Rémi Verschelde
76c8e76560
Merge pull request #101284 from akx/tyops
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A handful of typo fixes
2025-01-08 15:53:33 +01:00
Rémi Verschelde
cc3a32b67e
Merge pull request #101249 from Repiteo/scons/color-refactor
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SCons: Refactor color output implementation
2025-01-08 15:53:29 +01:00
Rémi Verschelde
0dcc1a37d3
Merge pull request #101094 from KoBeWi/what_if
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Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
Rémi Verschelde
b857c2f3e6
Merge pull request #101016 from kiroxas/AddVariantStaticAssert
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Add static assert checks in `Variant` constructors
2025-01-08 15:53:23 +01:00
Rémi Verschelde
abd188f099
Merge pull request #97480 from Riteo/why-is-suspension-so-hard
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Wayland: Unsuspend only for the same reason as suspension
2025-01-08 15:53:19 +01:00
Rémi Verschelde
dea597c679
Merge pull request #94580 from stuartcarnie/sgc/macos_joypad
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Apple: Bug fixes and improvements for game controllers
2025-01-08 15:53:15 +01:00
Stuart Carnie
cd17cb0110
[macos, ios]: Refactor joypad support into shared code, numerous bugfixes
2025-01-08 07:00:23 -07:00
Riteo
e5ac45e822
Wayland: Unsuspend only for the same reason as suspension
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Before, we would check both methods together, leading to loops.
Now we track the actual reason we suspended and only unsuspend when
that same reason triggers. For example, if we suspend because of the
suspended flag we'll unsuspend only because it got unset. Conversely, if
we suspend because of a timeout we'll unsuspend only if we get a new
frame event.
We do this because, while some compositors properly report a "suspended"
state (hinting us to stop repainting), most don't and we need a "safety
net" anyways as we do not want to constantly stay at 1fps (the max time
we'll wait before giving up) either.
2025-01-08 13:53:01 +01:00
Aarni Koskela
f134769506
Fix various typos
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* Add TODO notes for typos that should be fixed for 5.0
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com >
2025-01-08 14:47:42 +02:00
Mateus Elias
8a810dd55a
Fix incorrect string escaping in OS.shell_open() method Windows path example
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Corrected improper string escaping in the OS.shell_open() Windows path example. Backslashes are now properly escaped to prevent string parsing errors. Also, added a new alternative example of how to mount a Windows path with OS.shell_open().
2025-01-08 09:46:56 -03:00
Markus Sauermann
2a72f78427
Fix __focus_rect meta access when resizing Tree
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`NOTIFICATION_RESIZED` outputs errors, if `select_mode == SELECT_ROW`.
This PR unifies the access to the item focus rect.
2025-01-08 10:53:46 +01:00
Rémi Verschelde
6f4089fa55
Fix GCC warning about potential stringop-overflow in AudioEffectPitchShift
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Fixes #101236 .
2025-01-08 10:40:17 +01:00
WhalesState
989161e117
Fix color picking on linux.
2025-01-08 10:32:25 +02:00
axunes
50b90604af
macOS: search for project file in .app resources
2025-01-08 01:59:00 -05:00
Summersay415
a8377d0f22
Fix ANGLE and D3D12 libraries inclusion in .zip export
2025-01-08 12:09:35 +07:00
Steffen Blake
7cedf99ddc
Update Windows Export Script to work on Battery Power
2025-01-07 18:37:43 -07:00
Thaddeus Crews
a29294fddc
SCons: Refactor color output implementation
2025-01-07 18:44:53 -06:00
Synzorasize
b0845da37d
Fix parsing Resource type as value type of a Dictionary
2025-01-07 18:37:31 -06:00
Nazarii
4f1c956f25
Use AHashMap for SurfaceTool
2025-01-08 02:17:13 +02:00
kobewi
a705962d73
Simplify scene tabs option disabling
2025-01-08 00:23:52 +01:00
Rémi Verschelde
d2ada64a03
Merge pull request #101242 from AThousandShips/fix_perf
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[Main] Fix missing performance data
2025-01-08 00:21:11 +01:00
Rémi Verschelde
cecc83d26a
Merge pull request #101225 from Summersay415/arch-docs
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Update official export templates architecture list in docs
2025-01-08 00:21:07 +01:00
Rémi Verschelde
a7d84fa022
Merge pull request #100792 from lyuma/post_import_plugin_subresources
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Allow post-import plugins to modify `_subresources`
2025-01-08 00:21:03 +01:00
Rémi Verschelde
f7b9a6a8b1
Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
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Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
0c763602f9
Merge pull request #101237 from mihe/jolt/cache-bounce-velocity
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Cache value of Jolt Physics project setting `bounce_velocity_threshold`
2025-01-07 23:18:13 +01:00
Rémi Verschelde
a0c3798fba
Merge pull request #101210 from clayjohn/headless-export-shader
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Save instance and global uniform data in RenderingServerDummy
2025-01-07 23:18:09 +01:00
Rémi Verschelde
21fdf1678a
Merge pull request #101193 from clayjohn/FSR-y-aspect
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Correct aspect ratio used in FSR2 calculations
2025-01-07 23:18:04 +01:00
Rémi Verschelde
01913e0852
Merge pull request #101156 from Hilderin/fix-documentation-tooltip-over-debug-tooltip
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Fix documentation tooltip over debug tooltip
2025-01-07 23:18:00 +01:00
Rémi Verschelde
fdfa1f24a0
Merge pull request #101098 from KoBeWi/rect_pretender
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Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
Rémi Verschelde
b401a87066
Merge pull request #101066 from DanielGSilva/font-variation-inheritance
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Fix `has_font` and `has_font_size` always return true
2025-01-07 23:17:51 +01:00
Rémi Verschelde
3e53d73996
Merge pull request #101038 from KoBeWi/QuickerOpenDialog
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Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
de1499c3c2
Merge pull request #100927 from KoBeWi/yeah,_uids
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Assign new UID when duplicating file externally
2025-01-07 23:17:44 +01:00
Rémi Verschelde
709f2e1a5d
Merge pull request #100765 from Geometror/lightmapgi-add-downsampling
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Add a supersampling option to LightmapGI
2025-01-07 23:17:39 +01:00
Rémi Verschelde
0fee2724f0
Merge pull request #100751 from YYF233333/force_regex_with_editor
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Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Rémi Verschelde
9788b3db1d
Merge pull request #100569 from arkology/texture-preview-borders
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Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
2025-01-07 23:17:32 +01:00
Rémi Verschelde
1639174455
Merge pull request #100558 from KoBeWi/docking_in_progress
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Rework dock layout management
2025-01-07 23:17:27 +01:00
Rémi Verschelde
ce6c3c5c28
Merge pull request #100556 from KoBeWi/unlimited_contextizer
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Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
Rémi Verschelde
7bbdcc802b
Merge pull request #100419 from KoBeWi/times_before_search_were_better
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Fix folders uncollapsed after restart with filter
2025-01-07 23:17:18 +01:00
Rémi Verschelde
07093c4a34
Merge pull request #100275 from KoBeWi/highest_level_clearance
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Don't emit `text_changed` signal when clearing empty LineEdit
2025-01-07 23:17:13 +01:00
Rémi Verschelde
9a4142c17e
Merge pull request #98262 from KoBeWi/fileland_natives
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Mention native file dialogs editor setting in EditorFileDialog description
2025-01-07 23:17:08 +01:00
Rémi Verschelde
b194e050d7
Merge pull request #91333 from YeldhamDev/working_on_this_felt_like_constantly_walking_into_rakes
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Make `PopupMenu/Panel` shadows properly visible again
2025-01-07 23:17:02 +01:00
AeioMuch
96e59b99ba
Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting
2025-01-07 23:15:30 +01:00
Hilderin
731a1ec206
Fix documentation tooltip over debug tooltip
2025-01-07 16:42:29 -05:00
Pāvels Nadtočajevs
8d911b2554
[Window] Expose start_drag and start_resize methods (for both native and embedded windows).
2025-01-07 23:35:14 +02:00
Anish Mishra
b0ae6f7f01
Fix gui overflow in Android editor
2025-01-08 02:52:14 +05:30
AThousandShips
a6c70576be
[Main] Fix missing performance data
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Also future-proof entries to ensure size.
2025-01-07 20:04:26 +01:00
Hendrik Brucker
054340bb6b
Add a supersampling option to LightmapGI
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This provides increased lightmap quality with less noise, smoother
shadows and better small-scale shadow detail. The downside is that
this significantly increases bake times and memory usage while baking
lightmaps, so this option is disabled by default.
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro >
Co-authored-by: landervr <31851431+CpnWaffle@users.noreply.github.com >
2025-01-07 18:44:59 +01:00
Mikael Hermansson
d6b822c891
Cache value of Jolt Physics project setting bounce_velocity_threshold
2025-01-07 18:35:04 +01:00
danielgsilva
94a7dfeae1
Add additional methods for has_theme_item to check for font and font size
2025-01-07 16:56:14 +00:00
Lukas Tenbrink
0fddf6a824
Optimize calls of utf8 in a few spots to avoid calling it more than once.
2025-01-07 17:24:21 +01:00