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Commit Graph

6 Commits

Author SHA1 Message Date
Dan Nicholson
6f4fadf65d Expose standardize_locale add_default param publicly
Comparing locales can have surprising outcomes since it standardizes
locales with defaults. For example, zh and zh_CN result in an exact
match since the defaults change them both to zh_Hans_CN. Expose the
add_default parameter publicly with a default of false so the fully
standardized locale can be inspected.
2024-11-21 16:50:31 -07:00
Thaddeus Crews
27b394c52a Merge pull request #98743 from dbnicholson/improve-compare-locales
Improve locale comparison
2024-11-12 09:27:54 -06:00
Dan Nicholson
2dd409fd70 Improve locale comparison
Since 9456454109, country specific locales are always preferred over
country-less locales even when the OS locale country doesn't match. For
example, running the Godot editor with locale es_ES will result in the
es_AR locale being chosen even though the es locale would be better.

The change happened because the score of the es_AR locale and the es
locale are the same when comparing to es_ES. Change this by parsing
locale strings into a Locale structure and decreasing the score when
script, country or variant are set in both but not matched. For the
es_ES case, this causes the es_AR score to be decreased since the
countries don't match. On the other hand, the es locale is not decreased
since it doesn't specify a country.
2024-11-12 06:06:50 -07:00
Haoyu Qiu
f451997666 Fix duplicated entries in TranslationServer::get_loaded_locales() 2024-10-26 15:10:43 +08:00
Haoyu Qiu
7343dc3a5d Split TranslationServer into its own file 2024-08-15 15:00:47 +08:00
azuloo
dd0bd90865 Add a test suite for TranslationServer 2023-07-11 14:30:53 +03:00