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Commit Graph

78 Commits

Author SHA1 Message Date
MBCX
f00df0ad1e Fix incorrect usage of Color::from_hsv() that was exposed by newer compiler warnings 2025-09-29 18:18:51 -04:00
A Thousand Ships
bd65cfa876 Revert "Replace many uses of is_class with derives_from."
This reverts commit 78b743cf4a.
2025-09-25 13:48:53 +02:00
Thaddeus Crews
1ce3101fbc Merge pull request #110814 from Jordyfel/2d-editor-get
Cache editor setting queried in hot path in 2D editor
2025-09-24 09:59:16 -05:00
Thaddeus Crews
78b743cf4a Merge pull request #110832 from Ivorforce/is-class-to-derives-from
Replace many uses of `is_class` with `derives_from`.
2025-09-24 09:59:09 -05:00
Thaddeus Crews
8c956babeb Merge pull request #107013 from Rindbee/fix-wrong-node-path-in-connection-dialog
Fix the extra arguments of type `NodePath` in the connection dialog do not work
2025-09-24 09:59:03 -05:00
kobewi
eae9ef2292 Change preview methods to take Callable 2025-09-23 20:13:00 +02:00
Lukas Tenbrink
8ef4a43ada Replace many uses of is_class with derives_from. 2025-09-23 19:59:00 +02:00
Thaddeus Crews
685c7e92e5 Merge pull request #100437 from KoBeWi/ruaninstancequestionmark
Add `is_instance()` helper method to Node
2025-09-23 12:08:48 -05:00
Jordyfel
7595a9061d Cache editor setting queried in hot path in 2D editor 2025-09-23 15:37:55 +03:00
Thaddeus Crews
709226ad1c Merge pull request #109515 from precup/speedy-selections
Speed up large selections in the editor
2025-09-22 21:00:54 -05:00
Thaddeus Crews
800bce8a7e Merge pull request #107975 from BlueCube3310/cube-preview-improved
Improve the cubemap preview
2025-09-22 21:00:53 -05:00
Thaddeus Crews
38188881ce Merge pull request #108549 from ryevdokimov/transform-gizmo-opacity-no-restart
Do not require editor restart when changing manipulator gizmo opacity setting
2025-09-22 21:00:52 -05:00
Thaddeus Crews
a20ca7bbfe Merge pull request #110459 from YeldhamDev/let_the_poor_ints_slide
Allow to use sliders for integers in `EditorSpinSlider`
2025-09-22 13:28:52 -05:00
Thaddeus Crews
7ec4bd74ff Merge pull request #110320 from WhalesState/cie-lock
Fix redundant calls of `CanvasItemEditor::_update_lock_and_group_button` on `SceneTreeEditor` node selection
2025-09-22 13:28:48 -05:00
Thaddeus Crews
be421bcdd4 Merge pull request #110250 from YeldhamDev/i_just_cant_keep_focused
Hide `Control` focus when given via mouse input
2025-09-22 13:28:44 -05:00
Thaddeus Crews
d069699940 Merge pull request #110752 from wheatear-dev/expand-110693
Add `GDSOFTCLASS` to six inheritors of `Object`
2025-09-22 13:28:41 -05:00
Michael Alexsander
f16ff829f0 Allow to use sliders for integers in EditorSpinSlider 2025-09-22 11:23:15 -03:00
Thaddeus Crews
94dbc42a56 Merge pull request #62083 from KoBeWi/string_slice'n_dice
Improve usage of `String.split()` vs `get_slice()`
2025-09-22 08:50:01 -05:00
BlueCube3310
cd61d6f748 Improve the cubemap preview 2025-09-21 21:18:30 +02:00
Edward Moulsdale
12e97610a8 Add GDSOFTCLASS to six inheritors of Object 2025-09-21 16:22:29 +01:00
Thaddeus Crews
4588542dfc Merge pull request #107065 from timothyqiu/scene-close-all
Allow closing all scene tabs via shortcut
2025-09-20 13:41:37 -05:00
风青山
fc0cbb3171 Fix the extra arguments of type NodePath in the connection dialog do not work
Make the node path relative to the target node instead of the source node.

Currently, a proxy object is used in the connection dialog to edit bound arguments.

In this case, the `EditorPropertyNodePath` will get the node path relative to the
source object in the connection (i.e. the object the InspectorDock is editing).

This path is not available in scripts (i.e. the target object in the connection).
2025-09-20 22:10:55 +08:00
Thaddeus Crews
daa89d5292 Merge pull request #109513 from precup/small-editor-optimizations
Miscellaneous editor optimizations for large scenes
2025-09-19 20:54:24 -05:00
Michael Alexsander
aeb3a45c97 Hide Control focus when given via mouse input 2025-09-19 13:43:29 -03:00
kobewi
d61a337a70 Improve usage of String.split() vs get_slice() 2025-09-19 16:31:55 +02:00
Thaddeus Crews
c39edeca6d Merge pull request #109744 from Repiteo/core/math-constants-semantic
Core: Integrate semantic constants in math structs
2025-09-16 11:44:49 -05:00
Thaddeus Crews
de572675e0 Merge pull request #109369 from ColinSORourke/MaterialConversionErrorFix
Material Conversion Error Handling
2025-09-16 09:48:59 -05:00
Mounir Tohami
320ff6bc75 Fix Redundant calls of CIE _update_lock_and_group_button on SceneTree selection. 2025-09-09 01:33:51 +03:00
Michael Alexsander
bf65bf0bbd Fix "SpriteFrames" editor not fully hidding the bottom panel 2025-09-05 13:33:05 -03:00
Mike Precup
1c8e3f9037 Speed up large selections in the editor 2025-08-31 14:25:44 -07:00
Mike Precup
e73e978d65 Misc editor speedups for large scenes 2025-08-31 13:46:33 -07:00
Thaddeus Crews
825ef2387f Merge pull request #110044 from timothyqiu/theme-type-name-validation
Validate theme type name input in Add Theme Type dialog
2025-08-29 12:00:44 -05:00
Kamil Tokarski
167cf79024 fix: update shortcut input to support CMD key for snapping 2025-08-29 00:22:47 +02:00
Haoyu Qiu
e5373c5cb0 Validate theme type name input in Add Theme Type dialog 2025-08-28 15:47:37 +08:00
Adam Simpkins
edfe631c7c Create an undo/redo action when pinning a SoftBody3D point in the editor
Previously, if you pinned a point by clicking on one of the soft body
vertex handles, the scene was not marked as modified, and the action
could not be undone by hitting Ctrl + Z.

Co-authored-by: Tomasz Chabora <kobewi4e@gmail.com>
2025-08-25 17:07:23 +02:00
Thaddeus Crews
1a7c477787 Merge pull request #109684 from ryevdokimov/fix-cancel-fighting
Fix transforms trying to continue after a cancel
2025-08-24 11:04:30 -05:00
Thaddeus Crews
b947e5f8cc Merge pull request #109133 from aaronp64/polygon_editor_grab_radius
Use `point_grab_radius` setting in `Polygon2DEditor` bottom panel editor
2025-08-21 18:39:35 -05:00
Thaddeus Crews
4854c0447b Merge pull request #109619 from aaronp64/theme_editor_name_change
`ThemeEditor` fix to show filename for new/renamed files
2025-08-20 12:07:15 -05:00
Thaddeus Crews
84c0ec04f3 Core: Integrate semantic constants in math structs
- Excludes self-explanatory constants (ZERO, ONE, etc)
2025-08-19 10:15:08 -05:00
robert yevdokimov
d99d2cb884 Prevent held escape key from unselecting nodes after canceling a transform 2025-08-18 16:47:09 +04:00
Robert Yevdokimov
26f920f85e Fix transforms trying to continue after a cancel 2025-08-17 10:04:42 +04:00
Thaddeus Crews
a43e6e68cc Merge pull request #100813 from ryevdokimov/prevent-selecting-hidden-transform-gizmo
Fix being able to grab hidden transform gizmo handles
2025-08-15 12:58:47 -05:00
aaronp64
842b44d872 ThemeEditor fix to show filename for new/renamed files
Updated ThemeEditor to set the theme name label when theme file is initially created or renamed.
2025-08-14 15:20:50 -04:00
Thaddeus Crews
de463e0241 Merge pull request #109564 from timothyqiu/scene-create-3d
SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled
2025-08-13 18:42:16 -05:00
kleonc
5ba1d0ff97 Fix TileMapLayer terrain preview icons for transformed alternative tiles 2025-08-13 18:35:51 +02:00
Haoyu Qiu
69613d2099 SceneCreateDialog: Hide 3D Scene option when 3D editor is disabled 2025-08-13 13:54:39 +08:00
Thaddeus Crews
8aa37cab89 Merge pull request #109469 from ryevdokimov/fix-previews
Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview
2025-08-12 11:46:40 -05:00
robert yevdokimov
1672b69ce8 Fix node can't be rotated by holding ctrl/command while in select mode 2025-08-11 15:15:55 +04:00
robert yevdokimov
edee07bb62 Fix cinematic preview causing the editor redraw continuously and aspect ratio not updating in camera preview 2025-08-10 19:08:28 +04:00
Thaddeus Crews
96cf51335c Merge pull request #104945 from YeldhamDev/subgizmo_lock_ignore
Fix gizmos from 3D editor plugins not applying changes to locked nodes
2025-08-08 12:28:09 -05:00