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Commit Graph

7 Commits

Author SHA1 Message Date
Edwin Cheng
61d387135f Improve emoji SVG parsing by caching
Basically, when we first encounter the document, we parse it as before, but we also note the offsets of other glyphs and store the remaining XML. The next time we see another glyph, we can simply parse that glyph node and insert it back into the stored XML.
2024-12-18 19:02:03 +08:00
Pāvels Nadtočajevs
7f37e88658 Fix SVG font rendering. 2024-11-21 22:11:53 +02:00
Aaron Franke
91b24b2780 Use GODOT_MODULE define in TextServer modules 2024-01-06 01:19:29 -06:00
bruvzg
19179238fa [SVG Font] Keep a copy of UTF-8 XML source string during the whole SVG processing. 2023-04-05 09:25:20 +03:00
Ninni Pipping
3a5d7a4b54 [TextServer] Make sure Freetype is enabled for ot-svg 2023-03-07 16:27:24 +01:00
Rémi Verschelde
d95794ec8a One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00
bruvzg
d77902f33a Implement SVG in OT support. 2022-11-04 14:10:54 +02:00