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Commit Graph

71817 Commits

Author SHA1 Message Date
Rémi Verschelde
76c8e76560 Merge pull request #101284 from akx/tyops
A handful of typo fixes
2025-01-08 15:53:33 +01:00
Rémi Verschelde
cc3a32b67e Merge pull request #101249 from Repiteo/scons/color-refactor
SCons: Refactor color output implementation
2025-01-08 15:53:29 +01:00
Rémi Verschelde
0dcc1a37d3 Merge pull request #101094 from KoBeWi/what_if
Simplify scene tabs option disabling
2025-01-08 15:53:26 +01:00
Rémi Verschelde
b857c2f3e6 Merge pull request #101016 from kiroxas/AddVariantStaticAssert
Add static assert checks in `Variant` constructors
2025-01-08 15:53:23 +01:00
Rémi Verschelde
abd188f099 Merge pull request #97480 from Riteo/why-is-suspension-so-hard
Wayland: Unsuspend only for the same reason as suspension
2025-01-08 15:53:19 +01:00
Rémi Verschelde
dea597c679 Merge pull request #94580 from stuartcarnie/sgc/macos_joypad
Apple: Bug fixes and improvements for game controllers
2025-01-08 15:53:15 +01:00
Stuart Carnie
cd17cb0110 [macos, ios]: Refactor joypad support into shared code, numerous bugfixes 2025-01-08 07:00:23 -07:00
Riteo
e5ac45e822 Wayland: Unsuspend only for the same reason as suspension
Before, we would check both methods together, leading to loops.

Now we track the actual reason we suspended and only unsuspend when
that same reason triggers. For example, if we suspend because of the
suspended flag we'll unsuspend only because it got unset. Conversely, if
we suspend because of a timeout we'll unsuspend only if we get a new
frame event.

We do this because, while some compositors properly report a "suspended"
state (hinting us to stop repainting), most don't and we need a "safety
net" anyways as we do not want to constantly stay at 1fps (the max time
we'll wait before giving up) either.
2025-01-08 13:53:01 +01:00
Aarni Koskela
f134769506 Fix various typos
* Add TODO notes for typos that should be fixed for 5.0

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2025-01-08 14:47:42 +02:00
Mateus Elias
8a810dd55a Fix incorrect string escaping in OS.shell_open() method Windows path example
Corrected improper string escaping in the OS.shell_open() Windows path example. Backslashes are now properly escaped to prevent string parsing errors. Also, added a new alternative example of how to mount a Windows path with OS.shell_open().
2025-01-08 09:46:56 -03:00
Markus Sauermann
2a72f78427 Fix __focus_rect meta access when resizing Tree
`NOTIFICATION_RESIZED` outputs errors, if `select_mode == SELECT_ROW`.
This PR unifies the access to the item focus rect.
2025-01-08 10:53:46 +01:00
Rémi Verschelde
6f4089fa55 Fix GCC warning about potential stringop-overflow in AudioEffectPitchShift
Fixes #101236.
2025-01-08 10:40:17 +01:00
WhalesState
989161e117 Fix color picking on linux. 2025-01-08 10:32:25 +02:00
axunes
50b90604af macOS: search for project file in .app resources 2025-01-08 01:59:00 -05:00
Summersay415
a8377d0f22 Fix ANGLE and D3D12 libraries inclusion in .zip export 2025-01-08 12:09:35 +07:00
Steffen Blake
7cedf99ddc Update Windows Export Script to work on Battery Power 2025-01-07 18:37:43 -07:00
Thaddeus Crews
a29294fddc SCons: Refactor color output implementation 2025-01-07 18:44:53 -06:00
Synzorasize
b0845da37d Fix parsing Resource type as value type of a Dictionary 2025-01-07 18:37:31 -06:00
Nazarii
4f1c956f25 Use AHashMap for SurfaceTool 2025-01-08 02:17:13 +02:00
kobewi
a705962d73 Simplify scene tabs option disabling 2025-01-08 00:23:52 +01:00
Rémi Verschelde
d2ada64a03 Merge pull request #101242 from AThousandShips/fix_perf
[Main] Fix missing performance data
2025-01-08 00:21:11 +01:00
Rémi Verschelde
cecc83d26a Merge pull request #101225 from Summersay415/arch-docs
Update official export templates architecture list in docs
2025-01-08 00:21:07 +01:00
Rémi Verschelde
a7d84fa022 Merge pull request #100792 from lyuma/post_import_plugin_subresources
Allow post-import plugins to modify `_subresources`
2025-01-08 00:21:03 +01:00
Rémi Verschelde
f7b9a6a8b1 Merge pull request #100091 from AeioMuch/fix_nodepath_in_history
Add missing cleanup of editor history & set appropriate class icon for object in it
2025-01-08 00:20:58 +01:00
Rémi Verschelde
0c763602f9 Merge pull request #101237 from mihe/jolt/cache-bounce-velocity
Cache value of Jolt Physics project setting `bounce_velocity_threshold`
2025-01-07 23:18:13 +01:00
Rémi Verschelde
a0c3798fba Merge pull request #101210 from clayjohn/headless-export-shader
Save instance and global uniform data in RenderingServerDummy
2025-01-07 23:18:09 +01:00
Rémi Verschelde
21fdf1678a Merge pull request #101193 from clayjohn/FSR-y-aspect
Correct aspect ratio used in FSR2 calculations
2025-01-07 23:18:04 +01:00
Rémi Verschelde
01913e0852 Merge pull request #101156 from Hilderin/fix-documentation-tooltip-over-debug-tooltip
Fix documentation tooltip over debug tooltip
2025-01-07 23:18:00 +01:00
Rémi Verschelde
fdfa1f24a0 Merge pull request #101098 from KoBeWi/rect_pretender
Don't show "Drawing rect" when not actually drawing
2025-01-07 23:17:55 +01:00
Rémi Verschelde
b401a87066 Merge pull request #101066 from DanielGSilva/font-variation-inheritance
Fix `has_font` and `has_font_size` always return true
2025-01-07 23:17:51 +01:00
Rémi Verschelde
3e53d73996 Merge pull request #101038 from KoBeWi/QuickerOpenDialog
Remember QuickOpenDialog history between sessions
2025-01-07 23:17:48 +01:00
Rémi Verschelde
de1499c3c2 Merge pull request #100927 from KoBeWi/yeah,_uids
Assign new UID when duplicating file externally
2025-01-07 23:17:44 +01:00
Rémi Verschelde
709f2e1a5d Merge pull request #100765 from Geometror/lightmapgi-add-downsampling
Add a supersampling option to LightmapGI
2025-01-07 23:17:39 +01:00
Rémi Verschelde
0fee2724f0 Merge pull request #100751 from YYF233333/force_regex_with_editor
Force build editor with regex module, remove checking code
2025-01-07 23:17:35 +01:00
Rémi Verschelde
9788b3db1d Merge pull request #100569 from arkology/texture-preview-borders
Show "transparent background" texture only behind actual texture in `TexturePreview` class + add borders for readability
2025-01-07 23:17:32 +01:00
Rémi Verschelde
1639174455 Merge pull request #100558 from KoBeWi/docking_in_progress
Rework dock layout management
2025-01-07 23:17:27 +01:00
Rémi Verschelde
ce6c3c5c28 Merge pull request #100556 from KoBeWi/unlimited_contextizer
Add more menus support to EditorContextMenuPlugin
2025-01-07 23:17:23 +01:00
Rémi Verschelde
7bbdcc802b Merge pull request #100419 from KoBeWi/times_before_search_were_better
Fix folders uncollapsed after restart with filter
2025-01-07 23:17:18 +01:00
Rémi Verschelde
07093c4a34 Merge pull request #100275 from KoBeWi/highest_level_clearance
Don't emit `text_changed` signal when clearing empty LineEdit
2025-01-07 23:17:13 +01:00
Rémi Verschelde
9a4142c17e Merge pull request #98262 from KoBeWi/fileland_natives
Mention native file dialogs editor setting in EditorFileDialog description
2025-01-07 23:17:08 +01:00
Rémi Verschelde
b194e050d7 Merge pull request #91333 from YeldhamDev/working_on_this_felt_like_constantly_walking_into_rakes
Make `PopupMenu/Panel` shadows properly visible again
2025-01-07 23:17:02 +01:00
AeioMuch
96e59b99ba Cleanup editor history when opening the history menu popup & set appropriate class icon for object in it. Handle do&undo for selection when reparenting 2025-01-07 23:15:30 +01:00
Hilderin
731a1ec206 Fix documentation tooltip over debug tooltip 2025-01-07 16:42:29 -05:00
Pāvels Nadtočajevs
8d911b2554 [Window] Expose start_drag and start_resize methods (for both native and embedded windows). 2025-01-07 23:35:14 +02:00
Anish Mishra
b0ae6f7f01 Fix gui overflow in Android editor 2025-01-08 02:52:14 +05:30
AThousandShips
a6c70576be [Main] Fix missing performance data
Also future-proof entries to ensure size.
2025-01-07 20:04:26 +01:00
Hendrik Brucker
054340bb6b Add a supersampling option to LightmapGI
This provides increased lightmap quality with less noise, smoother
shadows and better small-scale shadow detail. The downside is that
this significantly increases bake times and memory usage while baking
lightmaps, so this option is disabled by default.

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-authored-by: landervr <31851431+CpnWaffle@users.noreply.github.com>
2025-01-07 18:44:59 +01:00
Mikael Hermansson
d6b822c891 Cache value of Jolt Physics project setting bounce_velocity_threshold 2025-01-07 18:35:04 +01:00
danielgsilva
94a7dfeae1 Add additional methods for has_theme_item to check for font and font size 2025-01-07 16:56:14 +00:00
Lukas Tenbrink
0fddf6a824 Optimize calls of utf8 in a few spots to avoid calling it more than once. 2025-01-07 17:24:21 +01:00