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Commit Graph

55626 Commits

Author SHA1 Message Date
floppyhammer
c186b511c3 Fix dark title bar 2022-12-27 14:54:38 +08:00
Aaron Franke
8d7d1b0bb2 Remove duplicate Month and Weekday enums
Well, they were duplicately-exposed, but triplicately-defined.
2022-12-26 15:16:25 -06:00
Hugo Locurcio
58fcf5ed70 Hide Ambient Light properties in Environment inspector depending on mode 2022-12-26 21:59:51 +01:00
mara
5380e685d8 Keep terrain choice when changing layer in tilemap editor
Make `TileMapEditorTerrainsPlugin::edit` logic analogous to
`TileMapEditorTilesPlugin::edit`, in that the selection is only
cleared when switching to another tilemap.

Closes #70033.
2022-12-26 21:45:06 +01:00
Filipe Rinaldi
2841144096 Fix arm64 build when using Clang
The commit b5a8055b5c should target GCC builds only as
-flax-vector-conversions has different behaviour in Clang and is
currently making the build fail.

Signed-off-by: Filipe Rinaldi <filipe.rinaldi@gmail.com>
2022-12-26 20:39:27 +00:00
Yuri Rubinsky
b6e06038f8 Merge pull request #70396 from jainl28patel/VisualShader-unit-test 2022-12-26 15:13:56 +03:00
Bastiaan Olij
8bf16b0ce5 Fix errors related to reflection probe now using a render buffers object 2022-12-26 22:23:22 +11:00
jainl28patel
e4f4fb580e Add unit test for VisualShader 2022-12-26 16:52:07 +05:30
Yuri Rubinsky
952015df13 Add missing CUSTOM inputs for the spatial/vertex mode of visual shader 2022-12-26 14:09:07 +03:00
Haoyu Qiu
5c498f714d Fix error when dropping script into script editor 2022-12-26 14:34:37 +08:00
Silc Renew
74e0903bb8 Fix wrong AnimationStateMachine process for end of fading 2022-12-26 13:08:08 +09:00
cdemirer
bbb21c3fd5 Fix type adjustment skipped when value is considered both not hard and not variant 2022-12-25 17:11:30 +03:00
stmSi
def4087a40 Suggest Filename in Remote Tree File Dialog 2022-12-25 19:34:11 +06:30
Silc Renew
8745c206c4 Fix pingpong with loop wrap is not working 2022-12-25 18:16:38 +09:00
Ekaterina Vaartis
60692b4e45 Implement export_multiline support for Array[String] and Dictionary
For arrays, specifically check if it's a string array and pass the
type on to the editor. For dictionaries, save the hint on the type and
use it later to draw the multiline editor, except for when adding a
string key, because that doesn't make much sense. All string values
however will be drawn as multiline.
2022-12-25 01:46:57 +03:00
Ignacio Roldán Etcheverry
f382a2b59b Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint
C#: reverse Vector2.AngleToPoint
2022-12-24 17:22:50 +01:00
Ignacio Roldán Etcheverry
9f1fe08955 Merge pull request #70494 from neikeq/issue-67876
C#: Fix leak in Span to Variant conversions
2022-12-24 13:54:33 +01:00
MrPhnix
272b8d9d17 CanvasItemEditor Fix snapping grid misalignment
Resolves: #70186
See: #65101
2022-12-24 12:02:48 +01:00
Yuri Rubinsky
5be4c0b390 Merge pull request #70496 from Chaosus/astargrid_divide_heuristics 2022-12-24 13:00:55 +03:00
bruvzg
9b53bd90bb [Font] Use key structure instead of raw hash for LRU cache to avoid collisions. 2022-12-24 11:46:40 +02:00
Yuri Rubinsky
16efd0b0fc Divide AStarGrid2D::default_heuristic into two different heuristics 2022-12-24 09:31:02 +03:00
stmSi
2041616934 Fix Editor hanging if audiostream's pitch_scale is NaN 2022-12-24 12:39:48 +06:30
Alexey Kim
e9ace71c88 C#: reverse Vector2.AngleToPoint 2022-12-24 04:18:53 +02:00
stmSi
350eda02cb Fix Editor Shortcut keys are inserting in Script Editor 2022-12-24 07:22:19 +06:30
Hakim
6a60300193 Bring back the renderer options button on the main editor 2022-12-24 00:43:18 +01:00
Rémi Verschelde
f7cf9fb148 Merge pull request #67668 from nikitalita/apk-signer
Improve get_apksigner_path() robustness
2022-12-23 23:44:56 +01:00
Rémi Verschelde
3822ba4c96 Merge pull request #67759 from TechnoPorg/jni-64-bit-arrays
Improve support for 64-bit types on Android.
2022-12-23 23:44:42 +01:00
Rémi Verschelde
f064898956 Merge pull request #70253 from BastiaanOlij/cleanup_sky_render
Cleanup and improve sky render
2022-12-23 23:44:02 +01:00
Rémi Verschelde
d8a0382e3f Merge pull request #70476 from BastiaanOlij/move_sdfgi_init
Move SDFGI update logic into clustered renderer
2022-12-23 23:43:56 +01:00
Rémi Verschelde
2e07477751 Merge pull request #70214 from Ansraer/speed-maybe
[4.x] Use depth prepass to increase opaque render performance
2022-12-23 23:43:50 +01:00
Rémi Verschelde
a900483802 Merge pull request #70478 from marius-se/fix/content_scale
Fix contentScaleFactor on iOS
2022-12-23 23:43:32 +01:00
Rémi Verschelde
d005293a34 Merge pull request #70477 from mihe/bind-joint-disable
Bind methods related to disabling collision between joint bodies
2022-12-23 23:43:18 +01:00
rune-scape
1b77993257 Inner classes get their docs back 2022-12-23 17:39:24 -05:00
bruvzg
223a612c0c [iOS] Add Apple Pencil pressure and tilt support. 2022-12-23 23:44:10 +02:00
bruvzg
5478f9b842 [macOS] Fix stylus tilt Y direction. 2022-12-23 23:39:46 +02:00
Ignacio Roldán Etcheverry
dfac8bb407 C#: Fix leak in Span to Variant conversions 2022-12-23 21:37:28 +01:00
Ignacio Roldán Etcheverry
5784bf1be0 Merge pull request #70486 from raulsntos/dotnet/convert-to
C#: Rename `ConvertToX` methods
2022-12-23 21:15:24 +01:00
Ignacio Roldán Etcheverry
a545c29ace Merge pull request #70483 from raulsntos/dotnet/forbid-init-properties
C#: Disallow init-only properties
2022-12-23 21:13:32 +01:00
Raul Santos
24e4ac9167 C#: Rename ConvertToX methods
- Renamed `ConvertToX` to `ConvertToNativeX`.
- Renamed `ConvertToXObject` to `ConvertToX`.
- Renamed `ConvertToXManaged` to `ConvertToX`.
- Fix `Signal` name in bindings generator and csharp script.
2022-12-23 19:40:32 +01:00
Yuri Sizov
0369475773 Merge pull request #70441 from matt08-prog/doc-ArrayMesh
Clarify the description of ArrayMesh::regen_normal_maps
2022-12-23 21:17:01 +03:00
Raul Santos
03c26d6618 C#: Disallow init-only properties
ReadOnly properties are currently not allowed because the generated code
needs to set them, this also apply to `init` properties because they
need to be set after initialization.
2022-12-23 19:04:14 +01:00
Ansraer
d44a91c2f7 use depth prepass to increase performance 2022-12-23 17:15:46 +01:00
Marius Seufzer
90c34699d6 fix contentScaleFactor on iOS 2022-12-23 14:57:56 +01:00
Mikael Hermansson
c1379523ea Bind methods related to disabling collision between joint bodies 2022-12-23 14:16:33 +01:00
Bastiaan Olij
65ca9e6924 Move SDFGI update logic into clustered renderer 2022-12-24 00:00:11 +11:00
Rémi Verschelde
d0398f62f0 Revert "pcre2: Update to upstream version 10.42"
This reverts commit 62c3e4ab9c.

Needs more work, see comments about `_regex_free` errors in #70447.
2022-12-23 11:29:11 +01:00
Rémi Verschelde
1cab6c91e9 Merge pull request #69998 from BastiaanOlij/sorting-pivot-4
Added options for sorting transparent objects (port of PR #63040)
2022-12-23 09:47:24 +01:00
Bastiaan Olij
e886a7af81 Cleanup and improve sky render 2022-12-23 19:45:19 +11:00
Bastiaan Olij
6f4f38db07 Added options for sorting transparent objects (port of PR 63040) 2022-12-23 19:30:33 +11:00
matt08-prog
f708684244 changed wording for ArrayMesh::regen_normal_maps' description 2022-12-23 00:30:13 -08:00