Mateus Reis
6f76ef4bdd
Allow dragging to specific folders in filesystem dock
2024-11-20 04:49:34 +02:00
clayjohn
02efdb28dc
Unify y-flip behavior for sky in RD backends
2024-11-19 16:59:04 -08:00
Hugo Locurcio
0cf99cf95d
Add a Viewport method to get automatically computed 2D stretch transform
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`Viewport.get_stretch_transform()` returns the automatically computed
2D stretch transform. Combined with `Transform2D.get_scale()`, this is
useful when using the `canvas_items` stretch mode in a project.
There are many situations where knowing this factor is useful:
- Divide Camera2D zoom to keep the size of the 2D game world identical
regardless of the 2D scale factor (so that UI elements can still be scaled).
- Make certain controls always drawn at 1:1 scale
(e.g. for the crosshair in a FPS). This is done by dividing the Control
node's scale by the scale factor.
2024-11-19 23:11:13 +01:00
Markus Sauermann
117158d271
Introduce a SubViewportContainer config for drag-and-drop targets
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With the drag-and-drop rewrite, `SubViewportContainer` nodes were no
longer available as drop-locations.
This PR introduces a configuration option, that allows
`SubViewportContainer` to be considered as drop-location, but disables the
`Control` nodes inside its `SubViewport` children as drop-location.
2024-11-19 23:06:41 +01:00
Johannes Kung
3ab88c2e6a
Document AudioStreamPlayer.get_playback_position() intentionally always returning 0.0 when using AudioStreamInteractive
2024-11-19 22:21:30 +01:00
Thaddeus Crews
a0cd8f187a
Merge pull request #99391 from Giganzo/export-debug
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Add persistent states for export with debug, as patch on editor restarts
2024-11-19 15:20:28 -06:00
Thaddeus Crews
650e96b768
Merge pull request #99353 from syntaxerror247/some_uid_issues
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Fix Android boot splash and gradle build issue
2024-11-19 15:20:23 -06:00
Thaddeus Crews
3a4feeda89
Merge pull request #99289 from shahriarlabib000/hideExp
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Hide unused `exp_edit` from SpinBox's inspector
2024-11-19 15:20:21 -06:00
Thaddeus Crews
32b4f40cc8
Merge pull request #99131 from MarcusAahl/my-testing-branch
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Add basic tests for Fontfile
2024-11-19 15:20:17 -06:00
Thaddeus Crews
d6ec81af77
Merge pull request #99354 from Nodragem/fix-hidden-gizmo-at-startup
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GridMap: Fix hidden gizmo at start-up
2024-11-19 15:20:15 -06:00
Thaddeus Crews
918faec239
Merge pull request #98297 from Calinou/editor-tweak-lightmapgi-no-meshes-to-bake-error-dialog
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Improve "No meshes to bake" LightmapGI error dialog in the editor
2024-11-19 15:20:12 -06:00
Thaddeus Crews
1680edb2cd
Merge pull request #99231 from fire/sort-blendshapes-by-id
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Sort blend shapes in the inspector by ID instead of alphabetically
2024-11-19 15:20:11 -06:00
Thaddeus Crews
e4dbba94d9
Merge pull request #99324 from TokageItLab/fix-fpe-spinner
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Fix spinner in AnimationTrackEdit in FPS mode
2024-11-19 15:20:10 -06:00
Thaddeus Crews
97b3dd4cfe
Merge pull request #99403 from dsnopek/gdextension-fix-varargs-with-no-args
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GDExtension: Fix method binds not saying if they are varargs
2024-11-19 15:20:09 -06:00
Thaddeus Crews
3e77646645
Merge pull request #99419 from ntlblpm/patch-1
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Fix typo in FileAccess docs
2024-11-19 15:20:08 -06:00
Thaddeus Crews
ec7fd4f6f1
Merge pull request #97894 from paulloz/dotnet/export-tool-button
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Implement `[ExportToolButton]`
2024-11-19 15:20:07 -06:00
Thaddeus Crews
63a408f320
Merge pull request #99363 from passivestar/fix-marker-drawing
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Fix issues with animation markers drawing
2024-11-19 15:20:04 -06:00
Thaddeus Crews
480f616bbe
Merge pull request #99426 from DarioSamo/rd-graph-partial-coverage-fix
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Improve dependency detection in render graph for draw lists with partial coverage.
2024-11-19 15:20:03 -06:00
Thaddeus Crews
dd0c24bcd3
Merge pull request #99137 from KoBeWi/uideal_scenario
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Handle scene UIDs in MultiplayerSpawner
2024-11-19 15:20:00 -06:00
Illauriel
5de38f7fd3
Add persistent folding to Animation Library Editor
2024-11-19 20:01:30 +01:00
Anish Mishra
57541d53d3
Android: Extension support for native file dialog
2024-11-19 22:16:32 +05:30
Anish Mishra
5e09d747e8
Revert "Add warning when monochrome icon is not specified"
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This reverts commit a84292e835 .
2024-11-19 21:27:56 +05:30
passivestar
c4a78d09e5
Fix issues with animation markers drawing
2024-11-19 19:45:36 +04:00
Hugo Locurcio
658bd5a32b
Enable Deploy with Remote Debug by default in the editor
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This makes one-click deploy make use of remote debugging, so that
you can see output from the remote device, run the debugger and use
the monitor and performance/network profilers.
2024-11-19 16:12:22 +01:00
passivestar
0ff5d5fd04
Add theme type variations for secondary Trees and ItemLists
2024-11-19 18:33:30 +04:00
Dario
288717d7eb
Improve dependency detection in render graph for draw lists with partial coverage.
2024-11-19 11:23:11 -03:00
passivestar
6ba86c3852
Disable the debugger thread selector when there's nothing to select
2024-11-19 17:11:43 +04:00
marcus åhl
c636c86f65
Basic Fontfile tests
2024-11-19 11:56:26 +01:00
Giganzo
61cf0253ce
Fix toast spam about child of container position
2024-11-19 11:25:28 +01:00
ntlblpm
086d1ea2ac
Update FileAccess.xml
2024-11-19 03:45:03 -05:00
Chaosus
a64b3fd3f8
Allow SCREEN_UV to be used in light function of spatial shader
2024-11-19 11:39:49 +03:00
Adam Scott
4988fa1ece
Force get_thread_count() to 1 if single threaded
2024-11-18 22:27:17 -05:00
Alexander Hartmann
8e170248b3
Fix: Error output is not require, VK_QUEUE_TRANSFER_BIT is optional.
2024-11-19 03:01:07 +01:00
Silc Lizard (Tokage) Renew
755bcf4737
Add root_motion_local option to AnimationMixer
2024-11-19 08:25:31 +09:00
passivestar
edd6acdfd4
Expose state machine focus color to theming
2024-11-19 01:14:09 +04:00
Hugo Locurcio
ee981a919d
Add a keyboard shortcut to perform one-click deploy with devices in the list
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Shortcuts for the first 4 devices in the list are available, but only
the first one is bound by default to Shift + F5 (Cmd + Shift + B on macOS).
2024-11-18 20:42:22 +01:00
Paul Joannon
4f52c2bb1f
Implement [ExportToolButton]
2024-11-18 20:19:47 +01:00
David Snopek
2599df3b8a
GDExtension: Fix method binds not saying if they are varargs
2024-11-18 13:19:22 -06:00
Fabio Alessandrelli
b4f8135d46
[Web] Fix Web Editor plugin being added to SCons multiple times
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Move the Web Editor plugin files to an editor sub-folder inside the
platform folder.
2024-11-18 18:34:29 +01:00
Anish Mishra
728927425f
Fix Android boot splash and gradle build issue
2024-11-18 21:12:22 +05:30
Thaddeus Crews
fd4c29a189
Merge pull request #98683 from clayjohn/wireframe
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Ensure shadow material and mesh are not used with wireframe mode
2024-11-18 09:23:54 -06:00
Thaddeus Crews
cf541f0997
Merge pull request #97656 from kitbdev/doc-textedit-improve
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Improve TextEdit and CodeEdit documentation
2024-11-18 09:23:53 -06:00
Thaddeus Crews
91bd80de51
Merge pull request #98160 from Rindbee/change-the-parent-node-of-EditorHelpBitTooltip
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Add `EditorHelpBitTooltip` as a child of `p_target` to avoid jitter
2024-11-18 09:23:52 -06:00
Thaddeus Crews
3ded11d0bc
Merge pull request #85359 from miv391/faster-exit-from-cull_canvas_item
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Faster exit from `_cull_canvas_item` if alpha is zero
2024-11-18 09:23:51 -06:00
Thaddeus Crews
449d90b64e
Merge pull request #99178 from mrsaturnsan/windows_sleep_precision
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Make `delay_usec` more precise on Windows to fix framepacing
2024-11-18 09:23:50 -06:00
Thaddeus Crews
8d530bc95a
Merge pull request #99176 from tracefree/obstacle_transform
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Fix obstacle avoidance and 3D editor ignoring transform
2024-11-18 09:23:48 -06:00
Thaddeus Crews
7ac9d7fec9
Merge pull request #99304 from emanvidmaker/Update-gamecontrollerdb.txt-2024
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Sync controller mappings DB with SDL2 community repo [Nov 2024]
2024-11-18 09:23:47 -06:00
Thaddeus Crews
0a50cef751
Merge pull request #98788 from Bonkahe/master
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Add `multimesh_get_buffer_rd_rid` method to `RenderingServer`.
2024-11-18 09:23:46 -06:00
Thaddeus Crews
7a5b1ed736
Merge pull request #99299 from Bonkahe/ResolveParticlesSetViewAxisThreadIssue
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Move `_scene_particles_set_view_axis` to new static function to allow call to be done on render thread, preventing multi threaded error on compute shader execution.
2024-11-18 09:23:45 -06:00
Thaddeus Crews
0dda6a974c
Merge pull request #99286 from KoBeWi/uid_in_a_path_factory
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Support uid:// in more places
2024-11-18 09:23:44 -06:00