1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-12 13:20:55 +00:00
Commit Graph

71817 Commits

Author SHA1 Message Date
Rémi Verschelde
b46103b286 Merge pull request #100601 from syntaxerror247/wear-OS
Add option to disable `Swipe to Dismiss` for Wear OS
2024-12-20 23:56:54 +01:00
Rémi Verschelde
e91b3ecd00 Merge pull request #100562 from AThousandShips/fix_text_server_binds
[TextServer] Fix use of `find_char` in text servers
2024-12-20 23:56:51 +01:00
Rémi Verschelde
119c99a8d0 Merge pull request #100193 from raulsntos/gdextension/set_class_icon
GDExtension: Add method to set the class icon
2024-12-20 23:56:48 +01:00
Rémi Verschelde
a11364d1e6 Merge pull request #99010 from Hilderin/embedding-game-process
Embed game process in editor
2024-12-20 23:56:43 +01:00
Rémi Verschelde
8a743f23e6 Merge pull request #98385 from RandomShaper/thread_yield
Rationalize busy waits
2024-12-20 23:56:39 +01:00
Rémi Verschelde
7d5b23c5b0 Merge pull request #96626 from hakro/steady_as_she_goes
Allow Timer nodes to ignore engine time scale
2024-12-20 23:56:33 +01:00
Alex Threlfo
90a0c06631 Fix crash when duplicating Decal or Light3D nodes
Co-authored-by: Jayden Sipe <jayden.sipe@gmail.com>
2024-12-20 23:51:47 +01:00
HP van Braam
62cff66383 Don't recursively call _update_tree
When a node was previously selected and the test "selected == p_node"
was true the code would use set_selected() to change the selection to
nullptr. However, if the tree is dirty, which is always true in this
codepath, this would lead to a recursive call to _update_tree()
ultimately leading to a crash due to us running out of stack.

This fixes #100666
2024-12-20 23:01:44 +01:00
Pāvels Nadtočajevs
9604e98a52 [MenuBar] Use PopupMenu title property as a menu name. 2024-12-20 23:35:07 +02:00
Raul Santos
63960e1ed6 [.NET] Update required .NET SDK version in error messages
Also, replaces the download URL with a shorter one since links are not clickable so I thought it'd be more convenient.
2024-12-20 21:57:38 +01:00
Anish Mishra
5d8e2cd63f Add option to disable Swipe-to-Dismiss for Wear OS 2024-12-20 23:21:50 +05:30
clayjohn
46ce499b6f Increase precision in linear_to_srgb and srgb_to_linear
This avoids the situation where white stops being white after conversion. While maintaining as much floating point ops as possible
2024-12-20 10:49:43 -07:00
kobewi
9a96393f46 Add warped panning to every ViewPanner instance 2024-12-20 17:40:27 +01:00
scgm0
0bc2c269cb Fix blurred content of embedded windows 2024-12-20 22:44:36 +08:00
Maxime Delorme
ff107cbeeb Fix @export open scene button not working 2024-12-20 15:36:28 +01:00
Stuart Carnie
9344a29f0e Rendering: MoltenVK hack is no longer required, as bug was fixed.
Original issue: https://github.com/godotengine/godot/pull/51679#issuecomment-976900929

And related fix in SPIRV-Cross: https://github.com/KhronosGroup/SPIRV-Cross/issues/2046
2024-12-20 06:38:42 -07:00
Fabio Alessandrelli
d798068a08 [WS] Fix wslay multi-frame message parsing
The wslay library, somehow unintuitively, will call the frame recv end
callback for control frames.

This has the side effect that while receiving a long message (i.e. a
multi-frame message), if a control frame (e.g. a ping or pong) is
received it may seem that a FIN frame has been received, resulting in
the current code truncating the message.

To avoid this, this commit now ignores the frame recv end callback, and
instead rely on the msg recv callback where we can check the opcode, and
is guaranteed to be called only when the FIN frame is received for text
and binary frames.
2024-12-20 12:44:59 +01:00
Yufeng Ying
e88e30c273 Remove unused headers in servers.
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2024-12-20 18:51:01 +08:00
ze2j
97b093617d Follow-up of ArrayMesh::surface_remove addition 2024-12-20 10:53:43 +01:00
aryan-11825114
b3e15af8ad Fix autostart indicator going to wrong debugger 2024-12-20 14:25:57 +05:30
Tiktalik
fb741715c1 Fixed incorrect use of vertical scroll where it should have been horizontal. 2024-12-20 00:53:10 -07:00
Pāvels Nadtočajevs
73faa509ea Unset last focused window when it is destroyed. 2024-12-20 09:40:25 +02:00
Raul Santos
975369fceb [.NET] Fix EmitSignal with typed array parameters
Signals with typed arrays were generating EmitSignal methods with untyped array parameters.
2024-12-20 06:51:09 +01:00
AThousandShips
15b4331fb1 [TextServer] Fix use of find_char in text servers
The `find_char` method is not (currently) available to extensions and
can't be used in the text servers which can be built as extensions, so
now controlled by compile option
2024-12-19 21:44:30 -05:00
Thaddeus Crews
89001f91d2 Merge pull request #100607 from syntaxerror247/fix-filepicker
Fix Android native file picker
2024-12-19 20:00:21 -06:00
Thaddeus Crews
151e7fc687 Merge pull request #100477 from Ivorforce/cowdata-move-insert-n-remove
Optimize `CowData` and `LocalVector` functions `.insert` and `.remove_at` by using move semantics.
2024-12-19 20:00:20 -06:00
Thaddeus Crews
1b8a2d930f Merge pull request #100474 from Ivorforce/cowdata-abstract-realloc
Abstract `CowData`'s reallocations into `_realloc` to consolidate duplicate logic.
2024-12-19 20:00:19 -06:00
Thaddeus Crews
a6e89ba2ba Merge pull request #80121 from Sauermann/fix-embedded-window-stretch
Fix display of embedded `Window`
2024-12-19 20:00:17 -06:00
Thaddeus Crews
6c04997d0d Merge pull request #100596 from bruvzg/flt_upd
[EditorFileDialog] Do not update file selection on filter change if nothing was previously selected.
2024-12-19 20:00:16 -06:00
Thaddeus Crews
ddf6e9e3eb Merge pull request #100595 from bruvzg/win_drv_letter
[Windows, FileDialog] Prepend drive letter to the absolute paths without drive letter.
2024-12-19 20:00:15 -06:00
Thaddeus Crews
e51ab56f9a Merge pull request #100593 from Namey5/lightmapgi-null-sky-crash
LightmapGI: Fix crash during baking when sky is null
2024-12-19 20:00:14 -06:00
Thaddeus Crews
effea567a5 Merge pull request #99820 from stuartcarnie/issue_99682
Metal: Add support for 2017 era iOS devices
2024-12-19 20:00:13 -06:00
Thaddeus Crews
8b0b38ffa7 Merge pull request #100588 from timothyqiu/wild-rid
Betsy: Fix stack-use-after-scope when using BC3 and BC5
2024-12-19 20:00:12 -06:00
Thaddeus Crews
5ceeff711c Merge pull request #100587 from smix8/path_return
Fix early navigtion path return
2024-12-19 20:00:10 -06:00
Thaddeus Crews
76956286d0 Merge pull request #100586 from tetrapod00/refraction-screen-texture
Document limitations of refraction from using screen texture
2024-12-19 20:00:09 -06:00
Thaddeus Crews
075567a5b3 Merge pull request #100456 from Sauermann/proposal-hovered-connection-highlight
Highlight hovered `GraphEdit` connection by widening the line
2024-12-19 20:00:08 -06:00
Thaddeus Crews
fb8d2ee044 Merge pull request #100582 from bruvzg/fix_in_ops
[GDScript] Fix `Packed*Array` `OP_IN` using low precision int and float as input.
2024-12-19 20:00:06 -06:00
Thaddeus Crews
d48ada19e2 Merge pull request #81892 from aaronfranke/scene-editor-warn-root-transform
Add a warning for when the scene root node is transformed
2024-12-19 20:00:04 -06:00
Thaddeus Crews
76d66d47dd Merge pull request #99428 from Calinou/editor-default-enable-remote-deploy-debug
Enable Deploy with Remote Debug by default in the editor
2024-12-19 20:00:02 -06:00
Thaddeus Crews
cbfc34d279 Merge pull request #100444 from Sauermann/fix-view-panner-mouse-warp
Fix `ViewPanner` panning-mouse-warp
2024-12-19 20:00:01 -06:00
Thaddeus Crews
8fb7a1f357 Merge pull request #100571 from KoBeWi/emission_mission
Add UndoRedo support to Load Emission Mask/Points
2024-12-19 19:59:59 -06:00
Thaddeus Crews
1536e0e236 Merge pull request #100441 from StaydMcMuffin/scene-shaders-tbn-fixes
Scene Shaders - TBN Vector Fixes
2024-12-19 19:59:58 -06:00
Thaddeus Crews
416a86f47c Merge pull request #100434 from Ivorforce/string-copy-from-rename
Rename `String::copy_from` functions to their respective encodings (`parse_latin1`, `parse_wstring`, `parse_utf32`).
2024-12-19 19:59:57 -06:00
Thaddeus Crews
b715fabd70 Merge pull request #76371 from ze2j/array_mesh_surface_remove
Add `ArrayMesh::surface_remove`
2024-12-19 19:59:56 -06:00
Thaddeus Crews
bf9ef5f8a5 Merge pull request #100564 from YYF233333/iwyu
Remove unused headers in core
2024-12-19 19:59:55 -06:00
Thaddeus Crews
92615f24e7 Merge pull request #100563 from Ivorforce/move-semantics-list
Add move semantics (constructor, operator=) to `List`.
2024-12-19 19:59:54 -06:00
Thaddeus Crews
2fcd8223e8 Merge pull request #99538 from Geometror/lightmap-gi-transparent-surface
Add transparency support for LightmapGI
2024-12-19 19:59:52 -06:00
Thaddeus Crews
0b01f3cc14 Merge pull request #100560 from Ivorforce/localvector-move-semantics
Add `LocalVector` move semantics (constructor and operator=).
2024-12-19 19:59:51 -06:00
Thaddeus Crews
4665faaaa9 Merge pull request #100427 from Namey5/fog-sky-luminance
Separate sky luminance and brightness calculations for consistent fog
2024-12-19 19:59:50 -06:00
Thaddeus Crews
34797fa580 Merge pull request #99653 from Giganzo/deselect-dropdown-in-single-window-mode
Fix closing dropdown on EditorResourcePicker in Single Window Mode
2024-12-19 19:59:49 -06:00