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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00
Commit Graph

4 Commits

Author SHA1 Message Date
Stuart Carnie
9fc39ae321 Metal: Use retained references; shared pixel format code
Most important is a fix for an occasional crash due to a use-after-free
bug.

A number of API availability declarations were updated to include tvOS.

The code is now simplified and generic for all platforms, which makes
way for future tvOS support.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-01-12 07:11:22 +11:00
mrsaturnsan
376c6c0c7d Use afterMinimumDuration to correct frame pacing 2024-11-12 21:19:38 -06:00
Stuart Carnie
a7a245de92 Metal: enable for betsy and lightmapper modules
To support this, the rendering_context_driver_metal.h header was updated
to recognise when it is included in non-Objective-C source files.
2024-08-31 08:29:07 +10:00
Stuart Carnie
2d0165574d Add Metal support for macOS (arm64) and iOS 2024-08-20 12:11:06 +02:00