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Commit Graph

11921 Commits

Author SHA1 Message Date
Rémi Verschelde
39c7479839 Merge pull request #113381 from Eshaan-byte/fix-editordock-func-keyword
Doc: Add missing func keyword to EditorDock._update_layout example
2025-12-01 13:13:27 +01:00
Rémi Verschelde
8f14acb151 Merge pull request #113197 from CrayolaEater/pop-up-menu-doc-update
Add better clarification for accelerator support on Popup Menu
2025-12-01 11:49:10 +01:00
Rémi Verschelde
a5bb19a0d2 Merge pull request #112952 from MadeScientist/MadeScientist-patch-1
Fix incorrect equivalent method reference in screen-space transform methods doc
2025-12-01 11:48:45 +01:00
Eshaan
7ea96d2817 Doc: Add missing func keyword to EditorDock._update_layout example
The code snippet demonstrating method overriding for _update_layout
was missing the func keyword, which is required in GDScript method
declarations.
2025-12-01 13:08:19 +11:00
MadeScientist
3a61ca9452 Fix incorrect transform method reference in CanvasItem.get_screen_transform() documentation
The get_global_transform method of CanvasItem doesn't consider the canvas_transform, so when any camera is enabled, its return value may differ from get_screen_transform. Thus, we should use get_global_transform_with_canvas instead, which provides consistent results with or without cameras enabled.
2025-12-01 01:07:57 +08:00
Rob Blanckaert
2863d8cb1e EditorResourcePreviewGenerator::request_draw_and_wait 2025-11-27 14:12:14 -08:00
CrayolaEater
6b7ec9950a Add better clarification for accelerator support on Popup Menu 2025-11-27 16:11:31 +02:00
Rémi Verschelde
b87fcf7e79 Windows: Make Direct3D 12 the default RD driver for new projects
For compatibility reasons, `vulkan` is kept as the technical default for the
setting, but projects created in Godot 4.6 and later will set `d3d12` as the
driver automatically.

Users upgrading to 4.6 are recommended to adopt `d3d12` as a default if it
fits their needs.

Enable `d3d12=yes` by default in SCons so that custom Windows builds include
Direct3D 12 support.
2025-11-27 10:26:25 +01:00
Rémi Verschelde
e0e1a0c6d3 Merge pull request #113115 from KoBeWi/Buildock
Change MSBuildPanel to EditorDock
2025-11-27 09:55:55 +01:00
Rémi Verschelde
aafad04a1b Merge pull request #112107 from Calinou/doc-projectsettings-add-keywords
Add search keywords for project settings
2025-11-27 09:55:35 +01:00
Rémi Verschelde
4f04a9de1d Merge pull request #111332 from allenwp/glow/docs-improve-hdr-scale
Improve documentation for the `Environment` glow effect.
2025-11-27 09:55:26 +01:00
Allen Pestaluky
936f17f198 Improve documentation for the Environment glow effect. 2025-11-26 18:01:10 -05:00
Rémi Verschelde
660b52b828 Merge pull request #112990 from allenwp/update-hdr2d-docs
Update docs to describe new `use_hdr_2d` behavior with Mobile renderer.
2025-11-26 23:44:01 +01:00
Rémi Verschelde
13e7215b46 Merge pull request #111426 from notroid5/patch-1
Replace deprecated `Color8`
2025-11-26 23:43:27 +01:00
Rémi Verschelde
f35f428279 Merge pull request #108417 from rosshadden/docs-fix-typo
Docs: Fix typo in `Object.get_signal_list`
2025-11-26 23:43:22 +01:00
Allen Pestaluky
ef18638ac3 Update docs to describe new use_hdr_2d behavior with Mobile renderer. 2025-11-26 14:47:58 -05:00
Hugo Locurcio
dc75272d86 Add search keywords for project settings
This adds keywords that references possible values for project settings,
which makes them easier to find in the class reference search.

Note that this currently does not improve search results in the
Project Settings dialog's filter bar, as it doesn't make use
of class reference keywords yet.
2025-11-26 01:31:54 +01:00
kobewi
a07fcf5d05 Change MSBuildPanel to EditorDock 2025-11-25 21:26:50 +01:00
Micky
be0c68845e Fix miscellaneous oddities around the class reference (part 6) 2025-11-25 21:20:57 +01:00
Thaddeus Crews
b7f06bd14d Merge pull request #112539 from Ivorforce/bsearch-const
Make `Vector` `bsearch` method const.
2025-11-25 12:55:11 -06:00
Lukas Tenbrink
109d3d8530 Make Vector bsearch method const. 2025-11-25 19:05:30 +01:00
Thaddeus Crews
158f13aebf Merge pull request #102232 from bruvzg/xattr
[FileAccess] Implement support for reading and writing extended file attributes/alternate data streams.
2025-11-25 09:52:37 -06:00
Thaddeus Crews
8c76d71971 Merge pull request #113065 from KoBeWi/Outdock
Add bottom dock tab style setting
2025-11-25 09:52:30 -06:00
Thaddeus Crews
258ee89997 Merge pull request #90411 from kitbdev/multisplit
Allow SplitContainer to have more than two children
2025-11-25 07:06:53 -06:00
kobewi
92ce6c7b75 Add bottom dock tab style setting 2025-11-25 00:04:04 +01:00
Thaddeus Crews
ca692bee19 Merge pull request #103672 from dugramen/itemlist-focus-draw-order
Fix ItemList docs for the focus Stylebox's draw order
2025-11-24 16:00:10 -06:00
kit
7e55f1d1bf Allow SplitContainer to have multiple children 2025-11-24 16:50:09 -05:00
Thaddeus Crews
7772549c0f Merge pull request #110435 from MagnificentJake/patch-1
Improve docs for pitch and volume variation in AudioStreamRandomizer
2025-11-24 10:21:42 -06:00
Thaddeus Crews
1fc27cc1a9 Merge pull request #95817 from nongvantinh/implement-10493
Implement dynamic scaling of the LineEdit right icon based on control size and scale factor
2025-11-24 10:21:39 -06:00
Thaddeus Crews
55c93555e8 Merge pull request #112054 from vaner-org/oneshot-abort-on-interruption
Add "Abort on Reset" property to AnimationNodeOneShot
2025-11-24 10:21:33 -06:00
Pāvels Nadtočajevs
d454e1a1e0 [FileAccess] Implement support for reading and writing extended file attributes/alternate data streams. 2025-11-24 11:18:25 +02:00
MagnificentJake
76f3155f0a Improve documentation of pitch and volume variation in AudioStreamRandomizer
Existing documentation did not adequately communicate how the random_pitch and random_volume_offset_db values affected volume and pitch. This change clarifies:
- That the variation is positive or negative.
- What the values actually mean, with examples.

Apply suggestions from code review

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>

Update code blocks to skip-lint to pass failed check
2025-11-22 13:28:33 +00:00
Nông Văn Tình
270407b20a Implement dynamic scaling of the LineEdit right icon based on control size and scale factor
The implementation allows the LineEdit node to scale the right icon to match the font size first. Then, when the `expand_icon` option is enabled, the icon will expand to the full height of the node. The scale of the icon can then be controlled using the scale factor.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2025-11-22 18:32:33 +07:00
Break
ef9738005a Separate Node editor dock 2025-11-22 10:17:03 +08:00
Thaddeus Crews
18046f5b8e Merge pull request #112986 from aaronfranke/skel-bone-count
Fix SkeletonProfileHumanoid bone count documentation
2025-11-21 18:37:36 -06:00
Thaddeus Crews
fa6ca106c7 Merge pull request #112962 from goncalo/patch-1
Fix display/window/size/initial_position_type project setting description
2025-11-21 18:37:25 -06:00
Thaddeus Crews
25cc9ccefb Merge pull request #112577 from timothyqiu/multiple-translations-per-locale
Add methods for querying loaded `Translation` instances
2025-11-21 18:37:24 -06:00
vaner-org
de4979fcaf Abort OneShot if previously interrupted 2025-11-22 03:05:31 +05:30
Thaddeus Crews
47d6ce2917 Merge pull request #110408 from bruvzg/el_trim_w
[TextServer] Use a separate flag to disable min. string length for adding ellipsis.
2025-11-21 14:46:49 -06:00
Thaddeus Crews
884bf2f332 Merge pull request #108647 from KoBeWi/docking_abyss
Make bottom panel into available dock slot
2025-11-21 14:46:48 -06:00
metamuffin
6145b0ca29 Add Image.load_exr_from_buffer and enable tinyexr by default 2025-11-21 18:58:26 +01:00
kobewi
67735cf213 Make bottom panel into available dock slot 2025-11-21 18:52:13 +01:00
Pāvels Nadtočajevs
5fdcb805d4 [TextServer] Use a separate flag to disable min. string length for adding ellipsis. 2025-11-21 07:49:26 +02:00
Haoyu Qiu
ec860ffe4a Add methods for querying loaded Translation instances 2025-11-21 08:51:26 +08:00
Thaddeus Crews
2edc43df8e Merge pull request #78598 from BastiaanOlij/resolve_depth_buffer_mobile
Resolve depth buffer in mobile renderer when required
2025-11-20 11:10:48 -06:00
Aaron Franke
bca6fd61af Fix SkeletonProfileHumanoid bone count documentation 2025-11-20 06:50:40 -08:00
goncalo
4eb70da8b1 Fix display/window/size/initial_position_type project setting description. 2025-11-20 10:22:25 +00:00
Thaddeus Crews
7716a4cba0 Merge pull request #101342 from KoBeWi/roundabout_solution
Round AtlasTexture size
2025-11-19 11:04:10 -06:00
Thaddeus Crews
b15a13eed3 Merge pull request #112607 from KoBeWi/what_could_have_gone_wrong🤷‍♂️
Add MeshInstance3D upgrade code
2025-11-18 14:00:50 -06:00
Thaddeus Crews
1e1f044fd1 Merge pull request #110256 from Koyper/fix_popup_menu_item_wont_open
[PopupMenu] Fix submenu item not popping on mouse enter
2025-11-18 14:00:45 -06:00