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Commit Graph

68211 Commits

Author SHA1 Message Date
Rémi Verschelde
720c236fc0 Merge pull request #90743 from timothyqiu/empty-selection-clipboard
Add TextEdit option to prevent copying without a selection
2024-09-23 12:27:35 +02:00
Adriaan de Jongh
330f91d32b clarify CanvasItem's visible property, and its visibility_changed and hidden signals 2024-09-23 12:11:38 +02:00
lawnjelly
6764338e09 Fix physics platform behaviour regression
Lifetime checks for stored `RIDs` for collision objects assumed they had valid `object_ids`.
It turns out that some are not derived from `Object` and thus checking `ObjectDB` returns false for some valid `RIDs`.
To account for this we only perform lifetime checks on valid `object_ids`.
2024-09-23 10:56:24 +01:00
Rynzier
7b7164c80c Clarify PCK path argument in PCKPacker.pck_start
Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
2024-09-23 09:42:13 +02:00
DE-YU_H14
b5cd06b9ae C#: Implement proper generic type name printing for Godot Editor
Co-authored-by: Raul Santos <raulsntos@gmail.com>
2024-09-23 15:32:10 +08:00
Giganzo
388869574c Clarify docs for when toggling button_pressed emits toggled 2024-09-23 09:32:02 +02:00
biswas08433
1536f5ec79 Clarify transform data ordering in RenderingServer.multimesh_set_buffer 2024-09-23 09:29:20 +02:00
Clay John
155fcd00b0 Merge pull request #97279 from AThousandShips/fix_gles3_include
Remove direct render include in `ExternalTexture`
2024-09-22 19:58:51 -07:00
Raul Santos
445e822bcf C#: Generate signal event with the same accessibility as the delegate 2024-09-23 03:38:18 +02:00
Clay John
2d6af000e7 Merge pull request #97326 from jj11hh/master
Fix hash calculation for NTSliceKey
2024-09-22 13:33:35 -07:00
Clay John
d3e3b7379a Merge pull request #97338 from Ivorforce/patch-2
Fix a typo in make_rst.py (Packedfloat64Array -> PackedFloat64Array)
2024-09-22 13:26:23 -07:00
Chris Cranford
bc3dcf3d40 Expose several resource/resource-saver functions 2024-09-22 15:27:13 -04:00
Lukas Tenbrink
21fb753bbd Fix a typo in make_rst.py (Packedfloat64Array -> PackedFloat64Array) 2024-09-22 21:09:08 +02:00
Lukas Tenbrink
50ad99bdc0 In make_rst.py, include the parent class in 'Inherits:' even if it is not known. 2024-09-22 20:56:20 +02:00
tetrapod00
eb5a9c3b33 Visual Shader: Add vector operations to Remap node 2024-09-22 11:25:36 -07:00
Haoyu Qiu
a751c05b15 Fix script editor wrongly replaces and quotes non-ASCII letters 2024-09-23 00:05:16 +08:00
Jiang Yiheng
864d4fb32a Fix hash calculation for NTSliceKey
A bug was introduced from 057367bf by adding FSR 2.2.1 support.
Which increases hash collision and hurts performance.
2024-09-22 21:08:18 +08:00
A Thousand Ships
d49ec39d63 [Core] Add Engine.print_to_stout setting to control printing
Also added notes to the related project settings pointing to the
`Engine` properties.
2024-09-22 12:09:01 +02:00
DE YU
307224927c Replace Reflection-Based implementation with Generated one
Co-authored-by: Raul Santos <raulsntos@gmail.com>
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-09-22 18:01:14 +08:00
Giganzo
15f344173e Fix Add button style in GroupsEditor 2024-09-22 11:17:06 +02:00
BlueCube3310
95fd45d9a5 Betsy: Implement BC4 compression 2024-09-22 10:16:37 +02:00
K. S. Ernest (iFire) Lee
dd9525be04 Fix animation compression going the wrong way
When compressing animation key frame indices the truncation breaks the animation near the border of pages.

We use banker's rounding (FE_TONEAREST) as implemented by fast_ftoi to get the nearest integer frame.
2024-09-21 19:20:19 -07:00
Sander
e9c85be76f Metal: expose DRIVER_RESOURCE_LOGICAL_DEVICE for get_resource_native_handle() 2024-09-22 03:19:06 +03:00
Sander
0ad1820b1a Metal: implement texture_create_from_extension
Parameters p_type, p_format, p_array_layers, p_depth_stencil are
ignored - MTLTexture (and the callee) already have this information
and is only relevant when reinterpreting or remaping the texture in
different ways.
2024-09-22 02:32:37 +03:00
Ricardo Buring
0333648cea Move Godot Physics 3D into a module; add dummy 3D physics server
If the module is enabled (default), 3D physics works as it did before.

If the module is disabled and no other 3D physics server is registered
(via a module or GDExtension), then we fall back to a dummy
implementation which effectively disables 3D physics functionality (and
a warning is printed).

The dummy 3D physics server can also be selected explicitly, in which
case no warning is printed.
2024-09-21 21:19:45 +02:00
rune-scape
cee0e6667a Refactor ref-counting code and fix ref counted releasing before aquiring 2024-09-21 11:36:58 -07:00
kobewi
866c50a926 Add submenu support to EditorContextMenuPlugin 2024-09-21 20:16:45 +02:00
kobewi
59c66585d5 Fix ScrollContainer configuration warnings 2024-09-21 19:53:02 +02:00
A Thousand Ships
ccca41a086 Remove direct render include in ExternalTexture
This include introduces `windows/platform_gl.h` into the include
hierarchy which adds defines which break building on MSVC
2024-09-21 17:44:28 +02:00
Haoyu Qiu
b7416bf693 Document OptimizedTranslation.generate() only works in editor 2024-09-21 23:20:05 +08:00
Haoyu Qiu
ef840f935f Make FileSystem dock buttons consistent 2024-09-21 22:02:56 +08:00
Haoyu Qiu
267bb98231 Keep advanced toggle on when searching for settings 2024-09-21 21:15:46 +08:00
Haoyu Qiu
246150453b Better undo action names for localization editor 2024-09-21 19:58:17 +08:00
Haoyu Qiu
cca54ba4db Move pseudolocalization into TranslationDomain
Also adds command-line option `--editor-pseudolocalization`
2024-09-21 18:28:12 +08:00
Rémi Verschelde
e4e024ab88 Merge pull request #97273 from timothyqiu/unicode-autoload
Allow using Unicode identifier for Autoload name
2024-09-21 11:51:06 +02:00
Rémi Verschelde
2daea4bb0b Merge pull request #97269 from timothyqiu/underline-unicode-identifier
Fix script editor not underlining Unicode identifiers when Ctrl-hovered
2024-09-21 11:51:02 +02:00
Rémi Verschelde
0df4a85129 Merge pull request #97268 from MonterraByte/wayland-opengl3-fallback
Fallback to OpenGL 3 if Vulkan isn't available on Wayland
2024-09-21 11:50:59 +02:00
Rémi Verschelde
1ef1c4ee0f Merge pull request #97264 from clayjohn/obj-no-uv-crash
Fix crash when importing a surface with no UVs after another surface in the same OBJ file that had UVs
2024-09-21 11:50:55 +02:00
Rémi Verschelde
5f5c690481 Merge pull request #97260 from clayjohn/pixel_snap
Calculate pixel snap in canvas space instead of world space
2024-09-21 11:50:52 +02:00
Rémi Verschelde
f246419c58 Merge pull request #97259 from alesliehughes/openxr_copy_paste
OpenXR: Correctly set the Depth swapchain name
2024-09-21 11:50:49 +02:00
Rémi Verschelde
cc26cacc08 Merge pull request #97242 from timothyqiu/meta-text
Fix wrong displayed category name in `EditorHelpSearch`
2024-09-21 11:50:45 +02:00
Rémi Verschelde
aa5c69bfd5 Merge pull request #97239 from Calinou/editor-system-info-add-display-driver-window-mode
Mention display driver and window mode in Copy System Info text
2024-09-21 11:50:42 +02:00
Rémi Verschelde
afb1d82bb8 Merge pull request #97237 from Repiteo/style/update-mypy-ruff
Style: Update `ruff` & `mypy` to latest versions
2024-09-21 11:50:38 +02:00
Rémi Verschelde
d39f53439f Merge pull request #96982 from dsnopek/external-texture
Add external texture support (GLES3)
2024-09-21 11:50:35 +02:00
Rémi Verschelde
b271a88a9e Merge pull request #96871 from KoBeWi/borrow_container
Add `SCROLL_MODE_RESERVE` to ScrollContainer
2024-09-21 11:50:31 +02:00
Rémi Verschelde
dd7cb059f5 Merge pull request #87344 from AThousandShips/signal_connected
[Core] Add way to check if a signal has any connections
2024-09-21 11:50:24 +02:00
Haoyu Qiu
e8462bf3ac Allow using Unicode identifier for Autoload name 2024-09-21 16:47:19 +08:00
Haoyu Qiu
208797d54e Fix script editor not underlining Unicode identifiers when Ctrl-hovered 2024-09-21 14:10:05 +08:00
Joaquim Monteiro
c4e4810e93 Fallback to OpenGL 3 if Vulkan isn't available on Wayland 2024-09-21 06:35:35 +01:00
clayjohn
07546006e8 Fix crash when importing a surface with no UVs after another surface in the same OBJ file that had UVs 2024-09-20 19:29:11 -07:00