get Distance Fade Begin") { decal->set_distance_fade_begin(50.0f); CHECK_MESSAGE(decal->get_distance_fade_begin() == 50.0f, "get_distance_fade_begin() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting distance fade begin."); } SUBCASE("Set and Get Distance Fade Length") { decal->set_distance_fade_length(15.0f); CHECK_MESSAGE(decal->get_distance_fade_length() == 15.0f, "get_distance_fade_length() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting distance fade length."); } SUBCASE("Set and Get Cull Mask") { decal->set_cull_mask(0xFF); CHECK_MESSAGE(decal->get_cull_mask() == 0xFF, "get_cull_mask() returns the expected value after setting."); CHECK_MESSAGE(default_aabb == decal->get_aabb(), "get_aabb() remains unchanged after setting cull mask."); } memdelete(decal); } } //namespace TestDecal