Rémi Verschelde
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d1706b0200
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Merge pull request #95450 from clayjohn/RD-local-device
Fail when submit or sync called on main rendering device
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2024-08-16 10:36:09 +02:00 |
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Rémi Verschelde
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afbcd0810f
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Merge pull request #95438 from clayjohn/SSR-roughness-fix
Use transformed roughness instead of raw roughness to calculate roughness fade in SSR
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2024-08-16 10:36:03 +02:00 |
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Rémi Verschelde
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ae9fb96a36
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Merge pull request #95433 from dsnopek/openxr-composition-layers-srgb
OpenGL: Unconditionally do `glDisable(GL_FRAMEBUFFER_SRGB)` because we do our own sRGB conversion
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2024-08-16 10:35:56 +02:00 |
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Rémi Verschelde
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3ba9f4304e
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Merge pull request #95402 from MajorMcDoom/rotation-gizmo-fix
Correct rotation gizmo plane math for off-center perspective view
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2024-08-16 10:35:51 +02:00 |
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Rémi Verschelde
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94e9b2e2af
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Merge pull request #95379 from SlashScreen/fix_dir_light_layers
Consider visual layers for DirectionalLight
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2024-08-16 10:35:44 +02:00 |
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Rémi Verschelde
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987635b508
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Merge pull request #95374 from raulsntos/gdextension/expose-property-accessors/ShapeCast
Expose `ShapeCast{2D,3D}::get_collision_result`
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2024-08-16 10:35:38 +02:00 |
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Rémi Verschelde
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886d5865a4
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Merge pull request #95291 from BlueCube3310/hdr-optimizations
Optimize .hdr loading and RGB9E5 conversion
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2024-08-16 10:35:32 +02:00 |
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Rémi Verschelde
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b1c624beb5
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Merge pull request #95270 from Lssikkes/ls-multimesh-reset-only
Fix for multimesh motion vector corruption
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2024-08-16 10:35:26 +02:00 |
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Rémi Verschelde
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a8bbb09bd5
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Merge pull request #95143 from TV4Fun/fix_non_windows_library_load
Fix reload of GDExtension libraries in framework package on macOS
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2024-08-16 10:35:19 +02:00 |
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Rémi Verschelde
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cba8e3bf3d
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Merge pull request #95000 from Calinou/lightmapgi-environment-fix-custom-rotation-bake
Fix LightmapGI not taking environment sky rotation into account when baking
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2024-08-16 10:35:13 +02:00 |
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Rémi Verschelde
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55c8fd85ed
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Merge pull request #94985 from RandomShaper/sc_sized_array
Report shader arrays sized after spec constants as zero-sized
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2024-08-16 10:35:06 +02:00 |
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Rémi Verschelde
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5098ac587e
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Merge pull request #94896 from jsjtxietian/carry-subgroup
Fix uniform subgroup in shader will carry out to next group
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2024-08-16 10:35:00 +02:00 |
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Rémi Verschelde
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074d8b0938
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Merge pull request #94835 from MileyHollenberg/bugfix-powervr-gpu-crash
Fix crash on powerVR GPUs when a cached shader wasn't loaded in properly
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2024-08-16 10:34:55 +02:00 |
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Rémi Verschelde
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1fea6ed01c
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Merge pull request #94733 from RandomShaper/d3d12_tex_barr_fast
D3D12: Be explicit about all-resources texture barriers
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2024-08-16 10:34:49 +02:00 |
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Rémi Verschelde
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cddf321d30
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Merge pull request #94731 from RandomShaper/d3d12_no_null_barr_grps
D3D12: Avoid validation warnings about zero-sized barrier groups
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2024-08-16 10:34:42 +02:00 |
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Rémi Verschelde
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5960555f9b
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Merge pull request #94726 from BastiaanOlij/primitive_texel_size_update
Make primitive meshes react to texel size change
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2024-08-16 10:34:35 +02:00 |
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Rémi Verschelde
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70096c0e6a
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Merge pull request #94558 from stuartcarnie/sgc/sprintf_allocations
Reduce allocations in `String::sprintf`
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2024-08-16 10:34:28 +02:00 |
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Rémi Verschelde
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91bf992168
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Merge pull request #94353 from aaronp64/cowdata_insert
Improve `CowData::insert` performance
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2024-08-16 10:34:22 +02:00 |
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Rémi Verschelde
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e52cf86661
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Merge pull request #94100 from Calinou/obj-import-remove-unused-optimize-mesh
Remove unused Optimize Mesh import option from OBJ mesh import
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2024-08-16 10:34:16 +02:00 |
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Rémi Verschelde
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f3ba14be60
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Merge pull request #93837 from Calinou/gpuparticles-fix-inherit-velocity-physics
Fix GPUParticles Inherit Velocity breaking with physics movement
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2024-08-16 10:34:10 +02:00 |
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Rémi Verschelde
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e58a7530aa
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Merge pull request #93727 from zeux/raycast-opt
Disable normal raycaster for LOD generation by default
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2024-08-16 10:34:03 +02:00 |
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Rémi Verschelde
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27f3dd8d01
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Merge pull request #93149 from Malcolmnixon/smoothstep-degenerate-case
Handle the smoothstep degenerate case of empty range
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2024-08-16 10:33:58 +02:00 |
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Rémi Verschelde
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12eb1436f4
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Merge pull request #92734 from lawnjelly/faster_editor_grid4
Optimize Editor `_init_grid()`
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2024-08-16 10:33:53 +02:00 |
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Rémi Verschelde
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71ca5aa5ec
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Merge pull request #92555 from AThousandShips/insert_improve
[Core] Optimize `String::insert`
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2024-08-16 10:33:47 +02:00 |
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Rémi Verschelde
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e057c49bf7
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Merge pull request #92550 from AThousandShips/join_improve
[Core] Optimize `String::join`
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2024-08-16 10:33:42 +02:00 |
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Rémi Verschelde
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46c6865979
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Merge pull request #92391 from rburing/fti_3d
Physics interpolation (3D)
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2024-08-16 10:33:37 +02:00 |
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Rémi Verschelde
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eb684cccdc
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Merge pull request #92291 from BlueCube3310/image-convert-optimized
Optimize image conversion for half and float formats.
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2024-08-16 10:33:32 +02:00 |
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Rémi Verschelde
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a86c3e44dd
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Merge pull request #91965 from aaronp64/tooltip_size
Fix tooltip content being cut off at some display scales
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2024-08-16 10:33:25 +02:00 |
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Rémi Verschelde
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690c5669e2
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Merge pull request #91271 from m4gr3d/clean_gradle_build_setup
Clean up the gradle build logic used to generate the Godot Android binaries
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2024-08-16 10:33:19 +02:00 |
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Rémi Verschelde
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a3266e28be
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Merge pull request #83497 from grenappels/probe_distance_fix
Fix generated light probes placing too close to manual light probes
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2024-08-16 10:33:12 +02:00 |
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Jonatan Röjder Delnavaz
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74389e8395
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* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
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2024-08-16 07:26:53 +02:00 |
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tetrapod00
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3b1345c26e
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Change capitalization of glTF in errors and comments.
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2024-08-15 18:07:30 -07:00 |
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Zi Ye
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3669eb0b69
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Added an "Edit Now" option to project dialog.
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2024-08-15 18:54:05 -05:00 |
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Malcolm Nixon
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23fc704cbc
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This PR handles the smoothstep degenerate case where the range is empty.
It also updates the documentation to describe positive and negative ranges.
Co-Authored-By: Hugo Locurcio <hugo.locurcio@hugo.pro>
Co-Authored-By: kleonc <9283098+kleonc@users.noreply.github.com>
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2024-08-15 19:08:05 -04:00 |
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Aaron Franke
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99e997ae15
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Make shader language editors inherit the same base class
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2024-08-15 15:12:39 -07:00 |
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Aaron Franke
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cd2a9230e9
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Update expected API validation files for the releases of Godot 4.2 & 4.3
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2024-08-15 14:50:54 -07:00 |
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smix8
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e6ff4e56e3
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Add NavigationLink function to change navigation map
Adds NavigationLink function to change navigation map.
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2024-08-15 22:37:02 +02:00 |
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bruvzg
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d222921f06
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[Windows] Add Intel Gen7.5/Gen8/Gen9 GPUs to Angle blocklist.
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2024-08-15 23:13:49 +03:00 |
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Fredia Huya-Kouadio
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cde873b406
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Update the Android fileLastModified method to return values in seconds instead of milliseconds
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2024-08-15 12:24:58 -07:00 |
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Chris Cranford
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b1421a0d98
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Remove superfluous print_line call
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2024-08-15 14:42:51 -04:00 |
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tetrapod00
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012ce1eaff
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Fix glTF capitalization in class reference
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2024-08-15 10:41:47 -07:00 |
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kobewi
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0dea6ef251
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Allow picking partial properties in PropertySelector
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2024-08-15 17:32:57 +02:00 |
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A Thousand Ships
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ee19a092d9
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[Core] Optimize some String methods
Avoids unnecessary COW checks by using pointers directly.
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2024-08-15 17:17:11 +02:00 |
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Raul Santos
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e47ff98451
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Expose ShapeCast{2D,3D}::get_collision_result
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2024-08-15 16:20:13 +02:00 |
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A Thousand Ships
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e211d08c92
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[Core] Optimize String::join
Avoid reallocation by pre-computing size
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2024-08-15 16:19:07 +02:00 |
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A Thousand Ships
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746c6b87eb
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[Core] Optimize String::insert
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2024-08-15 16:18:47 +02:00 |
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A Thousand Ships
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cbaec62b03
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[Core] Optimize String::replace methods
Performs a single allocation, only when any instances are found, and
avoids concatenations and other unnecessary conversions.
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2024-08-15 16:15:58 +02:00 |
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Rémi Verschelde
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ee363af0ed
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Merge pull request #95556 from dsnopek/gdext-post-godot43
Update GDExtension related CI after Godot 4.3-stable's release
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2024-08-15 16:06:38 +02:00 |
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stechyo
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e479c238a2
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Expose some AudioStreamPlayback methods.
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2024-08-15 14:10:18 +01:00 |
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David Snopek
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dd78ce4217
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Update GDExtension related CI after Godot 4.3-stable's release
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2024-08-15 07:38:49 -05:00 |
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