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Commit Graph

16521 Commits

Author SHA1 Message Date
Rémi Verschelde
a12d9df9e1 Merge pull request #71024 from marzecdawid/better-cursor-behaviour-in-tree-with-ctrl
Fix cursor behavior for multiselect in Tree while holding CTRL
2023-07-08 18:14:48 +02:00
HolonProduction
cfac7c9a9a Update FileDialog button activity when file_mode is changed. 2023-07-08 18:10:57 +02:00
NiskashY
4394936392 Fix disabled slider highlighting 2023-07-08 00:42:57 +03:00
kleonc
3f6e35bdb2 Fix drag-dropping nodes to parent with internal nodes 2023-07-07 19:24:44 +02:00
smix8
d253cd7864 Add clear() function to NavigationMesh / NavigationPolygon
Adds clear() function to NavigationMesh / NavigationPolygon.
2023-07-07 16:27:39 +02:00
Rémi Verschelde
dcbbde5e23 Merge pull request #79141 from TokageItLab/fix-infinity-state-loop
Fix infinite loop state check in `AnimationStateMachine`
2023-07-07 16:05:05 +02:00
Rémi Verschelde
7961bc6193 Merge pull request #78078 from Sauermann/fix-drop-physics-mouse-over
Ensure that `_drop_physics_mouseover` only happens when necessary
2023-07-07 16:02:13 +02:00
Rémi Verschelde
e00dc3c719 Merge pull request #75806 from bcmpinc/issue-61174
Fix Camera3D `project_*` methods not accounting for frustum offset
2023-07-07 16:01:47 +02:00
Silc Lizard (Tokage) Renew
fc40ba21cd Fix infinity loop state can't break 2023-07-07 16:12:37 +09:00
Rémi Verschelde
26cde77b69 Merge pull request #79084 from Sauermann/revert-78363
Revert "Fix focusloss of non-exclusive `AcceptDialog` with `close_on_escape`"
2023-07-07 08:34:07 +02:00
Rémi Verschelde
5d23586faf Merge pull request #79049 from BastiaanOlij/fix_stereo_depth_paralax
Take eye offset into account for depth in StandardMaterial3D
2023-07-07 08:33:44 +02:00
Rémi Verschelde
963cf54486 Merge pull request #78907 from zorbathut/pr_fontprop
Fix incorrect property names in `FontFile::_get_property_list()`
2023-07-07 08:29:41 +02:00
Rémi Verschelde
b8f28e287e Merge pull request #78902 from nklbdev/Fix_wrong_type_casting_in_RenderingServer
Fix wrong type casting for octahedral tangents
2023-07-07 08:28:52 +02:00
Aaron Franke
59e7e8c795 Change property hint range for camera attributes exposure multiplier 2023-07-06 22:14:47 -05:00
Bastiaan Olij
581d081ded Take eye offset into account for depth in StandardMaterial3D 2023-07-06 21:13:46 +10:00
Markus Sauermann
bfa7497c1b Revert "Fix focusloss of non-exclusive AcceptDialog with close_on_escape"
This reverts commit 7f547fcf09.
2023-07-06 01:04:16 +02:00
MewPurPur
3d128f67a4 Rename button_pressed bindings to avoid shadowing 2023-07-05 18:38:18 +02:00
dinoplane
3f02b0cfde Moved HSV and OKHSL caching logic into color_mode 2023-07-05 07:15:58 -07:00
Pedro J. Estébanez
4354cd8d41 Reimplement scene change 2023-07-04 13:29:50 +02:00
bruvzg
db0109b237 [Windows] Fix setting initial non-exclusive window mode. 2023-07-04 13:09:26 +03:00
Ninni Pipping
0183340012 Improve error message for Node.set_owner 2023-07-04 08:51:12 +02:00
Rémi Verschelde
1b38e9258b Merge pull request #78975 from YuriSizov/rtl-fix-refactoring-typo
Prevent crash when processing line caches in `RichTextLabel`
2023-07-03 15:26:31 +02:00
Rémi Verschelde
2912fd4c51 Merge pull request #78968 from bruvzg/scroll_fix2
[RTL] Fix multithreaded scrollbar visibility update 2.
2023-07-03 15:26:18 +02:00
Rémi Verschelde
2926ddec1c Merge pull request #78939 from Scony/navi-crash-fix
Fix crash in `NavigationAgent3D`
2023-07-03 15:26:14 +02:00
Rémi Verschelde
813ff4b460 Merge pull request #78857 from smix8/navagent_pos_fix_4.x
Fix NavigationAgent position not always updating
2023-07-03 15:26:11 +02:00
Yuri Sizov
40f2227a65 Prevent crash when processing line caches in RichTextLabel 2023-07-03 13:33:51 +02:00
kobewi
244968c8d1 Allow change import type without restarting editor 2023-07-03 13:24:24 +02:00
bruvzg
21365606d3 [RTL] Fix multithreaded scrollbar visibility update 2. 2023-07-03 10:34:42 +03:00
Pawel Lampe
fcbb521392 Fix crash in 'NavigationAgent3D', fixes #78910 2023-07-02 22:30:03 +02:00
Ninni Pipping
c7e4b3bf5f Add compatibility properties to TouchScreenButton
Added support for `3.x` properties:
* `normal` -> `texture_normal`
* `pressed` -> `texture_pressed`
2023-07-02 10:45:16 +02:00
nklbdev
1d16704faf Potencially fix nan's on octahedral tangents in RenderingServer 2023-07-01 18:46:52 +05:00
Ben Rog-Wilhelm
7ee916a259 Fix: Incorrect property names in FontFile::_get_property_list(). 2023-07-01 07:57:47 -05:00
smix8
34bc410fb4 Fix NavigationAgent position not always updating
Fixes NavigationAgent position not always updating.
2023-06-30 00:18:26 +02:00
smix8
c912df9d05 Fix NavigationAgent continues avoidance velocity
Fixes NavigationAgent continues avoidance velocity.
2023-06-29 21:10:03 +02:00
Markus Sauermann
b02dff6e1c Fix Node::add_sibling parent check
Replace `data.blocked > 0` by `data.parent->data.blocked > 0` in order
to check if the parent is busy.
2023-06-29 20:21:37 +02:00
Florian Kothmeier
c33748d954 Fix invalid minimum size for translated messages in option button 2023-06-29 15:01:36 +02:00
bruvzg
ec97c7c1d9 [RTL] Fix multithreaded scrollbar visibility update. 2023-06-29 15:37:54 +03:00
Hannah Crawford
444e1a8e2c Add layer, shadow and visibility range options to Scene Importer. 2023-06-28 17:09:23 +01:00
Hugo Locurcio
dcc92c174e Remove uses of vformat() with no placeholders
This is identical to passing the string directly.
2023-06-28 16:27:55 +02:00
kobewi
1a9739f591 Fix crash with failed compatibility tiles 2023-06-28 15:11:10 +02:00
Michael Alexsander
7ffad29df8 Fix delay on tab resizing when (un)hovering tabs 2023-06-27 20:33:13 -03:00
Rémi Verschelde
16508ead86 Merge pull request #78745 from RandomShaper/fix_node_pr
Fix node processing order
2023-06-27 23:02:02 +02:00
Pedro J. Estébanez
70ca659143 Fix node internal/non-internal processing order
Bonus:
Fix issues in group-processing related setters
2023-06-27 19:19:55 +02:00
Rémi Verschelde
3c352a5a7d Merge pull request #78728 from Rindbee/reset-vp_pending-on-failure-or-not
Fix that `ViewportTexture` cannot be setup again after failed setup
2023-06-27 15:45:41 +02:00
Rindbee
fb1bcac271 Fix that ViewportTexture cannot be setup again after failed setup
`vp_pending` is a flag indicating to wait for `ViewportTexture::_setup_local_to_scene`
to be called. Once this method is called, no matter whether the setup will fail or not,
it needs to be reset to `false`.
2023-06-27 06:45:30 +08:00
Ricardo Buring
104da478a8 Fix CharacterBody3D get_position_delta()
Calculate the difference of global positions.
This also fixes get_real_velocity().
2023-06-26 23:15:57 +02:00
Pedro J. Estébanez
fc0e37bbe0 Fix change of precedence in fixup 2023-06-26 19:20:34 +02:00
Rémi Verschelde
6b91f57042 Fixup compilation warning after #78713 2023-06-26 17:55:08 +02:00
Pedro J. Estébanez
a39b683b12 Ensure default node groups' call queue are processed 2023-06-26 16:56:10 +02:00
RedworkDE
2c0caa5828 Allow renaming child nodes in _ready 2023-06-26 13:25:48 +02:00